Preserving Poptropica post-Flash 💥

Hey, Poptropicans—welcome to 2020. As you may have heard, this year will bring about the end of Adobe Flash, the engine that much of Poptropica runs on. The implications are huge for this game, and we’ve already seen it affecting 30 of the oldest islands and many more features.

Here on the PHB, we’ve mentioned the Flash issue here and there, but now we’re taking the opportunity to make a whole post hashing out what’s happening, what it means, and where it’s all going. So let’s get started!

1. Where are the old islands?

In July 2019, Poptropica removed 30 islands from the map. They were all considered “old school islands”: Poptropica’s earliest islands, created and released from 2007–2013, which were built using ActionScript 2 (AS2), a programming language primarily used for the Adobe Flash Player platform.

The good news is, you can still play the old school islands using the Old Island Directory created by the glitcher idk. Although they’re currently inaccessible from the game itself, it’s possible that the old islands will return. Poptropica’s reason for taking them down, for the time being, was because they were “causing a lot of problems for players.”

2. Poptropica’s Promises

On the first day of the new year, Poptropica posted the following on Instagram: “2020 is going to great [sic] — a non-Flash version of the game, new islands, the return of some old islands, and so much more!!!” (Our emphasis added.) So, there’s hope yet that the old islands will return—but as the Instagram post indicates, it may not be all of them.

A fan-made Poptropica map with most of the islands, created by idk.

We’re not sure which ones are coming back and which ones might not make it, nor do we know why, but perhaps there’s only so much they can work with. Still, in addition to directly playing them via the Old Island Directory, you can also relive their memories with the PHB’s collection of Island Guides.

3. What does it mean that Flash is going away?

Adobe Flash Player was an instrumental engine for a lot of the early internet, particularly for games, video, and animations. Poptropica is among the many websites that used Flash, just like other popular game sites of the 2000s and 2010s, like Club Penguin and Neopets. For those of us who’ve grown up playing these games, losing Flash is not just saying goodbye to outdated technology, but watching whole worlds from our childhoods crumble away. RIP. 😢

And yet, Flash is going away simply because tech has evolved for the better—modern web browsers have adapted to HTML5, and the end of Flash also means better security and battery life. So, if Poptropica is to continue, they’ll need to keep up with the tech and move off of Flash… which is what they’ve been working on for the past few years, even though this has meant fewer islands and more cosmetic changes—and yes, even the seemingly odd creation of Poptropica Worlds, built with Unity and launched in 2017.

Newer islands, which have a larger screen and ambient music, were built with ActionScript 3 (AS3), which is more compatible with current desktop standards as well as the rise of mobile applications. We started calling these islands SUIs, which stands for Sound-Updated Islands.

In 2013, Poptropica launched a beta version of 24 Carrot as an SUI called BETA Carrotene, and after fixing up some bugs, they were ready to roll out Virus Hunter, the first official SUI. From then on, all islands were released as SUIs, and sometimes the Creators even went back and re-made a former island, like Time Tangled or Mythology, into an SUI. Unlike older islands, these newer SUIs are able to survive without Flash, which is why islands now come as SUIs.

4. Poptropica’s Progress

Poptropica Worlds was intended to be Poptropica’s solution to the post-Flash dilemma, but for some reason, things didn’t quite pan out. By 2019, it wasn’t being updated anymore and was even actively hidden from the homepage. Instead, many of Worlds’ standout features have since been integrated into the original Poptropica, like device syncing and player clubhouses.

Poptropica even wrote in their recap of 2019 that many of that year’s updates were “a really important part of the conversion process for getting the game off of Flash” suggesting that their post-Flash solution will focus not on Worlds, but on the original Poptropica. Some more of these updates over the past year include a new layout for friends and the store, SUI-ified common rooms, and plus, who could forget the adorable pets?

However, the shiny new things are eclipsed by the loss of many beloved classic features that may or may not be compatible with the future of technology—such as the old school islands.

We’ve also lost a lot of old costumes and items, mostly from the store, though some are gradually coming back through each new monthly rotation of store items. We’ve lost friend features like the ability to add by username, viewing medallions, and even the Multiverse (and tribe!) party rooms. Island photos were replaced by Photo Booth pics, but even the Photo Booth is currently down, with no word on when it may return.

Still, if Poptropica’s previous statements are worth their salt, perhaps there’s still hope yet for a brighter Poptropica post-Flash…

5. Poptropica’s Future

As Poptropica has stated here and there, they are working on porting the game over to newer technology, so that it can live on even after the plug is pulled on Flash. Poptropica Original is here to stay, continuing its legacy both in the web browser and now on mobile devices.

We’re likely to see at least some of the old islands return, based on Poptropica’s Instagram post mentioned above. And they’ve mentioned working on “new islands” as well, including, most recently, the announcement that Zomberry Island will be back—with a new level!

Also, though Poptropica hasn’t confirmed anything specific, perhaps we can still hold out some hope for the return of some of the beloved features we’ve lost, or at least see them morph into viable alternatives.

After all, even Realms disappeared for over a year before it finally returned in late 2018. Meanwhile, Multiverse may be gone, but now we have player clubhouses (introduced in late 2018) to meet up with friends. While they’ve still got some work to do to really make clubhouses as big of a hit as Multiverse was (namely, being able to easily find specific friends whose houses you want to pop into), it’s a promising start to a new era for Poptropica.

Whatever happens, we’ll be here to watch it all go down.

With cautious optimism,

—the PHB 💙

2019 Rewind: Flashing New, Slashing Old

As we wind down on 2019, we’re going back into an old routine: looking back on the year that was, and recapping the highlights (and lowlights) of Poptropica and the PHB community. This year: flashing new, slashing old.

Poptropica recently shared their own recap of 2019, where they explained many of this year’s game updates, which were largely aesthetic changes, as “a really important part of the conversion process for getting the game off of Flash.” As a refresher: Poptropica was originally built on Flash, an older technology that will lose browser support by the end of next year. So, for some time now, Poptropica has been working on rebuilding away from Flash.

This process has brought about some fun design changes to the game over the past year—but there have been losses, too. Let’s hit rewind and get to it!


Poptropica kicked off a year of visual updates with two big changes in January: a new friends profile, and highly anticipated personal pets (and later, with accessories, too!). While the pets were generally well received, the friends profile redesign came with mixed reviews, as many of the original features were dropped, like adding friends by username or viewing island medallions. Showcasing a photo booth album was a nice new addition until the photo booth randomly disappeared later in the year.

In February, Poptropica gave members another perk: double the credits from the daily Wheel of Loot. It seemed silly at first, but then in March, the in-game Store got a makeover—and while the visuals were a big part, there were some other changes as well, and they had to do with membership: even members had to pay for store items with credits, and many of the items became for members only, even ones that used to be available to all.

Also in March, Home Island received the first of 2019’s various redecorating schemes with a pastel spring look!

Plus, a new face on the Creators’ Blog finally introduced herself as Blue Tooth, Poptropica’s official blogger. She isn’t quite as active as Poptropica’s former social media manager, Skinny Moon, but her engagement with the community has involved a more active Instagram page (and a less active Twitter feed). With it, she delivers Pop news in a fun, excited tone, as well as featured fan art and look book outfits, including a short-lived “Look of the Week” series and the never-delivered “Clubhouse of the Week” promise.

April brought about drastic changes to the map, with new categories that made much more sense than the previous update in 2017, and Flash-made islands relegated to the end. These “Old School Islands” met an even worse fate a few months down the line, when they were removed from the map entirely. RIP—but perhaps not forever. Fortunately, there’s still a way to access them unofficially, via idk’s Old Island Directory.

Indeed, this was a year of makeovers, as even the Poptropica homepage got a facelift with a bright green play button and new art (that’s gone through multiple changes since then, too). Most noteworthily, Poptropica Worlds is no longer linked to on the homepage, though it can still be accessed here. It seems safe to assume they’ve quietly stopped working on Worlds, considering its lack of updates and the activity happening on the original Pop instead—including a steady stream of ad games and prizes.

Further confirming the theory that Pop Worlds is a thing of the past: in May, Poptropica launched syncing between devices for Original Poptropica on both the computer and mobile app, which was originally the big selling point of Worlds. At least it shows the Creators are serious about keeping Poptropica accessible in this modern age of gaming on the go!

Still, where are the new islands? Well, the first one of 2019 was nothing much—in June, Snagglemast Island replaced the previous tutorial, Monkey Wrench.

But July came with this year’s hottest new content: Reality TV: Wild Safari Island, a successor to the original Reality TV Island (which was one of the ~30 victims of the purge of old school islands). It didn’t quite live up to the hype of Poptropica’s previous islands, but you can read more on that in our review.

August was a quiet month for Pop, but things picked up again in September with several updates: common rooms finally upgraded to bigger screens and got arcade game stations, Poptropica celebrated its 12th birthday with a strange cake car costume, and Home Island got two more makeovers: fall and Halloween. Suitable store items accompanied the changing of seasons.

Poptropica’s next island adventure was confirmed in October—a remake of Zomberry Island is coming, though later than anticipated, seeing as it was promised for “later this year” and the year is wrapping up. Still, we’ll be waiting for it in 2020!

In November, Home Island saw yet another remodel, casting quite a charm with its magical, wizardly theme! Also that month, Poptropica revamped its island tour pages in a similar vein to the PHB’s Island Guides.

Poptropica wrapped up 2019 by wrapping up some extra presents through its 12 Days of Member Gifts in December, which returned for a second year. Plus, the homepage saw a couple more art pieces to represent Poptropica. And yup, another Home Island overhaul for winter—that’s five remodels this year!

And now, let’s turn to the next half of this rewind…


Last year, we commented on how little the Creators posted on their blog in comparison to the past, and even in comparison to the PHB. Fortunately, things have gotten better since Blue Tooth joined the scene. While the Creators’ Blog has hidden its post counter, here at the PHB we’ve delivered 135 posts to you in 2019, and they’ve been some good ones.

For starters, in early 2019 we took a look at the direction Poptropica has been taking over the previous few years in an op-ed that asked the question, is Poptropica turning into Mocktropica Island? Echoing popular sentiment from the Pop community, we lamented how the lack of new islands to play—core to Poptropica’s identity—has taken a backseat in production priorities to make way for the hyper-focus on visual updates.

On a lighter note, the PHB played around with the idea of a Poptropica fighting game, Smash Bros-style: “Smash! Crackle! POP!” It was just an April Fools’ prank, but we had fun with it—and we hope you did too!

We also brought back our annual Readers’ Survey, and the results were announced in May. Among the stats, we found that PHB readers are getting older (15–18 was the highest age range), many discovered the game in its earlier years (2007 was the top answer), and many of you found the PHB in the past couple of years (2016 led the chart on this one).

The PHB also welcomed a variety of excellent guest posts this year, including: “A tribute to Myron van Buren” by Trusty Leopard, “Unsatisfying Island Endings” by Comical Carrot (which won Best Guest Post of 2019 in our Poppies Awards), “Pop Petition: Make Mighty Action Force Multiplayer” by Beefy Penguin, “What makes a Poptropica island?” by Bony Bones, the four-part ‘My Place in Poptropica’ series “The Chronicles of Shiny Bird” by ShinyB1rd (naturally), among others. Give them a read or a revisit!

Marking the PHB’s 11th birthday in July, we held our annual Poptropica awards event, the Poppies, with a livestream to announce the winners you all voted for and a party to celebrate. Hosting a party on Poptropica was a bit trickier than in the past with Multiverse officially gone from the game after the friends profile update, but MM and idk (our Popular Poptropican of 2019 winner) helped us all find a backdoor way (which unfortunately no longer works) to access the much-missed feature. Anyway, catch the recap of the party and winners here!

We also celebrated our traditional Halloween costume competition, now in its 11th year, with a “Heavenly & Hellish” theme. The winners of PHB’s Halloween Eleven did indeed seem to come from the highest heights and lowest depths, with Jean of Pop’s “Heavenly Healer” and Quick Fang’s “Red-eyed Zombie Carnie” being crowned respectively. Even the PHB staff joined in the fun with costumes of their own! You can find all that and more in the PHB’s recently updated Look Book (i.e. Costumes page), which is now easier to navigate.

Speaking of this community’s creativity, this is also our third year of hosting Community Creations, our monthly series where we feature works of fan art based around a theme. Let’s commemorate that with a gallery of some of this year’s top pieces, with one drawn from each month. (December’s features will be announced on the first of the month, of course.)

And finally, we figured 2019 was a good a time as any to look back on the past decade in Poptropica, so we dug through the archives and gathered up what became The Poptropica Yearbook, accessible via the Pop Plus page.

This PHB project compiled Rewind posts of previous years as well as created new ones for years we hadn’t summarized before, and placed them all in one convenient location for Poptropicans to reminisce. And now, as we close another chapter, this 2019 Rewind will be remembered in its pages, too.


So that’s 2019! We gained some, we lost some, but we press on. To recap:

  • What’s new: Pets, friends profile layout (now with sticker wall, photo booth album, message board, mood, background, likes, clubhouse link), store layout, homepage, device syncing on Poptropica Original, official island tour pages, five Home Island makeovers, Snagglemast Island (tutorial), and Reality TV: Wild Safari Island—our only real island of the year, and a rather mediocre one at that.
  • What we’ve lost: 29 “Old School Islands,” Multiverse, various friends features (adding by username, island album photos, viewing all friends instead of only about 10, island medallions, pop quizzes), photo booth (so much for the new photo booth album on the friends profiles…), and, while still accessible, Poptropica Worlds has been quietly hidden away and left inactive.

With 2020 bringing about the end of Flash, the Poptropica Creators have been promising that they’re working on rebuilding Poptropica with newer technology that’ll keep the game around for years to come. That’s meant a different pace of updates in the last few years—without many new islands to tell new stories, it feels for some like Poptropica is missing its storytelling magic. But a new year—in fact, a new decade—is on the horizon, and perhaps that means new life for Poptropica. Stick around, and we’ll all see!

✨🎆 Cheers to the next decade! 🥳✨

💙 the PHB team

Slanted Fish, Spotted Dragon, Lucky Joker, Fierce Flyer,
Sporty Boa & Gentle Dolphin

A musical end to a year of makeovers

Hey Poptropicans! From all of us at the PHB, we hope you all had a great holiday season with family and friends. 🎄🎉✨

Over on the Creators’ Blog, you’ll find a post highlighting some of the biggest Poptropica events of the past year. Their 2019 highlights mention:

  • the arrival of the pet barn (and a hint at “more fluffy friends” to come),
  • the store redesign (this and more were in preparation for moving off of Flash, they say),
  • device syncing for Poptropica Original (originally a big draw for the now-inactive Pop Worlds), and
  • Reality TV: Wild Safari Island (“uniquely awesome” for letting players earn unlimited credits with replays).

The post ends by saying “big plans” await in 2020—including the upcoming Zomberry Island remake!

We’ll be posting our annual Poptropica & PHB Rewind on New Year’s Eve, so stay tuned for that as well!


Poptropica’s last ad of this year happens to come from the first cartoon of next year: Owl House. To begin your adventure, enter the titular Owl House and talk to Eda. She will tell you that King has been kidnapped by a demon and give you her staff. All you need to do is move your mouse left and right to move around and avoid falling monsters.

Saving King and winning the game will reward you with two bewitching prizes: the Flying Staff and the King Friend Follower.


With the end of 2019 comes the end of the 2010s decade. To celebrate this momentous occasion, Poptropica music composer Jeff Heim is counting down the days by releasing 10 music tracks to Soundcloud! At this point, his playlist contains three previously unreleased Poptropica soundtracks, with possibly more to come.

The first Poptropica track in the album is called “Vampire’s Transformation.” Although the title implies that this song was made for Vampire’s Curse Island, it actually debuted in Poptropica Worlds’s Greek Sea Odyssey. You can hear it when you arrive at Mount Olympus before your big encounter with Zeus. Here’s to hoping that we get a Vampire’s Curse remaster soon!

https://soundcloud.com/jeff-heim/vampires-transformation

The second track is called “Arabian Palace.” Unlike “Vampire’s Transformation,” this track is currently in the game—it can be heard in the sultan’s palace in “Arabian Nights, Episode 3: Careful What You Wish For.”

https://soundcloud.com/jeff-heim/arabian-palace

The third track is called “Drive” and could once be heard at the start of the Flying Ace Race on Monkey Wrench Island, which no longer exists as it was replaced by another tutorial, Snagglemast Island, earlier this year.

https://soundcloud.com/jeff-heim/drive

It’s nice discovering these tracks, and if you like them, I recommend also listening to Jeff’s non-Poptropica music, which you can find on his Soundcloud.

Thank you for reading, and have a good day!

—Gentle Dolphin🐬

Birthday blog and bugs be gone

Hey, everyone! September may be ending soon, but Poptropica’s 12th birthday celebration is still going strong! In addition to the free cake car costume, the Creators’ Blog is also celebrating with a special post highlighting some of the biggest moments from Poptropica’s early years.

Adventures...on a blimp!

This mini-retrospective post covers the first five years of Poptropica’s life (2007–2011). It’s interesting that they mention old islands that were recently taken away (though perhaps not permanently), and they even feature an ASG account! (Perhaps they’re okay with this aspect of glitching?)

We’ve shared their post below, but you can read the original on the Creators’ Blog. Without further ado, let the nostalgia begin:

Poptropica is officially TWELVE YEARS OLD! Can you believe it!? Here’s a look back at some of our favorite moments from the past twelve years!

2007: Poptropica was created by none other than Jeff Kinney, author of the Diary of a Wimpy Kid book series! Do you remember what the first island was?

Pop Blog 2008

2008: The Poptropica Blog started! That’s right, we’ve been blogging about all things Poptropica since 2008! Also, some seriously stellar islands came out, including Nabooti Island and Spy Island!

Avatar Studio

2009: Multiverse and Avatar Studio. Did you know the clubhouses in today’s Poptropica use a lot of the same technology as Multiverse?

And good ol’ Poptropica Avatar Studio. It doesn’t work quite the way it used to, but you can still check it out HERE.

Poptrpoica Map 2010

2010: Islands, islands, and more islands! Which of these islands was NOT released that year: Cryptids, 24 Carrot, Steamworks, Skullduggery, or Reality TV?

Poptropica Guidebook

2011: Poptropica: The Official Guidebook was released! We also announced our first line of toys, were named one of the top 50 websites of the year, AND released a few more islands!

Phew! That was a really amazing first five years of Poptropica! Stay tuned for our next installment of Poptropica favorites. In the meantime, get on over to Poptropica to get your FREE 12th birthday gift!

A part 2 covering the rest is likely coming soon, based on the post’s ending. For a more in-depth look into Poptropica’s history, check out our Poptropica Yearbook posts here on the PHB!

popyb


In a recent “Bug Fix Friday” post, Blue Tooth made note of some recent updates to smooth out the gameplay experience. The chase scene from Arabian Nights: Episode 3 is working properly, and the game screen now shrinks to fit on mobile devices. Nice.

skyChase

The end of this post tells readers to keep their eyes peeled for future updates. What kinds of updates do you think will be coming? Possibly the return of a beloved creepy island? Only time will tell…

Thank you for reading, and have a good day!

—Gentle Dolphin🐬

2013 Rewind: Sounds Like Island Improvement

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

Oh, 2013 was quite the scene. We left off the previous year with a sinking Poptropolis Games Island, and sure enough, in late January, the island succumbed to the sea.

But we had other islands to distract us, too: Night Watch, Back Lot, Virus Hunter, and Mocktropica all released in 2013. On top of that, Poptropolis Games eventually returned this year with two new games!

We even caught the names of a couple of upcoming islands due to some Creators’ mistakes: the revealing of Back Lot Island was accidentally mentioned early on the PCB, and Virus Hunter Island was mentioned on a Poptropica artist’s blog, again before Poptropica had officially announced it.

Virus Hunter’s release was especially special, given that it was the first official sound-updated island (SUI). (That is, unless you count 24 Carrot BETA Carrotene, where the common room cursor was used as the main cursor until Creators listened to the negative outcry and changed it.)

With the ambient music, sound effects, and a bigger screen, islands from then on were never quite the small and quiet adventures they once were. And speaking of music, we discovered the composer behind many of our new favorite tunes: Jeff Heim, who shared lots of Poptropica tracks on Soundcloud.

Here on the PHB, we took on a couple of big projects: adding island trivia and album photos to every island guide page. Trivia offers interesting factoids about the islands — for example, did you know that the Chinese theater on Back Lot Island is showing the sequel to a film that was playing in Vampire’s Curse Island’s theater?

And it’s a good thing we documented those album pics, too, because with the friends profile update in 2019, those photos are no longer viewable in-game, witty captions and all. (Did you know that each photo had a couple of variants on the caption?)

Poptropica was busy campaigning for a big project, too: the LEGO CUUSOO Dr. Hare’s Lair set. Ten thousand votes were needed for LEGO to consider making the set a reality, and with every major milestone, players received some fun Dr. Hare goodies in-game or as digital downloads. The LEGO set didn’t end up happening, but it sure would’ve been cool!

(Tip: You can get a Dr. Hare LEGO knockoff mini-figure for under a dollar online at Ali Express. However, it’s not official merch.)

Poptropica released several new books this year as well: Cryptids and Lunar Colony as novels based on the islands, a Poptropica Friends handbook, and the Island Creator Kit, which spawned Poptropica’s most popular contest ever: the Create Your Dream Island contest, in which the winner would get their island idea turned into in-game reality (spoiler: it was Arabian Nights).

That wasn’t all: the Poptropica Shop (not to be confused with the game’s store) was also released, offering the ability to put your Poptropican on a shirt or hoodie. Adult sizes were available for the kids at heart, too.

Meanwhile, the PHB celebrated a milestone of 10 million views with a Mystery Snapshots Competition, which gave way to our later Stolen Snapshots puzzle series created by former author Slippery Raptor.

All in all, with 4 new islands (more if you count BETA Carrotene and Poptropolis Games 2013) and several huge projects both online and offline, Poptropica sure had plenty going on this year. What a time to be alive.


You’ve reached the end of the 2013 page of the Poptropica Yearbook! That’s it for our backtracking recaps, as the rest of the pages have been filled in already. To view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection. Stay tuned for this year’s recap on New Year’s Eve!

While you’re here, sign the yearbook by commenting? ✏️

2012 Rewind: You’ve Got a Friend in Me

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

Let’s delve into 2012! Bring a friend, or make some new ones, and we’ll enjoy these memories together.

One of the most exciting and long-awaited features came to Poptropica in April of 2012: Friends! Finally, the top-right icon with two faces side-by-side that had been sitting uselessly on every Poptropican’s screen now had a purpose: discovering more about our Poptropican friends and showing off our own island medallion stats and personalities! We enjoyed these profiles for seven good long years before Poptropica redid them in 2019.

Tribes were one of the personality features we could display on our profiles, which came with tribe common rooms and teams to root for on Poptropolis Games Island, which had just surfaced from the sea.

Tons of islands were released in 2012. In addition to Poptropolis Games, there came S.O.S., Vampire’s Curse, Twisted Thicket, Wimpy Boardwalk, Lunar Colony, Super Villain (the 30th island!), Charlie and the Chocolate Factory, and Zomberrynine new islands total, perhaps the peak of Pop’s production.

It was also the end of the previous year’s era of prequel mini-games, but the beginning of a new island tradition: members-only bonus quests at the end.

Plus, Poptropica expanded their book line, releasing two novels based on the plots of popular islands, a coloring book, and a Mad Libs! And that wasn’t all: they also released a Nintendo DS game called Poptropica Adventures.

Over on the PHB, we changed our site theme again, sticking with blue for Poptropica. We also had a banger of a party celebrating the blog’s 4th birthday and a rare account giveaway to commemorate reaching 7 million hits!

Toward the end of the year, Poptropica reported an earthquake affecting Poptropolis Games Island. For a while there, we weren’t sure of its fate…


You’ve reached the end of the 2012 page of the Poptropica Yearbook! Stay tuned for the next chapter, and to view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection.

While you’re here, sign the yearbook by commenting? ✏️

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2011 Rewind: Toys & Prizes? We’re Game

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

2011 was like Poptropica heaven. This was a time of peak popularity for the fandom, and plenty was popping!

Poptropicans had some fun times hanging out on our Poptropica Help Chat (PHC) server, particularly during the PHB Author Night sessions we introduced. Plus, we had plenty of reasons to party, what with events like the PHB celebrating 5 million views in May, the countdown to Shrink Ray Island’s release in June, and the PHB’s third birthday in July!

Three Spree!

A big new thing was pre-island mini-quests, which were created to promote an island before its release. Back in January, Wild West Island was the first to get one: a little horse-lassoing game called Round’Em Up! Every day, you could play for a new prize, like the color-changing Wunder Tonic.

In March, Wimpy Wonderland Island debuted on Poptropica, which was pretty significant since Jeff Kinney, the author of the Diary of a Wimpy Kid series, is the founder of Poptropica! (Another fun fact: Before the first Wimpy Kid book was even in print, it could be read online on Funbrain, a website that also promoted Poptropica from its beginning.)

Each island came with its own map, where you could hover over an area to see its name. The PHB would put together fully labeled versions like this.

Other games and islands released this year were: Prepare for Impact! for Red Dragon Island, DC Diner for Mystery Train Island, Money Ladder for Game Show Island, and Spook Central for Ghost Story Island.

Money Ladder, the preview game for Game Show Island

But the general consensus as to the most exciting mini-quest was not a pre-island game. Instead, it was an out-of-this-world (literally, you leave Poptropica for a distant planet) experience filled with mysterious robots and sword fights: Legendary Swords, released on the momentous date of 11/11/11 (November 11, 2011).

A small but helpful feature was also introduced: the pause button. This allowed you to freeze time on Poptropica, which was good for lingering on dialogue or scanning the scenery just a little (or a lot) longer.

Poptropica also released a wide selection of toys, each with a special code that would give your in-game character a bonus item! There were three-inch and six-inch figures, plushies, and even a big ol’ inflatable blimp.

And that’s not all the Poptropica merch. The first ever Poptropica book, The Poptropica Guide, made its debut in October 2011. Poptropica even had a few scavenger hunts from the book to unlock prizes in-game — but of course, the book’s got nothing on the PHB, where we have guides for all the islands that have been released since then… and plenty more. 😉

To round off the year, Ghost Story Island came and gave us a spooky yet sentimental story, making it the 23rd island. Poptropica had released an impressive 7 islands in 2011 — their most yet, and that’s not even counting all the mini-games! Poptropica was really on a roll with this year!


You’ve reached the end of the 2011 page of the Poptropica Yearbook! Stay tuned for the next chapter, and to view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection.

While you’re here, sign the yearbook by commenting? ✏

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