Yoohoo Poptropicans, long time no speak. Yes, it’s true – LJ hath returned!
I feel like I’ve been gone so long that I don’t even know how to write anymore, but bear with me. ☠️
How many islands have been released in the last half year? None? Okay, so I haven’t missed anything. Speaking of islands, lately I’ve been reminiscing back to when they were actually good, ahem ahem. So today I’d like y’all to accompany me in this ride of nostalgia as I rank the islands that first popped up on the map nearly 15 years ago – the five islands of 2008. If you don’t know, this includes Time Tangled, 24 Carrot, Super Power, Spy, and Nabooti. Do you feel old yet?
Disclaimer: This is not a full review for each island, so each analysis will be kept brief.
#5: 24 Carrot Island 🥕
At the unfortunate placement of 5th, we have 24 Carrot Island – originally released on June 6, 2008. Not at all do I think this island is bad on its own, but I don’t think it’s up to par when compared to the other islands from this year. Being one of the first islands in the game, it is noticeably simpler than most. However, we must remember that simple does not necessarily mean low-quality.
It’s no secret this island debuted the single most iconic character of the entire game, Dr. Hare, so we have that to thank it for. Another thing about 24 Carrot island I love is that it feels so quintessentially “Poptropica” (if that makes sense). Obviously it’s held up after all this time since it’s one of the only old islands that’s still playable from the map.
#4: Time Tangled Island ⏱️
In 4th place, originally released on April 15, 2008, is the transtemporal quest Time Tangled Island! I like that this island is very educational in an organic way, which at its core is what Poptropica is all about. I enjoy not only traveling to different parts of the world, but in different time periods as well. It really serves to amp up the satisfaction factor.
It’s not the most original concept, nor does it feature any memorable characters, but it’s definitely fun to play through. There is also something to be said for the amount of brain power needed to complete it which is something that today’s islands seem to lack in my opinion.
#3: Nabooti Island 💎
Next is none other than Nabooti Island, which was released at the very end of the year on December 11. At one point, this was actually one of my all-time favorites, and for good reason. The adventurous nature of this island is exhilarating and the scenery is quite beautiful for this time in Poptropica (when most scenes were a bit bland in my view). Another fun tidbit about this island that I’m not sure many newer players are aware of is the cool cell phone trick used to get various costume parts by dialing specific numbers. (refer to the trivia section in our island guide)
What this island is missing, though, is an array of interesting characters – or even at least one or two for that matter. So for all of these reasons considered, Nabooti sits smack dab in the middle of this ranking at 3rd place.
#2: Super Power Island 💥
Where do I even begin with Super Power Island? I can almost say for certain that everybody likes this island to some capacity. What kid wouldn’t want to become a superhero and defeat bad guys for a day? This island, albeit uncomplicated, is a super entertaining classic. If you don’t agree, I’ll have to respect your
Super Power (released on July 24, 2008 – just two days before the PHB was born!) manages to find a perfect balance of being tough to beat while still remaining enjoyable and not too stressful. (I’m looking at you Virus Hunter…) The amount of creativity spawned from this island (i.e. fanart) alone is a testament to how good it really was while it was around. Characters like Betty Jetty and Ned Noodlehead remain popular to this day and the rest of the villains get their fair share in the spotlight as well.
It was a super close call to determine which island deserved to be crowned my top island of 2008, but in the end the coronation goes to…
#1: Spy Island 🔍
Released on September 9, 2008 was Poptropica’s 6th quest to grace the map, Spy Island. Like time travel and superheroism, espionage is another perfect theme for an island, and it was done very well! All of the gadgets were really fun to utilize (my favorite being the chameleon suit), and although the grappling bowtie could be a little frustrating, it was fun to just monkey around with whenever you needed a little break from the actual island.
Moments like sneaking around the dogs, memorizing the ingredients to become a chef, and the snatching of Director D’s wig have lived in my head rent-free for the past decade and a half. And overall, the story and plot of this island was *chef’s kiss*. At the time of its release, Spy Island definitely had the most complex story and the most challenging tasks. This island was surely a pioneer for the many exciting islands yet to come and it certainly made its mark on the game. There’s even a printable sheet for the decoder kit used in the island, which is rare for any item in the game! How cool is that?
Ah, sweet sweet memories. 2008 was a pretty good year for island releases, and it was a pleasure to talk about them for a little bit. Most of them are gone, but they will never be forgotten.
Did you get a chance to play any of these islands? Which one was your favorite and least favorite? Leave your rankings and any other thoughts in the comments section below.
I’ll hopefully talk to all of you soon. Pop on!