Falling so I’m taking my time on my ride

Buckle in, Poptropicans, because there’s a long ride of updates coming your way! Who knows where this is all going, but let’s keep our eyes on the road.

For starters, we’re going to have dessert… in the form of a flower cake car. That you wear. What? Bizarre, I know. But it’s Poptropica’s 12th birthday this month, and Poptropica has deemed it fit to hand over some new wheels to all her friends. So head over to the store to pick up this free, limited-time item!

Maybe twelve is a little young to start driving, but not on Poptropica! Blue Tooth over on the Pop Creators’ Instagram has already posted a video of her zooming through town on the new ride:


Let’s take a right here, and—oh! Looks like the birthday gift isn’t the only new item stocked in the store. Fall seasonal items are here!

Let’s see what we’ve got here…

  • Poptropica’s 12th Birthday (the cake car we just saw)
  • Warm Vibes
  • Cozy Cocoa
  • Tie-Dye Hoodie
  • Splatter Tee
  • Elephant Follower
  • Flower Planting Power (members only)
  • Snow Fall
  • Jellyfish Prank
  • Autumn Scarves (comes in four colors: blue, green, yellow, red)

Pretty neat, and best of all, most of them are available to everyone (with only one member item)!


Speaking of fall, Home Island got a fall seasonal makeover! It’s currently only on mobile, but the autumn colors are lovely, and even the buildings were treated to some touch-ups. There’s even a new cocoa stand, although it’s just for show, next to the Blast-off Arcade, which is now pushing out steam. Plus, brush up against any of the leaf piles and leaves will flutter!

(As you can see, that magic carpet from the Aladdin ad is pretty good for taking screenshots! Plus it’s just so fun to glide around with.)


Stay with us—we’ve still got a couple more updates to share. Poptropica has hit us with quite the swerve with this web browser layout change:

New layout on Poptropica.com
Thanks to Gentle Dolphin for the screenshot.

They’ve kept the sidebar ads but also added a new element below the game screen: a call-to-action segment to read the Creators’ Blog, and beside it, a random auto-playing video. Videos I’ve seen in this space include ones from Poptropica’s YouTube channel as well as outside content from Kidspiration. You can click on the video to hear sound, pause it, or enlarge the screen.

Not only that, but the new layout also shrinks the screen of the game itself (wasn’t having a bigger screen one of the perks of SUIs?). With all the distractions around the game screen, this really seems to inhibit players’ ability to enjoy their time on the site, don’t you think?


And finally, Poptropica has picked up its Poptropica Lookbook again. They first mentioned #PoptropicaLookbook on their Instagram three weeks ago, asking Poptropicans to share their outfits, and Mighty Rock, clad in blue hues, has been selected for a feature!

By the way, Poptropica, that’s the glass from the Carrot King Diner on 24 Carrot Island, with which you could mix drinks of various colors. A long time ago, you could dye your Poptropican’s hair this way — just by mixing the color you wanted. Ah, how times have changed!


Whew, we made it to the end. Let’s park it right here, and don’t forget to leave your thoughts below. Thanks for riding along, Poptropicans. See you next time!

😎🚘🍁

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Carpet diem on this magical ride ✨

Make way for Prince Ali! 🤴🏽

While the faux royal didn’t bring his entourage of seventy-five golden camels and fifty-three purple peacocks, this spectacular entrance of an ad for the live-action Aladdin (now on Movies Anywhere, and coming to Blu-Ray on Sept 10) does come with a pretty sweet prize: watch the video on 24 Carrot Island to claim your very own A Whole New World magic carpet. Yes, it flies!

If you’ve played Arabian Nights Island, you’ll recognize the similar mechanics of the flying carpet, but you can take this one with you to other islands, too. Better yet, the Creators’ Blog says, members get to keep this prize forever!

Chasing Samhal the genie on a magic carpet in Arabian Nights Island.

Besides the change of color from red to purple, there’s another neat gimmick about this new magic carpet ride: it leaves a trail of golden glittery dust as you go. So come on down, stop on by, hop a carpet and fly—to another Arabian night! (What, too many Aladdin lyrics in one post? I won’t be silenced… all I know is I won’t go speechless.)

Thanks to Lucky Joker for the pic.

Carpe(t) diem, Poptropicans! Your shining, shimmering, splendid new ride awaits, with new horizons to pursue! ✨

~/🐠

2013 Rewind: Sounds Like Island Improvement

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

Oh, 2013 was quite the scene. We left off the previous year with a sinking Poptropolis Games Island, and sure enough, in late January, the island succumbed to the sea.

But we had other islands to distract us, too: Night Watch, Back Lot, Virus Hunter, and Mocktropica all released in 2013. On top of that, Poptropolis Games eventually returned this year with two new games!

We even caught the names of a couple of upcoming islands due to some Creators’ mistakes: the revealing of Back Lot Island was accidentally mentioned early on the PCB, and Virus Hunter Island was mentioned on a Poptropica artist’s blog, again before Poptropica had officially announced it.

Virus Hunter’s release was especially special, given that it was the first official sound-updated island (SUI). (That is, unless you count 24 Carrot BETA Carrotene, where the common room cursor was used as the main cursor until Creators listened to the negative outcry and changed it.)

With the ambient music, sound effects, and a bigger screen, islands from then on were never quite the small and quiet adventures they once were. And speaking of music, we discovered the composer behind many of our new favorite tunes: Jeff Heim, who shared lots of Poptropica tracks on Soundcloud.

Here on the PHB, we took on a couple of big projects: adding island trivia and album photos to every island guide page. Trivia offers interesting factoids about the islands — for example, did you know that the Chinese theater on Back Lot Island is showing the sequel to a film that was playing in Vampire’s Curse Island’s theater?

And it’s a good thing we documented those album pics, too, because with the friends profile update in 2019, those photos are no longer viewable in-game, witty captions and all. (Did you know that each photo had a couple of variants on the caption?)

Poptropica was busy campaigning for a big project, too: the LEGO CUUSOO Dr. Hare’s Lair set. Ten thousand votes were needed for LEGO to consider making the set a reality, and with every major milestone, players received some fun Dr. Hare goodies in-game or as digital downloads. The LEGO set didn’t end up happening, but it sure would’ve been cool!

(Tip: You can get a Dr. Hare LEGO knockoff mini-figure for under a dollar online at Ali Express. However, it’s not official merch.)

Poptropica released several new books this year as well: Cryptids and Lunar Colony as novels based on the islands, a Poptropica Friends handbook, and the Island Creator Kit, which spawned Poptropica’s most popular contest ever: the Create Your Dream Island contest, in which the winner would get their island idea turned into in-game reality (spoiler: it was Arabian Nights).

That wasn’t all: the Poptropica Shop (not to be confused with the game’s store) was also released, offering the ability to put your Poptropican on a shirt or hoodie. Adult sizes were available for the kids at heart, too.

Meanwhile, the PHB celebrated a milestone of 10 million views with a Mystery Snapshots Competition, which gave way to our later Stolen Snapshots puzzle series created by former author Slippery Raptor.

All in all, with 4 new islands (more if you count BETA Carrotene and Poptropolis Games 2013) and several huge projects both online and offline, Poptropica sure had plenty going on this year. What a time to be alive.


You’ve reached the end of the 2013 page of the Poptropica Yearbook! That’s it for our backtracking recaps, as the rest of the pages have been filled in already. To view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection. Stay tuned for this year’s recap on New Year’s Eve!

While you’re here, sign the yearbook by commenting? ✏️

What makes a Poptropica island?

This is a guest post by Bony Bones, who’s examining just what exactly makes a Poptropica adventure count as an “island.” The following is his opinion only. Enjoy!

Hello Poptropicans, this is Bony Bones. I’ve frequented this blog, reading, commenting, and occasionally guest posting, so you might’ve seen me around.

Today I’m popping in to discuss exactly what makes an island, an island. There has been some debate over whether certain quests should be granted full-island status or just be labeled as mini-quests. 

The islands/quests that I believe are up for debate are: Legendary Swords, Snagglemast, Realms, Monkey Wrench, Haunted House, Home, the Blimp Adventure, and each individual episode of the episodic adventures. Here are my reasons for why I believe an island is, or is not, an island:

1) It’s on the map

One of the most recognizable traits that a quest is an island is that it is accessible from the Poptropica island map. Being able to travel somewhere with your blimp, and not via store card, menu button, etc., certainly classifies an island as a full adventure. All of the aforementioned islands have been on the map at one point, besides Blimp Adventure.

2) You earn a medallion

As reminded by Jim Probably of Reality TV: Wild Safari, earning a medallion is “a Poptropica thing.” It’s the cherry on top of the island cake. This knocks off Snagglemast, Haunted House, and the Home Island as full islands, and it would have knocked off Legendary Swords if a medallion hadn’t been added recently.

3) It has a complete and recognizable story

Though every good story leaves loose-ends untied for good reason, it still must be a complete adventure to be considered a full island. I mainly included this attribute to recognize that, while you may get a medallion after each episode in an episodic adventure, each episode is a part of a greater whole.

4) The Creators recognize it as an island

For quite some time, until recently, there was a list of Poptropica islands on the Poptropica.com home page. This was a good place to determine what was an island, which included everything from Early Poptropica to Monkey Wrench.

5) It’s less game, more plot

Even if an island does have a recognizable story, as I mentioned earlier, it must be more story-oriented than game-oriented. In the case of Legendary Swords, because the quest originated as an “action-quest” (basically a fancy way to say it was a little bit more than just a mini-quest), and therefore it does not have an island-style story.

The “game” aspects, with the health bar, the choice of weapons, and the waves of bad guys to fight, stand out more than the plot.

6) It must be located on the planet of Poptropica

Though there are some islands, such as Astro Knights and Lunar Colony, that take place on other planets (or moons) — and others, such as Super Villain and Time Tangled, that take place within Poptropica, but within dreams or another time period, the beginning of every island’s story must begin on Poptropica itself. As we saw from islands like Lunar Colony, Poptropica is a planet made up of various islands.

Therefore, with these attributes in mind, there are 47 fully-fledged islands, from Early Poptropica to Reality TV: Wild Safari, including Monkey Wrench but not including any of the others mentioned at the beginning of this post.

I hope this helped clear up any confusion about what really counts as an island. Feel free to comment any attributes that you think should be added to this list or any quests that you feel are up for debate.

Thanks for letting me pop in (I really need to learn some new pop puns). See you guys around!

—Bony Bones


Hope you enjoyed this Pop Petition guest post by Bony Bones! If you did, be sure to check out his other PHB guest post, “Pop It, Lock It”!

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. You can find some tips and guidelines on our page on how to Write for the PHB, and share blog posts on the PHC.

📰 If you have an idea for a PHB post, send it in

Pole vault your way to a vault of Poptanium

Hey Poptropicans, it’s Slanted Fish popping in with what’s new. In this post, we’ve got the latest island no longer in beta, a Poptropolis Games fix, and a Realms highlight. Let’s get to it!

First, there’s Reality TV: Wild Safari Island, which was released last month on CoolMathGames as a beta for all players, including non-members. It’s now officially on the map on Poptropica.com, but currently only open to members (even on CoolMathGames).

Whether or not you’ve had the chance to play it yet, you can check out what the PHB team thought of it over on our Reality TV: Wild Safari Island Review, and look forward to the island being officially released for all soon!


The Pop Creators also recently announced that they fixed a bug on the pole vault game on Poptropolis Games Island. Now you can actually, you know, vault the pole. Hooray!

And Blue Tooth really rocks that little baby shark beanie well, don’t you think? 🦈 (That hat was one of the July member gifts, by the way.)


Blue Tooth also recently highlighted a Realm on Poptropica’s social media. Once you enter through the Realms portal on Home Island, Smart Bones’ “Labyrinth” can be accessed via the code 9rw56.

Though there is Poptanium to be found along the way, be warned: the Realm is more labyrinthine challenges than Poptanium vault. Still, if you like a good platforming struggle, this place is worth checking out. (If you prefer the Poptanium, though, we feature some good vaults in our Realms Guide.)

While it’s nice to see Realms featured by Poptropica, which hasn’t happened in a while, I can’t help but wonder whatever happened to the Look of the Week series and the yet-to-be-realized Clubhouse of the Week. Hmmm? 😛


That’s all for the latest in Poptropica! Share your thoughts in the comments, and keep it awesome, Poptropicans. ✌️

~/🐠

2012 Rewind: You’ve Got a Friend in Me

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

Let’s delve into 2012! Bring a friend, or make some new ones, and we’ll enjoy these memories together.

One of the most exciting and long-awaited features came to Poptropica in April of 2012: Friends! Finally, the top-right icon with two faces side-by-side that had been sitting uselessly on every Poptropican’s screen now had a purpose: discovering more about our Poptropican friends and showing off our own island medallion stats and personalities! We enjoyed these profiles for seven good long years before Poptropica redid them in 2019.

Tribes were one of the personality features we could display on our profiles, which came with tribe common rooms and teams to root for on Poptropolis Games Island, which had just surfaced from the sea.

Tons of islands were released in 2012. In addition to Poptropolis Games, there came S.O.S., Vampire’s Curse, Twisted Thicket, Wimpy Boardwalk, Lunar Colony, Super Villain (the 30th island!), Charlie and the Chocolate Factory, and Zomberrynine new islands total, perhaps the peak of Pop’s production.

It was also the end of the previous year’s era of prequel mini-games, but the beginning of a new island tradition: members-only bonus quests at the end.

Plus, Poptropica expanded their book line, releasing two novels based on the plots of popular islands, a coloring book, and a Mad Libs! And that wasn’t all: they also released a Nintendo DS game called Poptropica Adventures.

Over on the PHB, we changed our site theme again, sticking with blue for Poptropica. We also had a banger of a party celebrating the blog’s 4th birthday and a rare account giveaway to commemorate reaching 7 million hits!

Toward the end of the year, Poptropica reported an earthquake affecting Poptropolis Games Island. For a while there, we weren’t sure of its fate…


You’ve reached the end of the 2012 page of the Poptropica Yearbook! Stay tuned for the next chapter, and to view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection.

While you’re here, sign the yearbook by commenting? ✏️

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2011 Rewind: Toys & Prizes? We’re Game

This post is part of our Poptropica Yearbook series. If you missed the intro, check it out on the 2007 Rewind and browse the collection here.

2011 was like Poptropica heaven. This was a time of peak popularity for the fandom, and plenty was popping!

Poptropicans had some fun times hanging out on our Poptropica Help Chat (PHC) server, particularly during the PHB Author Night sessions we introduced. Plus, we had plenty of reasons to party, what with events like the PHB celebrating 5 million views in May, the countdown to Shrink Ray Island’s release in June, and the PHB’s third birthday in July!

Three Spree!

A big new thing was pre-island mini-quests, which were created to promote an island before its release. Back in January, Wild West Island was the first to get one: a little horse-lassoing game called Round’Em Up! Every day, you could play for a new prize, like the color-changing Wunder Tonic.

In March, Wimpy Wonderland Island debuted on Poptropica, which was pretty significant since Jeff Kinney, the author of the Diary of a Wimpy Kid series, is the founder of Poptropica! (Another fun fact: Before the first Wimpy Kid book was even in print, it could be read online on Funbrain, a website that also promoted Poptropica from its beginning.)

Each island came with its own map, where you could hover over an area to see its name. The PHB would put together fully labeled versions like this.

Other games and islands released this year were: Prepare for Impact! for Red Dragon Island, DC Diner for Mystery Train Island, Money Ladder for Game Show Island, and Spook Central for Ghost Story Island.

Money Ladder, the preview game for Game Show Island

But the general consensus as to the most exciting mini-quest was not a pre-island game. Instead, it was an out-of-this-world (literally, you leave Poptropica for a distant planet) experience filled with mysterious robots and sword fights: Legendary Swords, released on the momentous date of 11/11/11 (November 11, 2011).

A small but helpful feature was also introduced: the pause button. This allowed you to freeze time on Poptropica, which was good for lingering on dialogue or scanning the scenery just a little (or a lot) longer.

Poptropica also released a wide selection of toys, each with a special code that would give your in-game character a bonus item! There were three-inch and six-inch figures, plushies, and even a big ol’ inflatable blimp.

And that’s not all the Poptropica merch. The first ever Poptropica book, The Poptropica Guide, made its debut in October 2011. Poptropica even had a few scavenger hunts from the book to unlock prizes in-game — but of course, the book’s got nothing on the PHB, where we have guides for all the islands that have been released since then… and plenty more. 😉

To round off the year, Ghost Story Island came and gave us a spooky yet sentimental story, making it the 23rd island. Poptropica had released an impressive 7 islands in 2011 — their most yet, and that’s not even counting all the mini-games! Poptropica was really on a roll with this year!


You’ve reached the end of the 2011 page of the Poptropica Yearbook! Stay tuned for the next chapter, and to view the entire collection, check out the Poptropica Yearbook in our Pop Plus collection.

While you’re here, sign the yearbook by commenting? ✏

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