Guest Posts, Poptropica: Legends

Launching the Poptropica: Legends fan game development campaign and website 🗺️

Hey Poptropicans, this is a guest post by HPuterpop. Enjoy!

Hey Poptropicans! It’s been a while since my last announcement, which if you missed, here’s part 1 and part 2 — but I’ve returned with a lot of fun stuff to show you. Poptropica: Legends has officially launched its campaign and website!

There is plenty to explore over there, including character pages, an island tour, and maybe even some hidden secrets… Please note that for the best viewing experience, the website should be accessed on a desktop.

Check it out at www.poplegendsgame.com!

So what can you expect from this game? Poptropica: Legends will be a return to form for classic Poptropica islands – get ready for puzzles, action, detailed locations and beautiful character art! Legends will feature sidescrolling AND top-down isometric gameplay, and buttery smooth overworld combat. We hope to rival the original game’s mechanics (especially the AS3 and Haxe versions 😬), while harkening back to the best of that game engine.

The first four chapters of Legends are heavily inspired by classic islands, with Chapter 1: Pendulum Island being the in-world name of Time Tangled Island from Classic Pop. This island also combines other locations found in Classic Pop, like River City from Shrink Ray Island and Poptropica Towers from Early Poptropica. Pendulum Island was named after Peter Pendulum, who helped invent time travel and put the island on the map, so to speak. But he’s not the only classic character you’ll meet in chapter 1 — look forward to Dr. Hare making a simply hopping appearance, among others!

Before Meridian can begin his adventure on Pendulum Island, however, we’ll need to establish a few locations that will return throughout the game. That’s why our first goal is to release Northern Skydock, a kind of prologue to the Legends saga. Meridian lives here, in this small town that serves as a pit stop for travelers passing through. With shops, restaurants, and colorful townsfolk, this will be your first look at Legends in action. Northern Skydock will also include a visit to the Bureau of Heroic Poptropicans, or the BHP, where Meridian works alongside Poptropica’s brightest adventurers.

We don’t have a concrete date for this first launch, as building Northern Skydock will be a daunting and time consuming task — this is where we will need to build UI, controls, and other concrete parts of the game.

And this is where you come in — all of this is going to be pretty costly to produce! For a full breakdown, please view this spreadsheet for a ballpark of what kind of costs we’re looking at. I’m planning on asking for $16,900 USD to get Northern Skydock off the ground, which is a conservative estimate — every bit helps!

We will be running a Kickstarter campaign to fund this project, which hasn’t launched yet, but will soon. On top of this, please consider contributing to our Patreon, Creator’s Blog! You’ll get to see exclusive behind the scenes previews, get your name in the credits of the game itself, as well as access to developer livestreams (usually with me)!

The game will be free to play, so any funds sent our way will only make Northern Skydock a reality faster.

(PHB editor’s note: All donations are handled by the team at Poptropica: Legends, independent of the Poptropica Help Blog. Donations will only be used for the fan game’s production, pending Poptropica’s go-ahead.)

Thanks for reading, and I hope you’re excited to experience Poptropica: Legends!

That’s all for now,

Andrew A.K.A. HPuterpop


Hope you enjoyed this guest post by HPuterpop. If you did, you might also enjoy reading his ‘My Place in Poptropica’ story — the first one ever!

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? We’d love to hear from you!

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