Hey Poptropicans, this is a guest post by Mud Bub, who’ll be taking a look at Poptropica islands from her perspectiveas a college art student.
She shared with the PHB, “Poptropica allowed me to get more in-tune with my passion for art. Similar to other Flash or After Effects products like Wow Wow Wubbzy orย this video, I get the most thrill out of flat yet bold and colorful designs, and this has greatly affected my art style.
As a college art student, having an influence such as Poptropica is very much needed for me, both with art and being a general stress reliever… I may be older… but time has given me a better understanding, excitement, and idea-fueled drive for the game. This [guest post] is more than just a Pop 5 list to me, but finally articulating the artistic passion that Iโve had for over a decade. Without the openness of the PHB accepting blog post submissions, I would not have finally gotten to express that.”
Thank you, Mud Bub! And with that wonderful intro, let’s get into the post…
Greetings! Iโm Muddy โMud Bubโ Bubbles, an art student at Ephraim University and collector of black-framed glasses. Professor Max McPatrick assigned me to analyze only the finest of Poptropicaโs island artistry, and I can only hope that he wonโt deduct points for not including his native island, Mocktropica.
Poptropica islands are known for their vast adventures, but their visuals are also notable. Iโve discovered that they are all worthy of praise, but there are a mighty few that stand out in their attention to detail and interactions with art.
This wouldnโt be an article on Poptropican art without mentioning Counterfeit Island! This island arguably offers the most extensive art collection of them all, although the genres are a bit narrow, and seeing less represented forms of art would have been nice. It does beat Early Poptropicaโs Pop Art Museum by a mile, though. There may be French stereotypes, but Counterfeit Island’s store logos and calming interior design of the abandoned house make for an authentic island experience. Most of all, it allows for literal hands-on experiences with fine art and learning its value, which makes for a great introduction to art history.
Itโs no myth that this island has lovely Greek and Roman art. Although the meandering may be overdone, they make the island more unique and memorable. The fonts and architecture also stay true to ancient form. Hades, Zeus and Poseidon have their own icons that are presented consistently, from the island logo to the Mythology Surfer costume. These are examples of brand design, a modern form of art, that other characters use as well, such as Dr. Hare and his rabbit gimmick. The pictures above show how two forms of art (wall art and iconography + sculpture and iconography) can merge into one to truly showcase the personalities of the gods.
This island is more inventive than just its gadgets! Steamworks Island takes on a truly vintage and trinket-y form that makes it hard not to love. The color palettes perfectly show the dullness of the tools in a somehow bright way. There are banners with gears and stripes on them, as well as buildings covered with beautiful vines. So many bits and bobs to be found that make it easy to understand the intricate stylings of steampunk. Exploring this town can get kind of isolating though.
This island truly deserves recognition for the interactions with art it allows us. From literal bridge-building to bonsai trimming and calligraphy, Red Dragon Island is an authentic celebration of Eastern art. Despite the wild ninja adventures, one can feel relaxed, too, while wearing a beautiful kimono as cherry blossoms fly in the breeze. Seriously, this island could be Black Widowโs next strike. The land of Edo leaves Jack and Annieโs neck of the woods in Frog Creek with a little more to be desired, but that stark contrast may make ancient Japan look all the more unique.
This island is a real gem, and Iโm not just talking about its logo! Nabooti Island allows you to explore many environments and rare items of Africa. Itโs also a rarity to see how an entire continent can fit in one island, and note how the starting point isnโt even a separate piece of land. Still, there are artful features such as masks, sculptures and animal photography that allow us to see the beauty of the island’s culture. This is also shown in its fashioned natives, shimmering minerals and detailed hieroglyphics. Nabooti Island gives its players a diverse and unforgettable artistic appreciation of Africa.
Honorable mentions
Arabian Nights Island: This island proves that there is beauty to be found everywhereโeven in a desert hijacked by forty thieves! The mansion in particular shows bold application of Middle Eastern architecture and design.
PoptropiCon Island: Yes, PoptropiCon, and this is not just because of my love of puns! This place is riddled with costume-makers, comic book writers, and other artists that connect over their craft. PoptropiCon is a testament to the ever-changing mediums of art and its content. That said, they could have shown more of the communities that conventions have to offer.
Big Nate Island: This unique island allows us to jump in a graphic novel. What it lacks in detail it makes up in its dynamic character design and a bright, consistent style. If nothing else, this one wins for the most colorful and characteristic island logo.
This list was so difficult to narrow down. Will you fight for the royal aesthetic of Astro-Knights? Maybe I wimped out on the Wimpy Kid islands and owe Greg Heffley an apology. Or will you be bold and claim the best art comes from your own Home Island? Share your favorite art from Poptropica in the comments!
The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. You can find some tips and guidelines on our page on how to Write for the PHB, and share blog posts on the PHC.
๐ฐย If you have an idea for a PHB post,ย send itย in!ย โจ
Hi there, everybody! I’m Purple Paw, and itโs trueโIโve just become the PHBโs newest author!! Iโm incredibly proud, very surprised, and most of all, excited to have this opportunity.
Art of my Poptropican (username: PurplePawzz)
Beginning my journey as a writer for this blog, Iโll tell you a bit about how I joined this fandom.
I first started playing Poptropica in 2015, finding the game through Funbrain (as many players do). After playing my first islandโMystery TrainโI quickly became engrossed in the game. In mid-2016, I ran into technical difficulties that prevented me from playing for several months. But as soon as everything was fixed and back in working order, I jumped right back into playing!
For quite some time, I wasnโt as interested in Pop, as my attention gradually shifted to other fandoms. Throughout 2017, 18, and 19, I would occasionally log in to check out what was happening, but nothing interested me enough to convince me to stay. That is, until 2020 came…
This past summer, I had a thought to check back on Poptropica. And this time, something did convince me to stay: the return of the old islands. I was thrilled to see that they had come back. I bought a membership so that I could enjoy them once more.
Whilst playing through a difficult island (which one, I canโt remember) I found myself stuck. But I wasnโt worried; I knew there were plenty of helpful walkthroughs out there. So I browsed the Internet for the best one I could find. And then I came across the PHB! I liked the PHB enough to revisit it several times. But I didnโt involve myself in the community at firstโthat is, until the PHB’s Tribal Tournament began in August. Now, this was something I couldnโt resist. I sent in my submissions, and was very surprised when I was crowned MVP!
I joined the PHC Discord community for the end of tournament party, and decided to stick around. I met several online friends there on the Discord server. In the following months, I started writing guest posts for the PHB and participated in a few other contests. By that point, you could say I’d put myself out there in the Poptropica fandom.
But the most shocking surprise came just this week. I had logged onto Discord, and was typing a message, when I noticed a new DM from Slanted Fish. Curious, I opened it, and it took all my willpower not to scream when I saw the invitation to join the PHB team!
I wonโt deny that I had considered becoming a PHB author, but the fact that it was really happening was unbelievable! The down-to-earth side of me tried to convince myself the invite was just a dream, but I knew it wasnโt. Ecstatic, I accepted the offer. And that just about brings us to where we are today. Iโm super excited to be part of the PHB staff, and canโt wait to see what happens next!
We may have tweaked a few of the fan questions for clarity, but Mr. Arya’s words below are verbatim. For a few of the answers, the PHB asked for clarification, and Ms. Natalie Shahmiri, the general manager of Poptropica, stepped in to answer on his behalf, so you’ll see her responses too. Without further ado, let’s pop all of the questions!
Introduction
Emma I: How does it feel to head up such a great game that has made so many childhoods?
Abhi: It feels great. Whenever I am in a room with Poptropica fans, I hear great kudos. Having association with a recognised game that continues to excite the gaming generation is a proud feeling. But I am not alone – I have a great team supporting me in this journey – in fact our game designers, developers and product team are much more passionate about Poptropica and they push me to do better for our players.
Theo (of Dimension Bros): How are Poptropicans so strong?
Abhi: Rumor has it that they descended from dinosaurs. Some people have said birds, which kind of are dinosaurs? Or maybe itโs just sheer willpower and determination. Thatโs probably it.
Dino DNA: Won’t find any cloning materials here.
The Future of the Game
Magniventris: What does 2021 hold for Poptropica? Will there be brand new islands, or will the focus be entirely on porting old islands to Haxe? If it’s on porting, how many islands do you project will be converted by the end of next year?
Abhi: Weโre working on a mix of both, plus some remasters of the old islands. Weโre also looking at ways to allow players to access the old islands once Flash isnโt widely supported anymore.
Natalie: Our current audience plays a big part in how we approach converting islands too. For example, the remastered Mythology island is a departure from the island you grew up with. It’s linear and definitely simpler (but still not too easy for a younger kid!). We have a lot to weigh when creating new content, from special events to remastered islands, so we don’t really know yet how many islands will be converted by next year. That’s also why we’re looking at options to ensure our older fans can still play the original Poptropica islands. We know how much the Poptropica you grew up with means to you and want to make sure you can always play that version.
Emma I: Will non-members be able to access old islands anytime soon, and when can we expect that to happen?
Abhi: The original islands use some old technologies that make it harder for us to support in a live environment. Limiting it to members-only keeps our systems from being overwhelmed and allows us to focus on the long-term decisions of how to keep them available. Weโll share more by the start of 2021.
Abhi: Itโs something weโve definitely been considering. Weโre working on optimizing a lot of the player features right now, like the ability to add friends by username. Weโre also working on some new ideas for player dashboards, which may incorporate customizable names or use usernames instead.
Small Beginnings: This was our very first attempt at designing your friends profile page.
Bee: Will there ever be a multiplayer option for playing through Poptropica islands with friends?
Abhi: Adding multiplayer to the older islands would be a little tricky since they were designed for a single-player experience, but weโre actively testing how to do this in new ways.
Purple Paw: Will the Photo Booth, Costumizer, and old Friends profiles be brought back? Why were these features taken out in the first place?
Abhi: The photo booth and old friendsโ profiles werenโt very popular and were pretty dated. Thatโs the tough thing when you have a popular game for over 10 years, some things just start to feel out of place, especially for a new generation of players. Whenever we make these decisions we look at the data: what are users engaging with? If something no longer resonates with players we look at how we can update it or sometimes make the tough decision to remove it from the game.
Natalie: Engagement with things like the photo booth and old friend profile was less than 10% of the players. They were definitely fun features but as gaming has evolved, we need to evolve with it. We want to reintegrate features like that, but in a way that makes sense for today’s players.
The Photo Booth allowed you to create your own pictures from Poptropica art assets.
The old friends profile prior to the 2019 update had features like island albums, battle ranking, and more.
Invisible Ring: What’s the plan for Poptropica Worlds? Will there be more islands there, or will it eventually fuse with Poptropica Original?
Abhi: We had to pause development on Poptropica Worlds so we could focus on the conversion of Poptropica from Flash to Haxe. Weโre still working on a plan for Poptropica Worlds, but for now, our focus is still on Poptropica.
The Pop Creators are focusing on Poptropica Original, not Poptropica Worlds.
Maxx: Will the old islands be adapted for the Poptropica app (iOS and Google Play)? (I really enjoyed playing Cryptids and Big Nate for the nostalgia factor, and would really like to replay them on the iPad.)
Abhi: Some of the older islands wonโt be available on mobile in their original form. They were built using a version of ActionScript from prior to mobile games even existing! Since they canโt be converted there arenโt a lot of options outside of working on a way for players to still access and play them after Flash is no longer actively supported.
Mess of a Being: When recreating old Flash islands for Haxe, will you consider making changes to the stories, like with the new-ish 24 Carrot Island on Poptropica Worlds?
Abhi: Yes, this is definitely in the plans. Weโre also tweaking some of the islands since we know there are spots that were too hard or confusing for players. Mythology Island that comes out in November will be the first island weโve converted that will have changes to it.
Aphrodite now gives up her precious vanity mirror without a challenge.
Fandom Fun
wow: What do you think about the Poptropica fandom community?
Abhi: We wouldnโt be where we are today if it werenโt for our fans. Weโre actually bringing back our VIP program to help elevate our super fans. Stay tuned to the Poptropica Blog for more details coming out soon.
Theo (of Dimension Bros): Do you keep up with certain Poptropica fans’ postings (blogs, Instagram artists, YouTube channels, etc)? If so, which ones?
Abhi: We definitely do and Dimension Bros is one of them! We see almost everything tagged with Poptropica and regularly share our favorites among the Pop Creators. Weโre also working to share them more on our blog and social media.
by @dimension_bros (drawn by @hfevra)
by @happyclonetrooper
Incredible Fire: Can we have another Create Your Dream Island contest? This monumental contest that gave us Arabian Nights Island happened 7 years ago, and many fans today would love the chance to participate.
Abhi: Definitely! How about after this interview gets posted we start the contest?
IsaacEntertains (of Dimension Bros): Since a few fans have sharedtheirlists, we’d like to know: who does the Poptropica team declare are the top 10 hottest Poptropica characters?
Abhi: Thatโs like asking a parent which kid is their favorite.
Creative Process
Emma I: What does the process of making an island look like?
Abhi: We actually just did a blog post about this for the Zomberry Special Event. To start off we talk about different story ideas and iterate on that until we have a story the whole team likes. From there we start storyboards so everyone knows the sequence of events and has an idea of what each scene will look like. The developers use the storyboards to start their initial coding while the artists start to make all the art and animations. There are a lot of meetings during those steps with feedback, changes, more feedback, and even more changes. It takes months for an island to be built because of how many scenes, mini-games, NPCs, and prizes need to be made. Thereโs also music that needs to be composed and of course, a lot of testing.
Artists use software to create in-game animations for Poptropica.
GEAR: How long does it take to make one character, from their initial design to putting them in the game?
Abhi: Anywhere from 1-2 weeks. Characters with a lot of animations take the longest.
GEAR: Are you hiring? How do people get involved in working with Poptropica, and what kind of skills/talents do you look for?
Abhi: If someone is new to game design and development itโs best if they keep a lookout for when we post internship opportunities. We look for all types of skillsets, from artists to animators to developers. Outside of game development, we have marketing, which includes making videos and social media posts, and analysts who help go through game data to see how things in the game are performing. There are a lot of ways to get involved with Poptropica, it just depends on what part of the game industry you want to get involved with.
The Poptropica team in 2016 celebrating the game’s 9th birthday with cake at the office.
PHB: What does the Poptropica team currently look like now? How many people are on the team and doing what kinds of work?
Abhi: The Poptropica team is made up of team members all around the world. We have artists, game developers, web developers, graphic designers, testers, and more. Maintaining and growing a game like Poptropica requires a lot of people!
PHB:Fans have noticed that Poptropica’s newer (and fewer) islands lack the depth of storytelling found in many of its older islands. Why has Poptropica strayed from this original vision, and will you return to this key element which made the game unique?
Abhi: Storytelling is still core to what Poptropica is and always will be. Creating a full island story and experience can take anywhere from 3-6 months and requires the full team. Since weโre still working on converting the old islands weโve been creating some smaller and shorter experiences so you have something to do in-between the islands being converted.
The Zomberry Hero special event was a smaller and shorter experience released in October 2020 while island conversion was in progress.
Dangerous Icicle: Why are there so many ads in the Poptropica browser? (The whole screen is littered with ads, even ads for Poptropica, and the new video ads in between scenes were not well received.)
Abhi: We added more ad units to the game browser and in-between scenes due to demand. A lot of the new units, like in-between scenes, are being tested and may not stay permanently.
Natalie: The demand for more ads came from advertisers. COVID-19 has made most businesses change how they approach advertising and that impacted how our partners work with us. While we know players aren’t crazy about the ads, advertising is part of what funds the development of Poptropica. We’re always working to find the right balance.
With the recent inclusion of video ads, it is possible to encounter a full screen of ads while playing Poptropica. Sometimes the ads are for Poptropica itself!
Tyler N: What is Jeff Kinney’s involvement with Poptropica these days?
Abhi: He isnโt actively involved at the current moment since most of our efforts have been focused on converting the game from Flash to Haxe instead of new islands. Plus, heโs pretty busy with his book series!
Tyler N: What, if any, do plans for a Poptropica movie, TV show, or animated series look like right now? (It was hinted at in the Q&A with the previous Poptropica CEO.)
Abhi: This is something that weโre always considering. It takes time to make partnerships like this happen and isnโt something weโve ruled out.
MaryannTheConqueror: Are there any plans for more Poptropica merch, and is there a way fans (especially the nostalgic ones) could be involved in creating/suggesting ideas for that? Many have some very cool ideas!
Abhi: We have a new shop launching in November and yes, we definitely want suggestions! Weโll let you all know more on the Poptropica Blog.
MaryannTheConqueror: Are the Poptropica Creators OK with small-scale sales of fan-made merch (such as through Etsy or at conventions, or print-on-demand sites like RedBubble)?
Abhi: I love fan art and creations that are inspired by Poptropica. Using our art and logo files for merch isnโt okay though.
Abhi: Itโs an interesting idea and we often talk about how we can extend the stories outside of the main game. The core of our audience is still on the younger side, similar to when you probably started playing. Itโs who the game is made for, so we have to stay true to that as our core focus.
Natalie: The majority of the Poptropica players are still under 13. We have over a million kids playing every month and while the PHB fandom is big, it doesn’t encompass all of our players. Similar to when a lot of you started playing, a lot of our players today are introduced to and play Poptropica in school. They also discover us through advertisements on kid-specific websites.
Oh Baby: Young at heart is usually good enough.
Mess of a Being and Tiny Bean: What do you have to say to criticism about the ending of Monster Carnival Island, which some fans have found problematic? (This fan video highlights the issues, explaining that Ringmaster Raven’s portrayal plays into ugly stereotypes and that he is given disproportionately unfair treatment by the townsfolk.)
Abhi: I totally get it. This is definitely one of those instances where you know the intent doesnโt align with the issue and you have to ask, โHow was this affected by implicit bias?โ Weโre actually auditing all the islands for this reason and have already revised Monster Carnival for its conversion to Haxe. I appreciate that players bring this to our attention. Itโs the only way we can all collectively move forward in the right direction.
Ringmaster Raven deserved better.
PHB: What is the current vision of Poptropica in terms of how it hopes to impact the next generation?
Abhi: I want Poptropica to continue to inspire young fans around the world. Gaming has changed a lot since Poptropica was first introduced and Iโm proud of the fact that kids still love our characters and stories. Seeing videos of people coming to play Poptropica after 10 years and their enthusiasm for the game is amazing. All of the fan art (and fanfiction) is inspiring and shows that Poptropica holds a place in playersโ hearts.
Abhi: Poptropica always has been and always will be inclusive. Itโs part of why we want players to be able to customize their characters however they want and why we removed the gender selector when setting up an account. I donโt think we have any characters where their gender identity or sexual orientation plays a role in the story, but itโs something I think we should consider for future islands. Representation matters and weโll always work to create a place where everyone feels like they belong.
Abhi: Dr. Beev is an enigma. He does periodically show up for parties though.
Nice gnawing you too, Dr. Beev.
You made it to the end! Thanks so much to Abhi and Natalie for joining us on this Q&A and taking the time to address some fan questions and concerns. It’s assuring to hear there are big plans for Poptropica even beyond the end of Flash gaming!
What did you all think of their responses? What further questions do you have for the Poptropica team? Share your thoughts in the comments below and on the PHC Discord!
Hello once again everyone! Spotted Dragon here bringing you the October recap for Community Creations! October’s theme was Monsters (and the featured work is not in any particular order). Be sure to check out all the featured artists!
Ah, the monsters of… er… well, Monster Carnival! A classic choice! I love all the different monsters featured in this composition, as well as the colors used. There is nice detail in all the figures and the sky, in addition to wonderful texture in the grass. Even that moon is creeping me out! The design definitely feels like it would fit into the island, and it honestly makes me want to dress up as some of those characters for Halloween. Find her on our Discord or in the comment section sometime.
RUN (Poptober Day 20) by Lucky Joker
AHHHH!!! RUN!!! Phew, glad to know this is just a drawing… *ahem* Made for Day 20 of MaryannTheConqueror‘s Poptropica Drawing Challenge, this design features one of the newer monsters of Poptropica. I love the movement that LJ was able to capture here, and I love the composition. AND I think his line-heavy style is super visually interesting! There is so much energy here and the use of colors is fantastic. Find his DeviantArt here.
Anatomy of a Poptropican by Magniventris
Woah… uh… this one is a bit unsettling to say the least, huh? That is, perfect for spooky season! This submission is quite a fresh take on our theme, portraying our very own Poptropicans as the monsters. It is horrifying to imagine a Poptropican’s insides, and yet I can totally picture this being a page out of an actually anatomy textbook. I absolutely love the detail put into all the textual descriptions, as well as the detailed imagining of the Poptropican skeletal system. From the lack of wrists, to the specialized legs for jumping, to the “nest” of young Poptropicans, this is such a clever design. I just have one question… what is up with that neck??? Find their DeviantArt here.
Poptober Days 11-17: Island by Gentle Dolphin
Eek!!! Now this one brings back some… horrifying memories. It was made for happyclonetrooper’s Poptober prompt list (Days 11-17)! The Jersey Devil jump scare, from Cryptids Island, is certainly one of the most frightening scenes from any Poptropica Island, and that horror is well captured here. The dramatic lighting is quite appropriate for this dark setting, and the eyes of the monster definitely give me the chills. I simply love the composition! Find her DeviantArt here.
Pixel Carnival by Kid Whom Has a Hat
Oooh, looks like the Monster Carnival monsters have been a favorite this year! This pixel design is super cute, and I’m really impressed with all the details that the artist was able to capture with such a limited technique. Is it weird that I kinda want an entire 8-bit video game for Monster Carnival Island now? These icon-sized creatures are wonderfully diverse and intriguing to say the least. Find them on Discord!
Honorable Mentions
Villain by AdventurersNHunters
The Darkness by SuperGrape1
Monster Halloween Costume by Short Glove
A Carnivore’s Berry Grief by thehypercutter
Monster Maroon by happyclonetrooper
Wow, super spooky submissions this month, everyone! I am thoroughly creeped out by all your monstrous creations. I hope you all had a fantastic spooky season, and a safe Halloween! Keep up all that creativity.
November: How Do I Participate?
Community Creations is a cool series for anyone in the Poptropica community to join in on. To sum up what itโs about, itโs basically a chance to show off your artwork, creepy fan-fics, Pop clubhouses, costumes, and anything else that pops into your mind.
If we really like the piece you submit, we will feature it here on the PHB! As long as it relates to that monthโs theme. So what is November’s theme? November’s theme isโฆ
Pirates!
Avast! National Talk Like a Pirate Day may have been back in September, but that’s not gonna stop us this month, matey! We can’t do much traveling IRL right now, though we can still travel across the open seas online. So let’s set sail for November!
Skullduggery is obviously a go to in terms of pirates within Poptropica, but remember that your options go beyond that one island! Maybe send in your best pirate costume in Poptropica without using the pirate costume in the store? And don’t forget our favorite Home Island pirate that guards the booty of the daily wheel spin! The possibilities for your creations only know the bounds of your own creativity. Arrrrrrre you ready to get creating???
Comment below with a link to whatever youโve created OR share it with me (SydVC aka Spotted Dragon) on DeviantArt, Twitter, or Discord.
Results: I will feature 5 of the submissions as well as some honorable mentions.
Limitations: Nothing NSFW, and make sure you relate to the theme.
Due Date: I will take any entries before the end of this month. Submit as many things as youโd like!
I will be sure to let you know I have seen your creation. While quality counts, Iโm mainly looking for something to simply catch my eye, so donโt be afraid to join in!
So what are you waiting for? Go make something awesome!
Hey Poptropicans, we’ve got a special feature for you! Have you ever thought about bringing Poptropica to school? Meet the Poptropica Pals, an official university student club who’s managed to do just that!
The Poptropica Pals operate at the University of Rhode Island (URI) and the club has been officially recognized by their student senate since fall 2019. Check out their Instagram @uri_poptropica_pals, and read on for the PHB’s interview with the Pals to hear about their experiences!
Peep the Poptropica Help Blog shout-out on the Pals’ Instagram!
The PHB reached out to the Pals and they graciously took the time to share a bit about their club with us. Here’s what they had to say:
PHB: Thanks for your openness in sharing! Let’s begin with the basics. What are your names, years, and majors?
Pals: The leadership of the Poptropica Pals includes: the president, Benjamin Cloutier, senior, communications major; vice president Trey DiGioia, senior, acting major; treasurer Eric Creton, junior, marketing major; secretary Athena Nakrosis, senior, directing major; and parliamentarian Mirielle Jaser, sophomore, oceanic geology major.
PHB: How did you get into the Poptropica fandom? How has your experience been?
Pals: We all started playing Potropica when when we were in elementary school, and for the most part have been keeping up and playing new islands ever since. The only poor part of our experiences has been the introduction of paid memberships, and the loss of some classic islands. Many of us are die-hard fans of Jeff Kinney and his Diary of a Wimpy Kid childrenโs book series, and this only serves to fuel the flame that is our love for Poptropica.
PHB:Why did you start the URI Poptropica Pals? What did the process of starting the club look like?
Pals: We needed to campaign to get our school to approve the clubโs formation. This required a list of at least 10 group members, their contact information, and a list of elected members of the clubโs executive board. We created a flier and started getting the word out that we wished to form a club at the University of Rhode Island.
We initially designed the club as the โK-Poptropicans,โ a club to focus on both Poptropica and K-pop. However, at our initial meeting with Rhody Senate, there was another club up for review called โThe K-Pop Club,โ and we thought it best to rebrand and stick our club to one main theme: Poptropica. Although not the entirety of the student senate was on board, we got the majority approval and we were named an official school club (but at the lowest level). Since then, we have kept the club running and have recently been recognized as a next tier club due to the amount of time we have been an official club.
Poptropica meets the Rhode Island Rams and other aspects of Rhody student life on the Pals’ Instagram page!
PHB:How many have joined the Poptropica Pals? How do people respond to your recruitment?
Pals: The Pals have around 35 members currently, though attendance varies. The issue with recruitment is that it is hard to get incoming freshmen to join clubs now that the COVID-19 crisis has plagued us all. We had planned to attend the club festival on the first night of term, but that was canceled and the club took a real hit as a result. We still get the occasional email or DM on our club’s Instagram, but having that club fair would have helped in gravitating new students towards our club.
PHB:What do Poptropica Pals club meetings look like?
Pals: There are three types of meetings the Poptropica Pals hold: Typical, Executive, and Outings.
Typical meetings are meetings in which the whole club is invited, and we usually meet at the campus library, although other computer labs have been used in our campus’s main building. We usually spend the first half of our meetings discussing Poptropica news and any tips or fun easter eggs our members may have found, and we often play games in the island common rooms. Customizing our characters and trading clothing items occurs during this part too.
The second half of these typical meetings usually just entails free time, where members can play through islands or talk, and eat snacks that don’t make a mess. Of course, with the virus, these meetings have decreased in attendance, but a few online gatherings have taken place in a safe, socially distant manner.
Executive meetings are those where only the executive board members are present. Here we often discuss and plan future meetings, as well as speed-run islands to try to beat personal best times. These executive meetings help bring us closer together and bond in ways that expand the sense of community and provide us with the interpersonal skills to lead the club in a collaborative environment. Snacks are always available.
Outings are our most fun meetings. Whether itโs a trip to scope out a new computer lab, or a Live-Action-Roleplay session of the end sequence from 24 Carrot Island, our outings are a way to bring the club together and deviate screen time from time we actually spend together. These meetings can often be small groups of 5โ10 people, and are held both at random and at the request of a member. The Poptropica Pals arenโt just named that because of alliteration. We really are pals โ and even more than that, weโre a family.
PHB:What advice do you have for other college students interested in starting their own clubs, whether for Poptropica or otherwise?
Pals: Never let them tell you no. When youโre standing before 20+ upperclassmen and trying to explain to them why your college needs a club for an online game designed for developing children, itโs easy to let them push you around, asking questions and looking down on you. The best thing you can do is stand tall with pride, and leave no doubt in their mind that this club is something that would make college better for you.
At the end of the day, even if they tell you no, DO IT ANYWAY! Even if itโs just you and a couple friends talking about Hot Wheels or eating different kinds of jelly beans. โThe Hot Wheels Loversโ and โThe Jelly Fellasโ both sound like great clubs to me, and if itโs what makes you happy, DO IT. Even if it isnโt an official university recognized club like the URI Poptropica Pals, that doesnโt mean itโs not still a club!
Pals: Feel free to follow us on social media โ our club Instagram is @uri_poptropica_pals! Members of the executive board also run a non-affiliated meme page @poptropicaprobs.
Be yourself and people will like you.
Jeff Kinney
We hope you enjoyed this special segment with the collegiate Poptropica Pals! Thanks again to the Pals leaders for sharing with us.
Has Poptropica been a part of your school life? Share your thoughts and experiences in the comments and on the PHC Discord! For more community stories, check out the PHB’s My Place in Poptropica series.