PHB Review: The New New 24 Carrot Island (Worlds)

24 carrot review

Haven’t ousted the Hare yet? Check out our 24 Carrot Island Guide (for Worlds).

Hey there, Poptropicans!

As you may have heard, a remastered version of the classic 24 Carrot Island was released on Poptropica Worlds not too long ago, making it the second island adventure on Worlds. And we’ve got to say, it’s a whole lot better than Crisis Caverns.

Here’s a short animation the Creators recently put out to highlight the new 24 Carrot:

24 Carrot Island was originally released in 2008 as the fourth island, then re-released as a SUI (sound-updated island) in 2013. Now, in 2017, it’s back for the third time, making it the New New 24 Carrot! It’s undergone some modifications, which we’ll be covering in this review. Warning: Spoilers ahead. (We suggest playing the island before reading on!)

With that out of the way, let’s get into the review of the New New!

Storyline & Characters


Since this is a remastered island, the plot of the adventure mostly keeps to the original story, with a few twists added into the mix.

The premise is this: You land on the island, and the mayor tells you that all the carrots have disappeared, causing financial disaster to the whole town. And guess what? You have to be the one who finds them! Yaay! 😀

So, as long as the thirsty carrot lovers cry over their precious vegetable gone missing, your investigation begins! If you’ve already played 24 Carrot on Poptropica Original, you know how it goes – but the Worlds versions comes with new surprises. Namely:

  • While the Movie Theater used to be a common room, it’s now been turned into a new space called the Carrot Museum, which displays various carrot trivia. (You can find it all on our 24 Carrot Guide.) It seems that such museums are going to be a staple feature of Worlds islands, as Crisis Caverns had its Visitor’s Center for similar displays as well.
  • The Carrot Museum is host to a new character named Rhonda, a carrot-crazy lady dressed in a big carrot suit. Possibly more nightmarish than the infamous Jersey Devil of Cryptids Island.
  • Various characters have new lines. The additional dialogue makes for a richer experience overall!
  • Some graphics have been improved. We’ll talk more about this in the Visuals section down below.
  • Remember how the lady in the diner gives you free milk in the original? Well, screw that, because she now wants tips! 😛
  • The diner doesn’t have a hair colorizer. Much sad. We want the Colorizer back!
  • Whiskers the cat is now trapped inside of a newly-added barn space, caged there as bait for catching Dr. Hare (why Dr. Hare would fall for cats, we have no idea).
  • A new character, a man named Maynard, is behind Whiskers’s disappearance. He’s an ex-minion of Dr. Hare’s who escaped from the factory.
  • To get the factory blueprints, you have to give Maynard a metal part that can be found just outside the factory.
  • There’s no Carrot Transporter in this reboot.
  • The Smelter Room is gone. Instead, when you fall, you end up at a part of the vents where you can pick up a pair of Drone Ears.
  • The final destruction of Dr. Hare’s rabbot looks quite different. We’ll get to that in the Gameplay section of this review.

We really like this mix of old and new. It feels familiar, yet it’s not the exact same package as before. It feels like just the right touch of nostalgia, yet also with various improvements made to contribute to a richer story with relatable, comical characters. The additions of Rhonda and Maynard make the experience more interesting, and it’s also great to see the original cast of characters turned into Worlds avatars.



This island is full of platforming and obstacle-dodging. From the flapping trapdoors of the pipe entrance to the boxes spitting out of factory machines, all the classic maneuvering mechanics are there. Again, those who’ve played the original version might find it familiar – and as a plus, there weren’t too many glitches to speak of.

The biggest difference is probably the new mini-game at the end of the island, the final showdown with Dr. Hare. In the original version, you moved the rabbot to hit four meteors, which would destroy the machine. In Poptropica Worlds, the rabbot sends mind-control droids down to earth, and you have to shoot at all twenty of them using a carrot cannon conveniently perched over the factory.


Gameplay-wise, this change provides a bit of an extra challenge from the original. And story-wise, this change is significant. In the original, there isn’t quite enough to tell us what exactly motivates Dr. Hare to steal all the carrots and then run off to space, but in the Worlds version, we’re told that Dr. Hare wants to mind-control the entire planet from space. Now there’s a big motive!

Visuals (Art Direction)


Once again, the Poptropica artists prove their skill in crafting a stunning visual environment. It’s simply one of the best parts of Poptropica, and in this island remake, they’ve upped the ante and made things better than ever. Now, trees sway ominously in the background, the signpost weakly flashes “Rot Land,” and even the gas guy has a spiffy new cap. Little details here and there all help to immerse you into the story.

The lighting and shading is all well placed, and the color scheme really creates a dreary, but not completely hopeless mood. Just take a look at this sampling of snapshots below:

Check out those yellow and brown hues! Of course, the mood shifts drastically at the end of the island when all is made right again, and the bright blues really make you feel like you’ve turned the whole place around with your hard work. It’s all quite beautiful.

Keep up the good work, Poptropica artists and animators!


From the re-interpreted story that mixes a perfect dose of nostalgia and novelty, to the combination of familiar and new gameplay elements, and of course, the well-placed artistic details to supplement the story, it’s clear that this remastered version of 24 Carrot is a wonderful and welcome addition to Poptropica Worlds.

Compared to the first Worlds island, Crisis Caverns, this island is definitely an improvement. Minor drawbacks are a few glitches and quite a bit of back-and-forth movement, but it’s still a step in the right direction. Our verdict: 4/5 carrot boxes.


Thanks for reading our review! We’re excited for what’s next in Poptropica Worlds, but we’re sure the kids from the factory – Shy Sky, Sleepy Bird, Magic Socks, and Crazy Comet – are just happy to be away from the crazy old Hare.

24 Carrot Diner: The Gang’s All Back! by SlantedFish on DeviantArt

Which version of 24 Carrot Island do you like best, the one on Poptropica Original or Worlds? Share your thoughts in the comments!

– the PHB team –

P.S. For the perspective of just one player, who lent his insights to this review, check out Purple Claw’s review originally posted on Clawtropica.

18 thoughts on “PHB Review: The New New 24 Carrot Island (Worlds)”

  1. I really liked the new 24 Carrot Island! I liked all the extra bits, it gave the story more depth, which was cool. It was also surprisingly glitch-free, which was awesome… navigating the vents in the factory is as much of a pain as it is in the old version though XD But I enjoyed it!

    1. Yup, I personally didn’t encounter any glitches either. There was one part where I thought I did, which was when you pry open the factory entrance, but I wasn’t standing at the right spot (you have to stand on top of the pipe). 😛

  2. You almost forgot to mention that Whiskers the cat is now orange instead of black unlike the original version, and there is only one rat in those pipes as you enter, who doesn’t give much of a threat anymore (at least it does not bring the mystery why he had red eyes).

    Although I did encounter at least ‘one’ glitch where some times when ever I try to turn off the mind control helmet on of the missing kids, nothing happens only in a few more tries till it works.
    Just a minor setback the reimagined 24 Carrot Island is pretty good, even if I have a few opinions on the additional stuff. 😉

    1. There is many small changes from old 24 carrot to new 24 carrot. Like one change I found is that the guy in wearing the black hat in the old one is crying when the Poptropica worlds 24 carrot he is not crying.

  3. For Crisis Caverns I could not beat it for the second time because of the egg glitch. But thankfully for 24 carrot I was able to farm coins by replaying the island. I am just glad that 24 carrot did not have any unbeatable island glitches 🙂

  4. We have to remember though Dr. Hare said he would be back, and I think I can already hear fanfics being made about this, all aboard the fandom train! LOL!

  5. I like this island very much! As I said on DeviantArt, it’s both new and nostalgic. And a whole lot better than Crisis Caverns XD

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