Hey Poptropicans! Weโre approaching the end of the month, which means itโs time to announce another lucky Poptropican to win our monthly membership giveaway! ๐
Congratulations, Popular Raptor โ your new membership status lets you play various exclusive quests, including the recent relaunch of Survival Island, Ep. 3: Distress Signal. You’ll also get to enjoy exclusive items in the store.
Survival: Distress Signal โ Digital WallpaperThanks to Dizzy Feather for the pic.
The Poptropica Help Blog hosts a membership giveaway every month, and itโs easy to enter! Just comment on our Free Poptropica Membership page and leave at least two other comments around the PHB within the month to be entered into that monthโs giveaway.
Weโll announce a winner sometime in the final week of each month. If you donโt win, you can always try again for the next month! Full details ยป
Congrats again to Popular Raptor! Keep on popping on! ๐ฆ
Hey Poptropicans, this is aย guest postย by Dizzy Feather.ย Enjoy!
Longtime players may remember an old feature that allowed one to copy outfit parts from NPCs and other players: the Costumizer. Accessible with a green shirt button, it used to be on every island. But nowadays you can only use the Customizer on a single island, PoptropiCon.
The costumizer was removed because we were receiving many complaints about the feature. Older players had to spend the credits to purchase a costume or they may have had a discontinued outfit from the early days that is unavailable in the store. Meanwhile, a new player would be able to instantly copy and wear the same items from any older profile, sidestepping the other playerโs efforts.
As many players have pointed out already, the Costumizer was designed not only to allow costume pieces be copied, but also to prevent other, more exclusive pieces from being copied. All it would take to adjust a costume piece’s accessibility was a small change in the code.ย
Old store costumes from the Flash era
Besides, the lack of the Costumizer isn’t fair to new players, who have no access to what were once extremely common outfits. With the new store constantly rotating outfits that I’ve seen a thousand times before, there may seem like many options, but they’re all limited to that pool. Instead, to access more pieces, they would need to turn to unofficial glitching tools like the ASG, which still doesn’t have everything.
Not only are new players left out of old store outfits, but also outfits that were available when a player first entered Poptropica. For example, I loved the pink, gray-striped shirt, but I have no way of getting it anymore on a new account. I lost count of how many times I’ve seen someone else wearing it, but now I can’t use the Costumizer to copy it.
Removing the Costumizer isn’t fair to old players either. Those who enjoyed this amazing feature for years, all of a sudden, can no longer use it, now left as just a memory to reminisce on.
With the slow pace of porting the islands back, having the Costumizer around would have been a nice way for players to pass the time, playing around with outfits from NPCs and other players. You can only replay an island, decorate your clubhouse, and play arcade games so many times without getting bored.
Bring the Costumizer back, Poptropica, and give truth back to the old advertisement that stated the game offered endless customization. Without the Costumizer, the possibilities may be wide for those with a lot of outfits in their closet, but they’re not quite as endless as they could be with the Costumizer.
Hope you enjoyed thisย guest postย by Dizzy Feather. If you did, you might also enjoy other posts of hers, such as her party clubhouse tour.
The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโd love to hear from you!
Happy Lunar New Year, Poptropicans! ๆฐๅนดๅฟซๆจ๏ผ(xฤซn niรกn kuร i lรจ)
Do you know your Chinese zodiac animal? Each creature symbolizes personality traits that correspond with the lunar calendar, and yours is determined by your year of birth, with one rotating every 12 years. We matched each one with a Poptropica character โ read on to find yours!
You can also figure out which Pop character matches your astrological zodiac sign, which is based on your birth month, here! โ๏ธ
๐ If you were born in 1996, 2008, or 2020, you’re a Rat. You’re resourceful like Ratman from Super Power Island, who embraced the sewers and its rats for his own powers!
๐ If you were born in 1997, 2009, or 2021, you’re an Ox. You’re strong like the half-bull Minotaur from Mythology Island!
RatmanMinotaur
๐ฏ If you were born in 1998, 2010, or 2022, you’re a Tiger. Like the Tigercopter on Astro-Knights Island, you can be a bit competitive!
๐ฐ If you were born in 1999, 2011, or 2023, you’re a Rabbit. This is the year for ubiquitous Dr. Hare โ time for the elegant to shine.
TigercopterDr. Hare
๐ฒ If you were born in 2000, 2012, or 2024, you’re a Dragon. You’ve got confidence like the Cloud Dragon of Red Dragon Island, ready to defeat every evil thrown your way.
๐ If you were born in 2001, 2013, or 2025, you’re a Snake. Like Medusa from Mythology Island, you’re a clever one not to be messed with.
Cloud DragonMedusa
๐ด If you were born in 2002, 2014, or 2026, you’re a Horse. You’ve got energy like El Mustachio Grande, prancing about the plains of Wild West Island with his legion of horses!
๐ If you were born in 2003, 2015, or 2027, you’re a Goat. Like the half-goat, half-man Satyr from Mythology Island, you carry an aura of calm.
El Mustachio GrandeSatyr
๐ต If you were born in 2004, 2016, or 2028, you’re a Monkey. Like Ack on the Baron’s ship, you’re clever and curious, with your wits about you.
๐ If you were born in 2005, 2017, or 2029, you’re a Rooster. You’re observant and hardworking, like Ringmaster Raven, but hopefully towards better ends than revenge.
AckRingmaster Raven
๐ If you were born in 2006, 2018, or 2030, you’re a Dog. Like the three-headed Cerberus guarding Hades’ throne room on Mythology Island, you’re a loyal keeper.
๐ท If you were born in 2007, 2019, or 2031, you’re a Pig. Not only do you match the three little pigs from Fairytale Island in terms of species, you also think logically like they do.
CerberusLittle Pigs
There you go โ the 12 animals of the Chinese zodiac represented by Poptropica characters! Which one are you? Do you think it suits you? Anyway, enjoy the Lunar New Year if you celebrate, or just have a good one! Happy Year of the Rabbit โ or whenever you’re reading this. ๐
Yoohoo Poptropicans, long time no speak. Yes, itโs true โ LJ hath returned! I feel like Iโve been gone so long that I donโt even know how to write anymore, but bear with me. โ ๏ธ
How many islands have been released in the last half year? None? Okay, so I havenโt missed anything. Speaking of islands, lately Iโve been reminiscing back to when they were actually good, ahem ahem. So today Iโd like yโall to accompany me in this ride of nostalgia as I rank the islands that first popped up on the map nearly 15 years ago โ the five islands of 2008. If you donโt know, this includes Time Tangled, 24 Carrot, Super Power, Spy, and Nabooti. Do you feel old yet?
Disclaimer: This is not a full review for each island, so each analysis will be kept brief.
#5: 24 Carrot Island ๐ฅ
At the unfortunate placement of 5th, we have 24 Carrot Island โ originally released on June 6, 2008. Not at all do I think this island is bad on its own, but I donโt think itโs up to par when compared to the other islands from this year. Being one of the first islands in the game, it is noticeably simpler than most. However, we must remember that simple does not necessarily mean low-quality.
Itโs no secret this island debuted the single most iconic character of the entire game, Dr. Hare, so we have that to thank it for. Another thing about 24 Carrot island I love is that it feels so quintessentially โPoptropicaโ (if that makes sense). Obviously itโs held up after all this time since itโs one of the only old islands thatโs still playable from the map.
#4: Time Tangled Island โฑ๏ธ
In 4th place, originally released on April 15, 2008, is the transtemporal quest Time Tangled Island! I like that this island is very educational in an organic way, which at its core is what Poptropica is all about. I enjoy not only traveling to different parts of the world, but in different time periods as well. It really serves to amp up the satisfaction factor.
Itโs not the most original concept, nor does it feature any memorable characters, but itโs definitely fun to play through. There is also something to be said for the amount of brain power needed to complete it which is something that todayโs islands seem to lack in my opinion.
#3: Nabooti Island ๐
Next is none other than Nabooti Island, which was released at the very end of the year on December 11. At one point, this was actually one of my all-time favorites, and for good reason. The adventurous nature of this island is exhilarating and the scenery is quite beautiful for this time in Poptropica (when most scenes were a bit bland in my view). Another fun tidbit about this island that Iโm not sure many newer players are aware of is the cool cell phone trick used to get various costume parts by dialing specific numbers. (refer to the trivia section in our island guide)
What this island is missing, though, is an array of interesting characters โ or even at least one or two for that matter. So for all of these reasons considered, Nabooti sits smack dab in the middle of this ranking at 3rd place.
#2: Super Power Island ๐ฅ
Where do I even begin with Super Power Island? I can almost say for certain that everybody likes this island to some capacity. What kid wouldnโt want to become a superhero and defeat bad guys for a day? This island, albeit uncomplicated, is a super entertaining classic. If you donโt agree, Iโll have to respect your incorrect opinion.
Super Power (released on July 24, 2008 โ just two days before the PHB was born!) manages to find a perfect balance of being tough to beat while still remaining enjoyable and not too stressful. (Iโm looking at you Virus Hunterโฆ)The amount of creativity spawned from this island (i.e. fanart) alone is a testament to how good it really was while it was around. Characters like Betty Jetty and Ned Noodlehead remain popular to this day and the rest of the villains get their fair share in the spotlight as well.
It was a super close call to determine which island deserved to be crowned my top island of 2008, but in the end the coronation goes toโฆ
#1: Spy Island ๐
Released on September 9, 2008 was Poptropicaโs 6th quest to grace the map, Spy Island. Like time travel and superheroism, espionage is another perfect theme for an island, and it was done very well! All of the gadgets were really fun to utilize (my favorite being the chameleon suit), and although the grappling bowtie could be a little frustrating, it was fun to just monkey around with whenever you needed a little break from the actual island.
Moments like sneaking around the dogs, memorizing the ingredients to become a chef, and the snatching of Director Dโs wig have lived in my head rent-free for the past decade and a half. And overall, the story and plot of this island was *chefโs kiss*. At the time of its release, Spy Island definitely had the most complex story and the most challenging tasks. This island was surely a pioneer for the many exciting islands yet to come and it certainly made its mark on the game. Thereโs even a printable sheet for the decoder kit used in the island, which is rare for any item in the game! How cool is that?
Ah, sweet sweet memories. 2008 was a pretty good year for island releases, and it was a pleasure to talk about them for a little bit. Most of them are gone, but they will never be forgotten.
Did you get a chance to play any of these islands? Which one was your favorite and least favorite? Leave your rankings and any other thoughts in the comments section below.
Hey Poptropicans, this is a guest post by Blue Moon. Enjoy!
Hi there Poptropicans! Itโs Blue Moon again, here to make a far-fetched, almost impossible (and a little out of date) theory: Grapple-Pap didnโt get Clareta after all. Surprise, surprise.
Contrary to the popular belief, Grapple-Pap may not have gotten Claretaโeven before your Poptropican came to remind her of โwhat Grapple-Papโs all aboutโ. Why? The design of her house may hold clues.
Letโs take a look at the structure of her house. Though gloomy and worn-down, itโs pretty well-structured, isnโt it? But take a closer look and compare these two pictures: Isnโt the structure of Claretaโs house similar to the ones in town?
Clareta’s houseHouse in town
As we know, the town was designed to fit the cheer and merriment of Grapple-Papโincluding the houses. Since Clareta lived in such an isolated place alone, it might be that she built her own house. And if Grapple-Pap really got her, why would she build her house to fit the style of the houses in town, which were designed to look cheery?
Also, if you look closely, you can see that there are pink hearts ๐ painted on the ridges in a pattern. Why would an old, mean, grumpy grandma like her paint hearts on her otherwise gloomy house? Isnโt she supposed to hate Grapple-Pap themes and general โhappinessโ or โmerrimentโ? At least, thatโs what happens to you if Grapple-Pap got youโฆ sheโs supposed to be grumpy and hate Grapple-Pap, and yeah, she fulfilled the first point, but did she really hate Grapple-Pap before your Poptropican came to remind her?
More on that point, look at the inside of her house. The huge, robotic whatever-that-is hanging from the ceiling is quite eye-catching, right? Though its appearance is hard to ignore, many would look over the fact that itโs carrying a bag of gifts and holding one in its โhandโ. ๐
Upon further inspection you will find that the appearance of the whatever-that-is (Krampus?) is similar to the creature painted on the booths of the Salty Nugget. ๐น Again, the whole town is designed to fit the cheeriness of Grapple-Pap, and Clareta was supposed to hate that stuff, so why would she hang a huge, gift-carrying thing that resembles something merry in town? Hmm, weirdโฆ
Also, did you notice that there are multiple silhouettes of garlands hanging from the ceiling of Claretaโs house? Garlands, like the ones from the Baron’s airship’s December visit, see? The question is the same: Why would Clareta put anything decorative in her house, especially something Grapple-Pap-related, when sheโs supposed to be mean and anti-Grapple-Pap at the moment?
I know, I know. Even I must admit that this theory is quite ridiculous. Thereโs even evidence that goes against the points aboveโthe burning Grapple-Pap gifts in the fireplace. But thereโs still plenty of evidence that shows considerable traces of Grapple-Pap in her houseโฆ and that was before she turned nice. Quite a conflicting house, isnโt it?
Christmas garland for sale at the Baron’s cabinBurning Grapple-Gifts in Clareta’s fireplace
So, if my theory is true, what does it mean? If Grapple-Pap did not get her, then who (or what) did? What caused the caring and compassionate Clareta to turn into a mean old hag? And most importantly, who and when will these questions be answered, and what will it mean to the holiday and legend of Grapple-Pap?
Until next time~ Blue Moon ๐
Hope you enjoyed this guest post by Blue Moon. If you did, you might also enjoy other Popspiracy posts weโve shared on the blog.
The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโd love to hear from you!