Howdy, Poptropicans! Our first bit of news is that the PHBโs Mythology Island Guide for the remastered version of the adventure on Haxe is now up! It’s got helpful pics to walk you through the retouched island.
You can still find our old guide, with all the parts that donโt exist in the new version, by visiting the separate Mythology Island Guide (Classic).
Another week has gone by and that means another routine Pop store update!
Some items are still lingering around from last week, but there are some cool new costumes, powers, etc. that have been added as well. (items marked with a * are members only) This week’s rotation is:
Costumes: Chillin’ Chills, Neon Rockstar, Pretty Tough, Boho Beauty, Student Wizard, Apprentice Wizard, Dark Wizard, Wicked Wizard, Retro Robot, and Robin Hood
Powers: Magic Cloud Rider* and Levitation Spell Book
Miscellaneous: Cat Mug
Note: Some players have reported not being able to buy the wizard costumes. Hope the Pop creators fix this bug soon!
Of all of the newly added items, only one โ count ’em, oneโ is members-only! That’s pretty neat news for the majority of players. When we take the familiar items into account, 12 of 48 (25%) of the entire stock are members-exclusive. Hm, that’s not too bad either! That’s actually much better than what we’ve seen in the past, so thanks Poptropica.
That’s all for now! What do you think of this week’s store lineup? Have you played the new Mythology yet? Share your thoughts in the comments below.
Thank you all for reading and I’ll talk to you in the next one. Pop on!
We may have tweaked a few of the fan questions for clarity, but Mr. Arya’s words below are verbatim. For a few of the answers, the PHB asked for clarification, and Ms. Natalie Shahmiri, the general manager of Poptropica, stepped in to answer on his behalf, so you’ll see her responses too. Without further ado, let’s pop all of the questions!
Introduction
Emma I: How does it feel to head up such a great game that has made so many childhoods?
Abhi: It feels great. Whenever I am in a room with Poptropica fans, I hear great kudos. Having association with a recognised game that continues to excite the gaming generation is a proud feeling. But I am not alone – I have a great team supporting me in this journey – in fact our game designers, developers and product team are much more passionate about Poptropica and they push me to do better for our players.
Theo (of Dimension Bros): How are Poptropicans so strong?
Abhi: Rumor has it that they descended from dinosaurs. Some people have said birds, which kind of are dinosaurs? Or maybe itโs just sheer willpower and determination. Thatโs probably it.
Dino DNA: Won’t find any cloning materials here.
The Future of the Game
Magniventris: What does 2021 hold for Poptropica? Will there be brand new islands, or will the focus be entirely on porting old islands to Haxe? If it’s on porting, how many islands do you project will be converted by the end of next year?
Abhi: Weโre working on a mix of both, plus some remasters of the old islands. Weโre also looking at ways to allow players to access the old islands once Flash isnโt widely supported anymore.
Natalie: Our current audience plays a big part in how we approach converting islands too. For example, the remastered Mythology island is a departure from the island you grew up with. It’s linear and definitely simpler (but still not too easy for a younger kid!). We have a lot to weigh when creating new content, from special events to remastered islands, so we don’t really know yet how many islands will be converted by next year. That’s also why we’re looking at options to ensure our older fans can still play the original Poptropica islands. We know how much the Poptropica you grew up with means to you and want to make sure you can always play that version.
Emma I: Will non-members be able to access old islands anytime soon, and when can we expect that to happen?
Abhi: The original islands use some old technologies that make it harder for us to support in a live environment. Limiting it to members-only keeps our systems from being overwhelmed and allows us to focus on the long-term decisions of how to keep them available. Weโll share more by the start of 2021.
Abhi: Itโs something weโve definitely been considering. Weโre working on optimizing a lot of the player features right now, like the ability to add friends by username. Weโre also working on some new ideas for player dashboards, which may incorporate customizable names or use usernames instead.
Small Beginnings: This was our very first attempt at designing your friends profile page.
Bee: Will there ever be a multiplayer option for playing through Poptropica islands with friends?
Abhi: Adding multiplayer to the older islands would be a little tricky since they were designed for a single-player experience, but weโre actively testing how to do this in new ways.
Purple Paw: Will the Photo Booth, Costumizer, and old Friends profiles be brought back? Why were these features taken out in the first place?
Abhi: The photo booth and old friendsโ profiles werenโt very popular and were pretty dated. Thatโs the tough thing when you have a popular game for over 10 years, some things just start to feel out of place, especially for a new generation of players. Whenever we make these decisions we look at the data: what are users engaging with? If something no longer resonates with players we look at how we can update it or sometimes make the tough decision to remove it from the game.
Natalie: Engagement with things like the photo booth and old friend profile was less than 10% of the players. They were definitely fun features but as gaming has evolved, we need to evolve with it. We want to reintegrate features like that, but in a way that makes sense for today’s players.
The Photo Booth allowed you to create your own pictures from Poptropica art assets.
The old friends profile prior to the 2019 update had features like island albums, battle ranking, and more.
Invisible Ring: What’s the plan for Poptropica Worlds? Will there be more islands there, or will it eventually fuse with Poptropica Original?
Abhi: We had to pause development on Poptropica Worlds so we could focus on the conversion of Poptropica from Flash to Haxe. Weโre still working on a plan for Poptropica Worlds, but for now, our focus is still on Poptropica.
The Pop Creators are focusing on Poptropica Original, not Poptropica Worlds.
Maxx: Will the old islands be adapted for the Poptropica app (iOS and Google Play)? (I really enjoyed playing Cryptids and Big Nate for the nostalgia factor, and would really like to replay them on the iPad.)
Abhi: Some of the older islands wonโt be available on mobile in their original form. They were built using a version of ActionScript from prior to mobile games even existing! Since they canโt be converted there arenโt a lot of options outside of working on a way for players to still access and play them after Flash is no longer actively supported.
Mess of a Being: When recreating old Flash islands for Haxe, will you consider making changes to the stories, like with the new-ish 24 Carrot Island on Poptropica Worlds?
Abhi: Yes, this is definitely in the plans. Weโre also tweaking some of the islands since we know there are spots that were too hard or confusing for players. Mythology Island that comes out in November will be the first island weโve converted that will have changes to it.
Aphrodite now gives up her precious vanity mirror without a challenge.
Fandom Fun
wow: What do you think about the Poptropica fandom community?
Abhi: We wouldnโt be where we are today if it werenโt for our fans. Weโre actually bringing back our VIP program to help elevate our super fans. Stay tuned to the Poptropica Blog for more details coming out soon.
Theo (of Dimension Bros): Do you keep up with certain Poptropica fans’ postings (blogs, Instagram artists, YouTube channels, etc)? If so, which ones?
Abhi: We definitely do and Dimension Bros is one of them! We see almost everything tagged with Poptropica and regularly share our favorites among the Pop Creators. Weโre also working to share them more on our blog and social media.
by @dimension_bros (drawn by @hfevra)
by @happyclonetrooper
Incredible Fire: Can we have another Create Your Dream Island contest? This monumental contest that gave us Arabian Nights Island happened 7 years ago, and many fans today would love the chance to participate.
Abhi: Definitely! How about after this interview gets posted we start the contest?
IsaacEntertains (of Dimension Bros): Since a few fans have sharedtheirlists, we’d like to know: who does the Poptropica team declare are the top 10 hottest Poptropica characters?
Abhi: Thatโs like asking a parent which kid is their favorite.
Creative Process
Emma I: What does the process of making an island look like?
Abhi: We actually just did a blog post about this for the Zomberry Special Event. To start off we talk about different story ideas and iterate on that until we have a story the whole team likes. From there we start storyboards so everyone knows the sequence of events and has an idea of what each scene will look like. The developers use the storyboards to start their initial coding while the artists start to make all the art and animations. There are a lot of meetings during those steps with feedback, changes, more feedback, and even more changes. It takes months for an island to be built because of how many scenes, mini-games, NPCs, and prizes need to be made. Thereโs also music that needs to be composed and of course, a lot of testing.
Artists use software to create in-game animations for Poptropica.
GEAR: How long does it take to make one character, from their initial design to putting them in the game?
Abhi: Anywhere from 1-2 weeks. Characters with a lot of animations take the longest.
GEAR: Are you hiring? How do people get involved in working with Poptropica, and what kind of skills/talents do you look for?
Abhi: If someone is new to game design and development itโs best if they keep a lookout for when we post internship opportunities. We look for all types of skillsets, from artists to animators to developers. Outside of game development, we have marketing, which includes making videos and social media posts, and analysts who help go through game data to see how things in the game are performing. There are a lot of ways to get involved with Poptropica, it just depends on what part of the game industry you want to get involved with.
The Poptropica team in 2016 celebrating the game’s 9th birthday with cake at the office.
PHB: What does the Poptropica team currently look like now? How many people are on the team and doing what kinds of work?
Abhi: The Poptropica team is made up of team members all around the world. We have artists, game developers, web developers, graphic designers, testers, and more. Maintaining and growing a game like Poptropica requires a lot of people!
PHB:Fans have noticed that Poptropica’s newer (and fewer) islands lack the depth of storytelling found in many of its older islands. Why has Poptropica strayed from this original vision, and will you return to this key element which made the game unique?
Abhi: Storytelling is still core to what Poptropica is and always will be. Creating a full island story and experience can take anywhere from 3-6 months and requires the full team. Since weโre still working on converting the old islands weโve been creating some smaller and shorter experiences so you have something to do in-between the islands being converted.
The Zomberry Hero special event was a smaller and shorter experience released in October 2020 while island conversion was in progress.
Dangerous Icicle: Why are there so many ads in the Poptropica browser? (The whole screen is littered with ads, even ads for Poptropica, and the new video ads in between scenes were not well received.)
Abhi: We added more ad units to the game browser and in-between scenes due to demand. A lot of the new units, like in-between scenes, are being tested and may not stay permanently.
Natalie: The demand for more ads came from advertisers. COVID-19 has made most businesses change how they approach advertising and that impacted how our partners work with us. While we know players aren’t crazy about the ads, advertising is part of what funds the development of Poptropica. We’re always working to find the right balance.
With the recent inclusion of video ads, it is possible to encounter a full screen of ads while playing Poptropica. Sometimes the ads are for Poptropica itself!
Tyler N: What is Jeff Kinney’s involvement with Poptropica these days?
Abhi: He isnโt actively involved at the current moment since most of our efforts have been focused on converting the game from Flash to Haxe instead of new islands. Plus, heโs pretty busy with his book series!
Tyler N: What, if any, do plans for a Poptropica movie, TV show, or animated series look like right now? (It was hinted at in the Q&A with the previous Poptropica CEO.)
Abhi: This is something that weโre always considering. It takes time to make partnerships like this happen and isnโt something weโve ruled out.
MaryannTheConqueror: Are there any plans for more Poptropica merch, and is there a way fans (especially the nostalgic ones) could be involved in creating/suggesting ideas for that? Many have some very cool ideas!
Abhi: We have a new shop launching in November and yes, we definitely want suggestions! Weโll let you all know more on the Poptropica Blog.
MaryannTheConqueror: Are the Poptropica Creators OK with small-scale sales of fan-made merch (such as through Etsy or at conventions, or print-on-demand sites like RedBubble)?
Abhi: I love fan art and creations that are inspired by Poptropica. Using our art and logo files for merch isnโt okay though.
Abhi: Itโs an interesting idea and we often talk about how we can extend the stories outside of the main game. The core of our audience is still on the younger side, similar to when you probably started playing. Itโs who the game is made for, so we have to stay true to that as our core focus.
Natalie: The majority of the Poptropica players are still under 13. We have over a million kids playing every month and while the PHB fandom is big, it doesn’t encompass all of our players. Similar to when a lot of you started playing, a lot of our players today are introduced to and play Poptropica in school. They also discover us through advertisements on kid-specific websites.
Oh Baby: Young at heart is usually good enough.
Mess of a Being and Tiny Bean: What do you have to say to criticism about the ending of Monster Carnival Island, which some fans have found problematic? (This fan video highlights the issues, explaining that Ringmaster Raven’s portrayal plays into ugly stereotypes and that he is given disproportionately unfair treatment by the townsfolk.)
Abhi: I totally get it. This is definitely one of those instances where you know the intent doesnโt align with the issue and you have to ask, โHow was this affected by implicit bias?โ Weโre actually auditing all the islands for this reason and have already revised Monster Carnival for its conversion to Haxe. I appreciate that players bring this to our attention. Itโs the only way we can all collectively move forward in the right direction.
Ringmaster Raven deserved better.
PHB: What is the current vision of Poptropica in terms of how it hopes to impact the next generation?
Abhi: I want Poptropica to continue to inspire young fans around the world. Gaming has changed a lot since Poptropica was first introduced and Iโm proud of the fact that kids still love our characters and stories. Seeing videos of people coming to play Poptropica after 10 years and their enthusiasm for the game is amazing. All of the fan art (and fanfiction) is inspiring and shows that Poptropica holds a place in playersโ hearts.
Abhi: Poptropica always has been and always will be inclusive. Itโs part of why we want players to be able to customize their characters however they want and why we removed the gender selector when setting up an account. I donโt think we have any characters where their gender identity or sexual orientation plays a role in the story, but itโs something I think we should consider for future islands. Representation matters and weโll always work to create a place where everyone feels like they belong.
Abhi: Dr. Beev is an enigma. He does periodically show up for parties though.
Nice gnawing you too, Dr. Beev.
You made it to the end! Thanks so much to Abhi and Natalie for joining us on this Q&A and taking the time to address some fan questions and concerns. It’s assuring to hear there are big plans for Poptropica even beyond the end of Flash gaming!
What did you all think of their responses? What further questions do you have for the Poptropica team? Share your thoughts in the comments below and on the PHC Discord!
Howdy, Poptropicans! It’s Lucky Joker here, and today I’m sharing with you some modernized features and new additions to Poptropica. Let’s see what it’s all about. (Note: the following updates are for the Haxe version of Poptropica only!)This post has been updated with more content since it was published!
The friends profile, which was first introduced to the game back in 2012, has been altered to receive an “upgrade” โ as the creators put it. Seems borderline plain to me, but what do you think? Take a look for yourself:
So how it functions… The left button at the top right corner with a house icon directs you to your clubhouse. To visit a friend’s place, click on the “visit” button next to the person whose house you wish to drop in on. (Note: The decorations in any of the clubhouses I go to don’t match the ones I see on my Flash account. Maybe Haxe clubhouse furniture arrangements aren’t compatible with their Flash versions?)
Regarding actual friends, there seems to be a limit on the number you can have. I don’t know what the amount is exactly, but when I tried to add more by clicking the + button, it informed me that my limit was already exceeded. I guess in all fairness, this new friends page is still in its beta mode, so it’s not a surprise it’s a little faulty. We’ll see how, or if, these features get updated in the future.
UPDATE: The Poptropica Creators made a quick video walkthrough on the friends beta, showing the current features, which are (the long awaited) changing of your character’s display name, adding friends by username (so you aren’t just friending strangers, as this narrator put it), and visiting their clubhouses. Check it out:
They also shared on the official blog that “In the official release, you’ll be able to remove friends AND you’ll be able to hang out in clubhouses together!” If all goes well, we can look forward to future Poptropica parties in clubhouses! ๐ฅณ
Next, we have a follow-up on a post from yesterday. Our favorite droid, Quippy, has finally arrived (better late than never!) to Mythology Island’s (Haxe) common room โ and even came appropriately attired in an ancient Greek chiton and laurel wreath.
There are 4 item cards including a Lightning Staff and Icarus costume (which are both members only), along with a Cyclops costume and Mythology Surfer outfit (available to everyone!).
Also, a new limited time bundle for the island is available for 1000 credits in the Pop store, which appears as a pop-up if you access the store through Mythology Island. The bundle includes a Greek God Growing Power, as well as Wings of the Gods and a Pet Leaf Crown. I’m quite a fan of these items, I must say โ especially those wings!
UPDATE: The store itself also has an individual Greek Goddess Outfit and an Aphrodite Love Power. (Thanks PercyJackson1010!) With the special vanity mirror, when you press space bar, all the characters around you will be struck with hearts for eyes. ๐
UPDATE: Check out the related video the Pop Creators made, which introduces the limited time bundle and the Quippy on Mythology Island!
So what do you think about the updates? Do you like them, is it a hard pass, or are you some where in between? I’m pretty so-so about it in whole, but I’m willing to cut the creators some slack. At least they’re listening to us more these days!
Well, that about wraps up the coverage for today. I thank you once again for reading and I’ll talk to you all in the next one. Pop on!
Hey Poptropicans, this is a guest post by Purple Paw, who will be exploring how animals play different roles in Poptropica. Enjoy!
Hi there! Purple Paw here with another guest post, this time highlighting (you guessed it) Poptropican wildlife.
Planet Poptropica is best-known for its wonderful Poptropican people, but we often disregard the many other species inhabiting its diverse environments. Almost every single island (even Home Island) is home to an animal of some sort, whether itโs a rendition of something existing in real life, or a fantasy creature never seen before.
Perhaps the island we most associate with animals is Twisted Thicket (and it sure has a lot!). But the truth is, theyโre everywhere โ not only in the wild, but living right alongside Poptropicans, too. Just like in real life.
There are different ways for animals to show themselves in the islands, whether theyโre only making a short appearance, or the whole story revolves around them. Let’s take a tour of how wildlife plays a part in Poptropica!
Animals can affect the gameplay
Affecting the gameplay means that an animal makes a small (perhaps repeated) appearance in an island, while not being a prominent character or affecting the deeper plot. The Werewolf in Vampireโs Curse is one that comes to mind here. The story would still be pretty much the same without it: but if the werewolf werenโt there, the climb to Bramโs castle would have been a whole lot easier.
Animals can influence the plot
A bigger role for animals to play is actively affecting the story, meaning the story perhaps wouldnโt be the same if they didnโt show up. An example is Mission Atlantisโs hydromedusa. The hydromedusa are mostly regarded as enemies, due to the fact that they attack your ship, sending you sinking to the bottom of the ocean…
But without them, would the rest of the island ever have happened? If they hadnโt stung you, the ship wouldnโt have sunk; and the lost city of Atlantis would never have been exposed.
Animals can even create the entire island!
What this means is that the core of the story revolves entirely around animals; both gameplay and plot. Without them, the island simply wouldnโt be. As previously mentioned, perhaps the only island to fit in this category is Twisted Thicket, as it’s the only island to feature animals as (mostly) the only main characters.
We see a whole zoo of animals in this island, and for the most part, theyโre out to get you โ leafcutter elves, the Nokken, trolls, dryads, and more. Without them, Twisted Thicket simply wouldnโt exist; Burt Diamond would have gone ahead and bulldozed the entire forest without the animals protecting it, and your Poptropican would never have interfered.
Those are the main reasons that animals show up in Poptropica (that is, in the islandsโbut there are also our loving pets, of course!).
However, continuing from Twisted Thicket… what happens in that island brings up a new question. How do the Poptropican people treat the animals? It seems to vary depending on the island, and the Poptropican. In Twisted Thicket, though the battle is won in the end, animals are treated very poorly. The Lumberjerks are attempting to destroy the forest, without sympathy for the animals that inhabit it.
But I think itโs fair to say it was a mere misunderstanding that cause that. The animals never ventured out of the forest, perhaps fearing their safety being away from their natural habitat, so the townspeople never saw who they truly were. And the townspeople never ventured into the forest, perhaps for fear of being harmed by the animals. It was fear from both sides that caused this misunderstanding.
So, in some cases, itโs the situation (a misunderstanding) that causes Poptropicans to treat animals the way they do. But with different characters, itโs quite the opposite. Patches on Escape From Pelican Rock, for instance, is friendly with their pet bird. Patches treats birds very well; they feed them every day, and the birds obviously seem to like them.
Then, of course, thereโs Myron Van Buren, who goes ahead and hunts animals for his trophy room, seemingly without any reason to do so, except carrying on the family legacy and, of course, just from his pure evil.
As for our own Poptropicans, they seem to have a pretty good reputation with animals. Unless they have a reason not to, most animals donโt tend to mind when you walk straight up to them, which is also the case with most other NPCs.
So, coming to a conclusion, I think itโs safe to say that the world of Poptropica coexists relatively well with its wildlife, other than the occasional squabbles (watch out for those evil Poptropicans!). Weโve even seen human-animal hybrids, including customizable cat and dog parts, among other animals! So maybe Poptropican people and animals arenโt as different as we think? But thatโs a whole other rabbit hole to go down…
Anyway! Thanks for sticking with me through this rather lengthy post. There are many more animals Iโve left unmentioned… swooping robins on Counterfeit, faithful horses and key-stealing canaries on Wild West, basking lizards and stubborn camels on Arabian Nights… and many more.
These animals all share something in common: they all go unnoticed to a certain extent. The eye is usually on the Poptropican people. But letโs not forget the fascinating wildlife that makes Poptropica such a beautiful and diverse world.
The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. You can find some tips and guidelines on our page on how to Write for the PHB, and share blog posts on the PHC.
๐ฐย If you have an idea for a PHB post,ย send itย in!ย โจ
Howdy, Poptropicans! How are ya? It’s Lucky Joker here, and today we’ll be taking a look at this month’s member gifts, the latest updates in all of Poptropica’s stores, some social media shenanigans, and more. It’s a lot to go through, so let’s pop into it!
The three items for the paying members are: a Walkman (which is a modified, black version of the 80s Walkman from American Girl: Courtney’s Island), a slaying RainbowFurryJacket, and an adorable LlamaFollower.
Considering the creators completely skipped over October and missed the opportunity to give us some cool, spooky-themed goodies (*ahem*), I think these items act as a bit of a payoff โ because this is a pretty cool bunch in my opinion. ๐
Remember, if you buy a membership at any point within November, you’ll receive these awesome exclusives automatically!
Another month means another rotation of the Poptropica store selection. The current stock is made up of 15 costumes, 7 followers, 5 powers, 5 pranks, and 14 miscellaneous items (for a grand total of 46 items) โ 17 of which are exclusive to members. Not bad this time for the non-members! (Items marked witha * are members only; all items listed below.)
Costumes: Stylin’ Outfit*, Cool Outfit*, Glam Gamer Girl, Sweater Weather, Comfy Vibes, Warm Vibes, Day of the Dead (girl [designed by yours truly]), Day of the Dead (boy), Lightning Knight, Soccer Player (boy), Soccer Player (girl), Karate Master (girl), Karate Master (boy), Sky Hawk Warrior, and Xenon Trooper
Followers: Elephant Follower, Noodle Guy Follower*, Dolphin Follower*, Deer Follower, Charlie the Chocomonkey*, Atlantis Drone, and Mini Dr. Hare*
Powers: Binary Rain*, POPGUM (Cinnamon Fire Flavor), Meteor Shower*, Bobblehead*, and Electrify
Pranks: Sticky Notes, Sneezing Power, 8-Bit Birthday Pixel Pig Power, Inside-Out Power*, and Love Potion*
Miscellaneous: Party Popper* (which was a member gift back in August), Flamingo Floatie*, Watermelon Purse*, Drone Flying Follower*, Popsicles*, Hover Scooter*, Fox Mug, Unicorn Mug, Autumn Scarves, School Backpack, Notebooks, Marshmallow Roaster, Hiking Shoes, and Silly Streams
In addition, some new items (1 face and 4 body) have been dealt in the pet barn shop. They are: RoundGlasses, RedScarf, Magic Cloak, PearlNecklace*, and Green Cloak. Only 1 (marked with *) of the 5 new items are members only, so that still leaves a good selection of cuteness, once again, to players who don’t have a membership.
Very adorable, am I right? (Of course I am.) My bunny, Clover, will totally be rocking the oversized spectacles and green cloak โ and I think my lizard, Ivy, will love those pearls.
If all that wasn’t enough, we’ve also been given a different array of clubhouse dรฉcor including an armoire, a funky bookcase, and a diverse variety of appealing wallpapers. Neato!
On the topic of stores, it’s been found that the new release of Mythology Island doesn’t have a Quippy store, making it the only island on the Haxe version of Poptropica to not feature the little common room droid. It may show up later though, like how it did on Time Tangled Island. I guess we’ll wait and see.
(UPDATE: Quippy has made an appearance on Haxe’s Mythology! Stay tuned for a follow-up post soon here on the PHB.)
In other news, the Poptropica Creators featured some more awesome community works of art on their Instagram story yesterday. Check ’em out below!
Also, on the Creators’ Blog, Poptropica has (hopefully) finally satisfied the fandom’s curiosity by addressing some of the questions people had regarding the game’s fate post the shutdown of Flash at the end of this year. Here’s a snippet of what they had to say (Check out their post to see the full responses):
Once Flash is no longer supported, your account will still be accessible. Your existing account will work in the Haxe version of the game too. You’ll keep your stuff and we’ll give you a mega credit bonus so you can get to shopping for anything available that wasn’t in the Flash game. For those of you who started playing Poptropica in March 2020 or later you’re already in the Haxe version!
We’re also working on how to make sure you can play all the classic islands in their original format. We know our long-term fans love the classic Poptropica they grew up with and we want to keep that going forever.
Poptropica Creators’ Blog, “โกOh How Time Flashes Byโก”
Another thing โ Short Glove, over on the Poptropica Help Chat (PHC), shared a short video demonstrating how to costumize your character on the Haxe version of Poptropica in case you wanted to know how. I know I’ve been wanting to! It’s kind of ingenious, really.
Whew, that was a lot, wasn’t it? Well that concludes this post. I thank you all for reading and I’ll talk to you in the next one. Pop on!