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Poptropica the Company shuts down, staying alive on Cool Math Games

ROI: We’re all about sound investments here.

BREAKING NEWS: Poptropica, the company, is out of business.

Last month, we reported on the apparent End of Poptropica, as reported by one Poptropica ex-employee on LinkedIn, and backed up by several “looking for work” updates from other former employees on the job-focused platform. Though there still has yet to be an official announcement from Poptropica itself, the news was recently confirmed on X/Twitter by another ex-Pop Creator, Jonathan Pitcher.

We reached out to Jon, former Art Director at Poptropica and its spin-off Roblox studio Suit Up Games (which has also closed), whom we’ve had the pleasure of interviewing before. Graciously, Jon was happy to share more information surrounding the company closure. Below is our Q&A:

PHB: Has Poptropica officially closed, and will there be an official announcement? What does this mean for the future of Poptropica?

Jon: The company that made Poptropica and Suit Up Games is now closed down โ€” Sandbox is the parent company for Poptropica & Suit Up Games. They also are for Cool Math Games and that will continue.

Poptropica will continue to live on at Cool Math Games.

Landfall: We’re establishing a beachhead.

PHB: Why and how has this happened?

Jon: The decline in Poptropicaโ€™s traffic made the company not able to secure clients for advertising to bring in enough revenue. Without regular paying clients for advertising the company could not continue.

Old Growth: It’s a jungle out there.

PHB: Is anyone is still working on Poptropica, and if so who?

Jon: The employees at Cool Math Games have the power to keep Poptropica going. I donโ€™t know what their plans are for new content at this stage.

PHB: How is the rest of Sandbox doing? Can they support Poptropica’s futureย development? Anyone else from Sandbox who can share?

Jon: The plan is for Poptropica to keep going on Cool Math Games. The employees at Cool Math Games have the latest perspective on Poptropica but letโ€™s give them time to decide how they would like to proceed.

Aces High: We’re baron our souls on this one.

PHB: Anything else you can shareย with Poptropica fans about this situation?

Jon: As I look for a new job as an art manager and animator Iโ€™ll continue my support with Poptropica and the Poptropica Help Blog. Thanks for keeping the torch lit.


We’re super grateful to Jon for shining some light on this situation, especially while Poptropica itself continues to leave us in the dark! Speaking of whom, Jon Pitcher is currently available for hire as a director or animator, and we think he’d be an amazing asset to any company or project. ๐Ÿ™Œ Check out his animation demo reel below which showcases many of the Poptropica ad mini-games he’s worked on:

We’ve also featured some of Jon’s work here on the PHB, which are now featured on his LinkedIn page! Enjoy a look at the design process of a monster worm, Q&A about the future of Poptropica, and his Poptropica Portfolio of artwork. Thanks for the spotlights, Jon!


Last month, we also took a dive into Poptropica’s financial statements, where we found losses noted and Sandbox lumping in Pop’s finances with their other subsidiaries. Now on their page in the Companies House of the UK government, where Poptropica Limited is registered, it shows that their accounts are overdue as of 30 September 2024 โ€” another sign that the company is not operating normally.

Meanwhile, a new filing from Sandbox International Holdings Limited dated 28 September makes note of a “slowing global spend on digital advertising” affecting their businesses, reflecting Jon’s comment that a lack of advertising clients for Poptropica affected its ability to continue.


But hey, the legacy of Poptropica lives on! Popular rising girl group KATSEYE, in response to a fan’s question on X, recently mentioned Poptropica among a list of video games they played. ๐Ÿ”ฅ


Despite the closure of Poptropica the company, the game still lives on officially through Cool Math Games, though whether it will ever receive updates remains to be seen. More of the game, including its older content, can also be unofficially accessed via Flashpoint. And we the PHB aren’t going anywhere โ€” we’ll continue to be here as a gathering space for the Poptropica fandom. See you around! ๐Ÿ‘‹

Top of the Heap: One man’s trash is another man’s treasure.

P.S. Poptropica just had its 17th birthday this past September! See how we celebrated with our community art collab here. ๐ŸŽ‰

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Ranking the Poptropica Tribes’ Common Rooms ๐Ÿšช๐ŸŒด

Hey Poptropicans, Purple here! (It’s been an embarrassingly long while…). While the PHB’s Tribal Tournament wrapped up at the end of August, alongside some sobering news regarding Poptropica’s future, it’s never too late to revisit one of the old game’s classic features: the Tribes, and their respective common rooms!

Back in Pop’s glory days, joining any of the eight Poptropolis Tribes granted access to a special themed common room open only to fellow Tribe members. The common rooms served as a fun way to boost tribal spirit and meet like-minded players. Today, I’ll be ranking each Tribe’s common room based on aesthetic, creativity, and how well it represents its Tribe! (Note: these rankings are just my personal opinions, and have nothing to do with the Tribes themselves!)


8: Flying Squid

Diving right in, the Flying Squid common room doesn’t make a big enough splash to swim (fly?) past 8th place. Honestly, it was difficult ranking this room at the bottom. The interactive tub of squid ink and the captured sea monster (a sweet reference to Cryptids Island!) are nice touches, but the rest feels somewhat bland to me. The poster warning “beware the Flying Squid” is the only element referencing the โ€˜Flyingโ€™ half of this Tribeโ€™s name. I think itโ€™d be interesting to see more of that incorporated into their room alongside the underwater theme. ๐Ÿฆ‘

7: Yellowjackets

Buzzing into 7th place, we’ve got the secret hive of the Yellowjackets! I’m giving this common room a bonus point for having a very cool concept. A mechanical beehive with a wasp-themed helicopter? That’s an awesome hangout spot! Unfortunately, while the idea is recognizable, I feel it could’ve been executed better. The blue-and-white skyline background doesn’t seem to fit the rest of the mood, and other than honeycomb shapes, the interior doesn’t really lean into the beehive vibe. If only it came together a little better, it could climb a little higher…๐Ÿ

6: Nanobots

Coming in at 6th, the robotic fortress of the Nanobots may just take the cake for coolest interactive feature! That huge beatmaker machine, complete with options to change volume, tempo, and add various percussion sounds, definitely makes the Nanobots room a place to spend a lot of time messing around in. The silhouetted robotic arms and instruments make for a nice background as well. Who knew the Nanobots were such a musically-inclined Tribe! I would’ve given this common room a higher ranking, but other than the awesome beatmaker, there’s not too much else to explore. ๐Ÿค–

5: Pathfinders

With their elegant, stately hideout, the Pathfinders common room finds its way to 5th place! I adore the amount of details put into every floor in this room: glass shelves of skulls, spyglasses, and microscopes, wall maps, an enormous spinning diamond. There’s always more to see! It’s also a very accurate representation of its Tribe’s aesthetic. All the maps, compasses and paraphernalia nicely reflect the Pathfinders’ title as adventurers of the Islands. While it isn’t as flashy as others in terms of interactivity, in my opinion, it makes up for that with its amazing design! ๐Ÿงญ

4: Wildfire

Marking the halfway point, it’s the red-hot boiler room of the Wildfire! This common room screams tribal pride. The symbol of the Wildfire flag, leaping orange flames, decorates a burning furnace connected to branching pipes. I quite enjoy the mechanical steampunk vibe going on in here. The various steam-powered birds, especially the center one with wings spread, are reminiscent of the Mother Phoenix and her chicks from Astro-Knights Island! The hazy orange gradient scheme works well, and the exit, a ladder leading up through the floor rather than doors, is a creative way to match the mood. ๐Ÿ”ฅ

3: Nightcrawlers

Now, I promise I’m not biased by worming the underground den of my own Tribe, the Nightcrawlers, into the 3rd place slot. Although it may have a tendency to freak out arachnophobics, it’s one of the most aesthetically pleasing common rooms around! The progression of light to dark purple throughout the three floors, the softly glowing crystals, the hanging jars of fireflies. Even the spiderweb and egg sacs don’t detract from the magical aura this room gives off. I’d be enchanted to work at that charming little desk, or drift off in one of those cozy wall-crevice beds. Just don’t provoke the creepy crawlers! ๐Ÿชฑ

2: Black Flags

Just shy of the top spot is the glorious treasure trove of the Black Flags! The Black Flags common room (is it a room, or a ship?) may just be the most creative design-wise. It captures the Tribe’s dark pirate aesthetic perfectly, with its ship deck floors, teetering crow’s nest, and piles of plundered gold. And instead of being boxed in by walls, it lets its flags fly free in the open stormy sky over rough seas! The smaller details of the mermaid statue, caged bird skeleton, and multiple cannons add the icing to the cake…err, the figurehead to the prow. All in all, a mighty meeting place for these fine sea-goers! โ˜ ๏ธ Which leaves…

1: Seraphim

…in 1st place, the angelic abode of the Seraphim! This common room is absolutely breathtaking, and personally, I can’t find anything to dislike about it. The center piece, a hooded Poptropican seraph floating in a stained glass window, is hauntingly beautiful and sets the tone for the rest of the room. The lowest floor’s flickering fireplace gives just enough light so as not to overshadow the stars visible through the crumbling walls in the night sky, and the telescope, candlelight, and distantly floating turrets all beautifully represent the celestial Seraphim name. This common room is well deserving of its number one spot! ๐Ÿชฝ


And with that, the ranking is complete! Do you agree with each common room’s placement? Let me know how you’d rank them in the comments down below! Pop on,

~๐Ÿ’œ

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The Multiplayer Room Games: My Least Favorite to Favorite ๐Ÿ•น๏ธ

Howdy, Poptropicanos! I’m pleased to present yet another ranking, this time focusing on the eight classic multiplayer room mini-games.

While many of the games were removed with the introduction of the Blast-Off Arcade in 2018, a select few have remained. I found that the multiplayer games contributed to a heightened sense of interactivity with fellow Poptropicans, making our parties all the more enjoyable.

Without wasting any more time, let us delve into this ranking, shall we?

#8: Balloons ๐ŸŽˆ

In the unfortunate position of last place, we have Balloons. *sad trombone* The premise of this game is not very innovative, as it essentially replicates the mechanics of Connect 4, failing to offer a sufficient enjoyable challenge for me. While I do not wish to sound overly critical, I believe this one could easily have been among the five games that were removed, and its absence would not have been greatly felt. Also, I’ve noticed that a significant number of my games tend to conclude in draws, which I find somewhat unsatisfying. ๐Ÿ˜ฌ

#7: Pathwise ๐Ÿ’ง

It’s quite ironic that I’ve placed Pathwise so low on my list, given that it was my very first favorite multiplayer room game a long time ago, if my memory serves me right. Pathwise is not a terrible game by any means; however, I tend to feel a bit bored during my goes at it. I do not find myself particularly eager to play again immediately after completing a round with another player. Consequently, it will remain at 7th place. ๐Ÿ˜›

#6: Hoops ๐Ÿ€

Hoops is ranked 6th on the court, as I majorly stink at this game! ๐Ÿ˜€ While I certainly value a good challenge, I get a bit annoyed with consistently losing around 80% of the time. However, I do relish the dynamic and fast-paced nature of this one, particularly in contrast to games like Balloons and Pathwise (shots fired). Therefore, I feel that its placement in the lower-mid tier is appropriate.

#5: Sky Dive ๐Ÿช‚

Next on the list is a game that appears to be a popular choice among players: Sky Dive. In my opinion, this game lacks substance and could use an extended gameplay; however, I can’t deny its addictive nature. The rush of adrenaline I experience right after landing encourages me to immediately replay the game. Remember when it was possible to fall through the floor? That was iconic. I’m going to have to remove some points for the change of that detail.

I could easily make around 20 dives from the clouds before I decide to exit the game, unless my opponent becomes disinterested and leaves first. As I said before, I do wish that each round could be longer and feature obstacles, though โ”€ similar to many of the ad games we saw in the past.

#4: Paint War ๐Ÿ–Œ๏ธ

We now arrive at the games that have more of an umph factor. Paint War takes its place at 4th, for its fun and competitive essence. The vibrant mess left in the wake of the game only enhances its allure. Although Paint War is comparable to Hoops, I experience a much higher level of joy while playing this game. The idea of operating a paint gun is far more appealing to me than basketball or any other sport for that matter. Am I alone in experiencing a peculiar sense of satisfaction when the paint bubbles burst? ๐Ÿ˜„

#3: Star Link ๐ŸŒ 

The top trio of games I have picked are those that have always been enjoyable to me. The first among these remarkable selections is Star Link, a game that remains accessible to us even today. It’s always my go-to option for PHC parties nowadays (which we may or may not be having soon ๐Ÿ˜‰). Not to toot my own horn, but I can confidently say that I do quite well in this game. Although I have experienced a few pathetic defeats ahem, thanks for that Smart Icicle, my overall win-to-loss ratio remains pretty impressive. Additionally, I appreciate the game’s visually appealing celestial setting, which adds to its charm. ๐ŸŒŒ

#2: Sudoku ๐Ÿ”ข

My selection for the 2nd place position may raise some eyebrows, given the opinions I’ve seen expressed by various community members; that being Sudoku. Sudoku ranks among my favorite games to occupy myself with both on and off Poptropica, since I’m a huge nerd. ๐Ÿค“

The thrill of competing against an opponent to fill the grid as efficiently as possible can be somewhat anxiety-inducing, yet it mostly served as a super fun experience for me. I often found myself pleasantly surprised when I surpassed my own previous high scores. ๐Ÿ˜ Without a doubt, this was the common room game in which I excelled the most during its time in Poptropica. Good times…

#1: Soupwords ๐Ÿฒ

Soupwords has claimed the 1st place spot as my favorite multiplayer game, just barely surpassing Sudoku. Although it is fundamentally similar to Boggle, the game does not need to be unique, as its entertainment value is really that great. I have a fondness for games that engage the mind and promote mental sharpness, and Soupwords effectively does just that. I found the concept of using alphabet soup as the game board to be quite clever too! While I may not have been an expert at this game, I’d say I performed decently and thoroughly had fun every time I played, which is what is most important.


I really miss the feeling of winning at Sudoku and Soupwords! Sure, I had my fair share of losses too, but honestly, I would gladly lose over and over just to have the opportunity to play those games again.

Which game did you enjoy the most? Feel free to share your own rankings and memories of these games in the comments section! I appreciate you reading, and I’ll catch you in the next one. Pop on! ๐Ÿ€

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Pop Quiz: Which Tribe Are You?

Hey Poptropicans, this fun quiz to find your tribe was put together by Unknown Spider as part of our recent Tribal Tournament. Enjoy!

Note: Keep track of your answers to get your results at the end!

1) Which quality describes you best?

A) Adventurous
B) Fierce
C) Inventive
D) Curious

E) Confident
F) Fearless
G) Elegant
H) Outgoing

2) What’s your favorite color?

A) Green
B) Red
C) Yellow
D) Blue

E) Black
F) Purple
G) Gold
H) Orange

3) What’s your favorite island?

A) Mission Atlantis
B) Steamworks
C) PoptropiCon
D) Mystery of the Map

E) Skullduggery
F) Crisis Caverns
G) Ghost Story
H) Game Show

4) Who’s your favorite villain?

A) Captain Crawfish
B) El Mustachio Grande
C) Omegon
D) Gretchen Grimlock

E) Red Baron
F) Zomberries
G) Ringmaster Raven
H) E. Vile

5) What would you have as a pet?

A) Octopus
B) Phoenix
C) Wasp
D) Unicorn

E) Parrot
F) Spider
G) Raven
H) Robot

6) Where would your dream home be?

A) Underwater
B) Somewhere warm
C) Laboratory
D) Wherever your adventure takes you

E) Pirate ship
F) Underground
G) Castle
H) High-tech mansion

7) What common feared have your conquered?

A) Sea creatures
B) Fire
C) Bees & wasps
D) Getting lost

E) Swimming
F) Spiders
G) Heights
H) Crowds

Results

Mostly As = Flying Squid ๐Ÿฆ‘
Mostly Bs = Wildfire ๐Ÿ”ฅ
Mostly Cs = Yellowjackets ๐Ÿ
Mostly Ds = Pathfinders ๐Ÿงญ

Mostly Es = Black Flags ๐Ÿดโ€โ˜ ๏ธ
Mostly Fs = Nightcrawlers ๐Ÿ›
Mostly Gs = Seraphim ๐Ÿชฝ
Mostly Hs = Nanobots ๐Ÿฆ€


Hope you enjoyed this guest post by Unknown Spider. If you did, you might also enjoy other games weโ€™ve hosted, like our Pop the Difference series.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโ€™d love to hear from you!

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Funktropica – Poptropica Mod for Friday Night Funkin’ โฌ†๏ธ๐ŸŽตโฌ‡๏ธ

Hey Poptropicans! Any rhythm game players in the house?

Discover Funktropica โ€” a Poptropica mod for the popular musical rhythm game Friday Night Funkin’ (FnF)! Check out the gameplay:

In Friday Night Funkin’ (download here), you use the arrow keys to hit the right keys as they come up on screen. A similar game mechanism has even been seen in some of Poptropica’s ad games. With FnF, the goal is for the main character, Boyfriend, to impress the ex-rockstar dad of his love interest by proving his power in music.

The Funktropica mod puts a Poptropica twist to FnF, giving Boyfriend a Poptropica makeover and facing him off against iconic Pop characters and backdrops: Betty Jetty in the sky, Dr. Hare in the carrot factory, Greg Heffley at the boardwalk, Binary Bard in his castle โ€” plus a few unknown Poptropicans, including a blank template one in Mocktropica.

Funktropica was developed by Eozchar, who writes in the mod description, “I’ve been doing this every summer since 2021, and honestly this skill I’ve learned has helped me greatly.” The first version, ‘Vs Poptropican’, launched in 2021, with yearly updates since, including the recent ‘Funktropica’ version released just this month.

The game’s music consists of several original electronic beats, including a remix of the Poptropica Overture soundtrack in the game menu. There’s even an impressive overworld with an island map taking you to the various scenes in Funktropica!

To play, you’ll need to download FnF first. Once you have FnF, you can then download Funktropica for some Poptropica rhythm jams. Enjoy!

~๐Ÿ