Pranks

PHB who? We’re all about the Poptropica Dating Sim now 😍💋

Poptropicans, we’ve got a major announcement to make.

The Poptropica Help Blog has sold its soul to the Poptropica Dating Sim. Henceforth, this Poptropica fan blog shall be in service to a fan creation about dating some of the game’s iconic villains.

In case you have not had the pleasure yet, the Poptropica Dating Sim is a brilliant simulator fan-made game where you, the player, can go on dates with Binary Bard, Ringmaster Raven, and Octavian. It’s all part of an experiment led by good old Dr. Morrigan to make the imprisoned bad boys, well, not so bad. And there’s going to be voice acting! 💋

We truly have to thank Jia/Magniventris, the genius behind the whole sim, for creating this ongoing masterpiece. You can play part of the Pop Dating Sim now on CloudNovel, and join us in awaiting its future installments! Forget seeing the PHB post about Poptropica news and clubhouse tours, we’re past that amateur hour. We know — the Poptropica Dating Sim Fan Blog is a blog you didn’t ask for, but it’s the blog we all need. Just look at how you can cheer up those sad souls! 😍

Maybe Ringmaster Raven will feel better with a little company…

Not sure which of these handsome hooligans to ask out first? Try our “Which villain would you date?” quiz to help you decide! 🤔

So what are you waiting for? Start playing the unofficial Poptropica Dating Sim today, and bring us all your shipping and simping, your fan art and fan fights — we’re totally here for it. After all, we’re the Poptropica Dating Sim Fan Blog now. And no, we’re not sorry. 😘

All the love,
~the PDSFB 🖤⚡️

Clubhouse, Guest Posts

Poptropica Worlds House Tour: White Fox 🏡

Hey Poptropicans, this is a guest post by White FoxEnjoy!

Hello, fellow Poptropicans! Recently, I shared my clubhouse tour here on the PHB, and now I want to share my house in Poptropica Worlds

I gotta warn you, this house is a lot bigger than my clubhouse in the regular Poptropica. Anyway, come inside! To your right is a closet, left is a big-screen TV, and right above are two crossed axes.

I look very different in Poptropica Worlds, don’t I?

Head upstairs, and you will be standing in between two doors. One is locked, and the other leads to the bedroom. Climb the rope…

…And to the left of the rope is a couch right under the one and only… Governor Ridley! This dude was one of my favorite characters from Skullduggery Island back in the days of Flash-based Poptropica, so I put a picture of him in my house over a velvet couch. To the right is another couch, and a table with all my island trophies on it. Confession time: I’ve only ever won Greek Sea Odyssey in Poptropica Worlds. 😂

Even farther over is… DR HARE’S FACTORY! RUN!!!!! Or, you could, you know, go in. On the right, you’ll see that over the door is one of those creepy LED lights Dr Hare has, and over here is where I get to chop up carrots. Hooray!

Above is… The Chair of the Hare! …with a window showing outer space. Don’t worry, that window is fake. I’m not actually in outer space. Or am I?

Head to the left of the rope, all the way across that floor from the Hare Chair, and you see a tiny planter where all the carrots grow. Down the rope, and you are in front of all the carrot shipments, courtesy of Dr Hare’s Revenge from Poptropica Worlds.

Oh, right! Can’t forget my bedroom! On the right you will see my favorite couch. Are you getting tired of couches? Oh, well. I’m not! Anyway, head up the rope to the actual bedroom part of my bedroom. Keep an eye out for my painting of Pelican Rock!

In my bedroom is a canopy bed, a nightstand with a hotel-style lamp, and a statue of Athena. I figured I owed her something after she helped me on both Mythology and Greek Sea Odyssey Islands. Right below is a simple window showing a wonderful view of the beach outside. I also have a potted plant and a chandelier there.

Whew! I think that’s enough for our tour! Remember: Never make a deal with Dr Hare for a ton of carrots in exchange for a factory in your house. He’s pretty bad about holding up his end of the deal. Thanks for reading!

Peace, 
White Fox


Hope you enjoyed this guest post by White Fox. If you did, you might also enjoy other clubhouse tours we’ve featured from Poptropica Worlds, like this one from the PHB’s Spotted Dragon. Consider sharing yours, too!

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? We’d love to hear from you! 📰✨

Guest Posts

Pop Petition: Let’s talk about minority representation in Poptropica

Hey Poptropicans, this is a guest post by HfEvra (Mess of a Being)Enjoy!

Greetings, fellow humanoid creatures with unrealistic proportions who lack ears and noses! This is HfEvra or Mess of a Being, and I’m here today with another guest post, this time about minority representation in Poptropica — particularly on ethnicity, gender, and sexuality.

As a Middle Eastern non-binary lesbian, seeing minority representation in current children’s media brings me immense joy and makes me hopeful that the kids of today will grow up to be tolerant, well-adjusted adults. But recently, I found myself thinking: What if Poptropica also had this sort of representation? And that’s what I’m here to talk about today.

Representation in Poptropica so far

Before talking about how more diversity can be implemented into the game, I wanna go over some instances of Poptropica’s existing attempts at diversity and inclusivity — both the successes and the failures.

The first thing that comes to my mind is the removal of the gender selector from the account creation screen, clearly meant to make the game inclusive for LGBT people who don’t fall into the gender binary of male or female.

Poptropica used to ask if you were a boy or girl when creating a new account.

Instead of a player’s choice of gender affecting whether or not their Poptropican has eyelashes, the player simply gets to choose whether or not they want eyelashes without having to go into the nitty-gritty of gender identity. In addition, it was also made so that both masculine and feminine clothing could be seen at the same time in the (now removed) New You building on Home Island.

In terms of representing persons of color (POC), however, Poptropica is a mixed bag. On one hand, we have C.J., the brilliant young girl scientist from Shrink Ray Island as well as Dr. Rachel Salerno, the courageous astronaut woman from Lunar Colony Island. On the other hand, we have Ringmaster Raven, the horribly mistreated and tragic villain from Monster Carnival Island. (Yes, it does seem that I am incapable of making anything that doesn’t end up referencing him.)

Top: Dr. Salerno, one of the best depictions of a person of color in Poptropica. Below: Ringmaster Raven, one of the game’s worst representations of POC.

There is also the fact that Poptropica is guilty of whitewashing — the act of taking a character who isn’t white (or white-coded) and altering them to be white, or at the least, white-passing. Crusher from Super Power Island and DJ Saturday Nite from Zomberry Island, who were both dark-skinned when they were first introduced, had their skin tones lightened in subsequent appearances in the game years later — quite a problematic move considering that people of color are already lacking representation as is. Here’s the before-and-after of the DJ:

And as for Crusher…

That being said, there are ways that Poptropica could add diversity to the game and make things more inclusive without falling into problematic implications. Let’s discuss a few of those ways, shall we?

What else can be done?

In the PHB’s Q&A with Poptropica’s CEO from last November, it was mentioned that Poptropica doesn’t currently have any characters whose sexual orientation or gender identity plays an important part in the story, but that it is something that should be considered for future islands. However, there is actually more that can be done in regards to representation than having islands revolve around the minority identities in question.

(Some players read Hazel and Beatrice from Crisis Caverns as a couple. Had it been confirmed in the island itself, this could’ve been an interesting representation of not only gay and/or biracial couples, but also older LGBT couples, who don’t get as much representation as younger ones.)

One of the more subtle ways to establish a character as LGBT is to integrate it into their appearance or environment. Maybe a character could have a pride flag color scheme, or wear something like a pin that has the pride colors on it! Maybe we enter a character’s house as part of the story and we find a pride flag tapestry on the wall! Maybe the character has framed pictures of them alongside their same-sex parents! There’s practically an infinite amount of ways to add LGBT content to Poptropica without being in-your-face about it.

Of course, that isn’t to say that all LGBT content has to be shunted out of the frame by being restricted to subtle design choices and/or background characters. One aspect of representation to remember is that a character’s minority trait shouldn’t be their entire personality, but if the LGBT characters in the game are restricted exclusively to background characters, that’s not fully representative either.

Luckily, Poptropica islands have more moving parts than just “player” and “background NPCs” — they also have a ton of secondary characters who play a part in the islands’ stories! In the future, there could be an island where a sidekick character is explicitly shown to be gay, trans, etc. Perhaps they have a romantic partner of the same gender who’s mentioned or seen alongside them during the story, or perhaps they’re a non-binary person who uses gender neutral pronouns! It’s not a hard thing to add to the story — simply referring to the character in question with non-binary pronouns like “they/them” or “xe/xem” (hey look, those are my pronouns as well!) would help normalize non-conventional pronouns to the game’s audience of kids.

Since the Poptropica Creators advertised 2021 as “the year of stories,” perhaps their current priorities are the Dream Island contest winners, so we likely won’t be seeing this sort of representation anytime soon. But hey, a gay can hope!


Hope you enjoyed this guest post by HfEvra. If you did, you might also enjoy xer other Pop Petition: Story changes for classic islands.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? We’d love to hear from you! 📰✨

Clubhouse, Guest Posts

Clubhouse Tour: Dangerous Dragon 🏡

Hey Poptropicans, this is a guest post by Dangerous DragonEnjoy!

Hello Poptropicans, I was just heading to my house, which is fully constructed! I’m going to the opening ceremony, so I’ll talk to you later…

Phew! So much work! I met my friends there and I cut the ribbon now I’m inside. Anyway, it’s your turn to see…

When you enter, on the ground floor to the right there is a gaming room for playing Poptropica! It comes with two chairs so that anyone who visits can also sit with me. My Alexa smart speaker makes it easy for me to control my equipment. There are two speakers for high audio, and you might see some customization on the fridge. I put a gaming poster on it. It looks pretty cool! What other customization do you think I should add?

To the left is a peaceful place to relax and watch TV. I’m putting on my favourite movie: “Wreck It Ralph 2: Ralph breaks the internet.”

Let’s go up… Above my TV room is a reading room. Just enjoy reading and increase your knowledge!

And over to the right side you have my bedroom! A simple bed and my place to keep my laptop and write for Poptropica. It is lit with candles.

Over to the next floor we have my pet girl Joy’s home! There is the kennel which has her bone. I have a game for her and a ball of yarn to chew on with the bone!

Let’s exercise! In the final room, we have a trampoline, a motivating poster, a hoop, a drink machine for energy, and a water cooler too.

Before I go, did anyone notice my new look? What do you think?

And finally, I have posted a mini writing competition in the comments of the PHB’s Community page! The challenge is to write your own Poptropica side quest. I’m pushing the deadline to April 15, so read the challenge guidelines and keep the entries coming!

That wraps up my house tour. Do visit; my username is AxrnavKrumar on Poptropica! This is DD popping out. Keep popping, Poptropicans!

~DD 💜


Hope you enjoyed this guest post by Dangerous Dragon. If you did, you might also enjoy other clubhouse tours we’ve featured, like this one from Slanted Fish. Consider sharing yours, too!

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? We’d love to hear from you! 📰✨

Creators, Creators' Blog Guest Posts, Fairy Tale Island

Interview with the Poptropica Creators: the creative process of making a game 🎤✏️

Hey Poptropicans, it’s Slanted Fish here with a behind-the-scenes look at the Poptropica Creators’ creative process! 👀✏️

Operating System: When technology meets talent, anything is possible.

About a month ago, I sent the Pop Creators several interview questions, and this week, the questions were answered! You can catch the full interview on the Creators’ Blog as well as below, along with some additional notes (in italics) here in the PHB edition:

Where do you get your ideas from?

We get a lot of ideas when we’re together talking about our favorite things. That inspires a lot of creative fun ideas. Pets came from the idea that almost everyone on the Poptropica Creators team [h]as pets and the types of pets varies from dogs to cats to rabbits and more.

We also get a lot of ideas from players. Poptropica players are always sharing super cool stuff that they want to see in the game. We get awesome fan mail and see people’s ideas on social media too.

(PHB’s note: We share ideas from the community here on the PHB as well — check out our Pop Petitions for things we want to see in the game!)

What does the process of making something on Poptropica look like from start to finish, whether it’s an item, island, or character?

We’ll use the new store we’re working on as an example! First, everyone on the team does research. We go through player feedback on what people have and haven’t liked about the Poptropica store over the years. We also look at other stores, including stores IRL. Then we start to concept what we want the store to be like. We have to come up with designs that will be easy to use both on your computer and on mobile.

After the sketches are done, some of the artists will start to design the actual scene with color and place items, so we get an idea of how big it needs to be. Once everyone feels like it has what it needs, it goes to the developers.

The developers are the ones who bring the whole thing to life. They code the entire experience and that’s the first time any of the Poptropica Creators can actually play what they’ve designed! We just did our first play-through of the new store and were psyched with how it’s come along.

Everything we make requires the whole team and takes a lot of time. It’s totally worth it though!

(PHB’s note: Check out these sneak peeks for the upcoming interior of the store! Also, it’s cool to hear about how different parts of the team work together to create the game’s designs.)

Can you share some snapshots of what you’re working on?

Here [are] some more sneak peeks [for] the new Fairy Tale Island!

(PHB’s note: Nice pics! We’ve also shared more sneak peeks of Fairy Tale Island on this blog. Stay tuned to the PHB for the latest news on this upcoming adventure! Also, thoughts on this new hands-on-hips pose?)

What kind of stories do you hope to tell?

We love unique stories with a fun twist. Elements of surprise are always super fun too. When we’re brainstorming new ideas or choosing winners for the Dream Island Contest, we’re looking for things that we think we would love to read as a book. If it would make a good book, then it would make a great island!

(PHB’s note: Interesting. We love a good book too, but a Poptropica island is not a book — wouldn’t it be cool to explore more on the affordances of Poptropica’s platform? Interactivity, non-linear storytelling, social interaction, and more are all possibilities with digital storytelling that you would not find with a book. Still, there are certain elements that make up a good story no matter the medium, and we always look forward to what stories will be told through Poptropica!)

How do you gather player feedback and how does it influence the game?

Players share their feedback in a lot of different places, from actual mail to videos online. There is always a lot of feedback and it ranges from super fun ideas to questions about why we’ve made changes to Poptropica. When we get a lot of the same feedback from different players it can definitely influence what we do. For example, there have been a lot of requests for more ways to customize your character now that New You is gone. We’re already incorporating that into the new features we’re working on. 

(PHB’s note: Why is New You gone, anyway? BTW, if you have feedback for the Creators, you can send them through their submission form!)

What advice do you have for young creatives who want to work on a game like Poptropica one day?

If you’re passionate about making games, start learning no matter what age you are. One of the newest developers on the Poptropica Creators team started learning how to code when they were 12, and that was before there were so many amazing online courses! Always be open to learning new things and be willing to put in the hard work and dedication to become really good at it. Sometimes starting something new can feel hard, but with practice, anyone can become great!


That’s the end of the interview! Thank you, Poptropica Creators, for taking the time to answer these questions and give Poptropicans everywhere some insight into the game’s inner (and outer) workings. It’s hard work building this space to be quality fun, but well worth it! 💙

What are your thoughts on the Q&A? What questions do you have for the Pop Creators? Share them in the comments here, and/or on the original guest post on their blog, and they may be addressed in the future!

~🐠