Guest Posts, Poptropica Worlds, Reviews

In the Eyes of a Newbie: Poptropica Original vs Worlds

This post originally appeared on The Pop Blog and is being shared on the PHB courtesy of the author, LillySparkle$. See the bottom of this post for how you, too, can write for the PHB!

newbie eyes

Hey guys, today I am here with a rather unusual yet interesting post: we’re going to see Poptropica from the eyes of a newbie who’s never played before.

Since most of us reading this have probably been with Poptropica for a while, our opinions about the new Worlds are heavily influenced by the Poptropica we’ve gotten to know. But have you ever wondered what Poptropica looks like in the eyes of a little kid playing for the first time? Which would he like better: the new or the classic?

We’re going to dive in by introducing my friend Super Bug (that’s his Poptropican name) – a seven-year-old boy who’s never played Pop – to the game of our childhoods.

To keep things even, this commentary is only about his play-throughs of one island on each: Monkey Wrench on the original, and Crisis Caverns on Worlds.

Poptropica Original

I got Super Bug started on this one first because I think it’s always better to start with the originals. I helped him pick a name and get the basic customization. Then, he went to the tutorial of Monkey Wrench Island and figured things out on his own.

He said he enjoyed the action, specifically when the Red Baroness throws the wrench at the airplane. He liked the controls of the game, like climbing and jumping: “I felt like a ninja playing it!” He thought that “the floating head is sorta creepy and sorta funny!” His favorite parts of playing were the action, solving problems, and the puzzles, such as the one with the rock and the crab.

His only complaint was that the Red Baroness was “mean and didn’t want them to win the race.” When I asked for any final word on the game, he gave the descriptive answer of “it was good.” So there you have it!

Poptropica Worlds

Design-wise, Super Bug said he liked Poptropica Worlds because they had “necks which made them less scary.” Like the original, he said he liked the mini games and challenges. He had so much fun!

He loved the geysers (water-shooting rock formations) you could jump on in Crisis Caverns. He enjoys the jumping because it was “much further than a human jump” and made you feel “like a superhero!” He loves the idea of houses as well and had lots of fun playing around with his!

He doesn’t like the difficulty of controls that was different from the first one. Overall, he said it was “good.”

The Verdict

Before I tell you which Poptropica he picked as the winner, I want to add in how Poptropica could actually be quite educational for kids. I never really noticed it before since I am older, but Super Bug had tons of fun reading the characters and giving them specific voices. He loved solving the problems and thinking of solutions. It was a really cool thing to see, and it took me by surprise!

So, when asked which one he liked better, he chose… both!?

And I am not making this up or anything. He played through both and said he couldn’t pick! He liked both for different reasons, and he thought the game was so fun! He loved every minute of playing both games! I am really excited to see him completing more and more islands.

Well that about sums up the first taste of both Poptropicas, as experienced by a seven-year-old. And because he is only seven, his answers and reviews on Poptropica aren’t the most complex or detailed, but that’s fine. What matters is that he had fun and enjoyed the game!

Hope this was an eye-opener for you guys! Let me know in the comments if you remember any first thoughts you had about Poptropica as a kid, or just your thoughts on the whole ordeal!

 Signing out,

Lills (Maroon Jumper)


Hope you enjoyed this guest post by LillySparkle$! Be sure to check out her site, The Pop Blog.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. You can find some tips and guidelines on our Write for the PHB page. We also encourage sharing blog posts on the PHC.

If you have an idea for a blog post, send it in to [email protected]:)

Poptropica Worlds, Reviews

PHB Review: Poptropica Worlds vs Original

pw review

Poptropica Worlds has arrived at long last, and now – at a comparatively quicker rate – so has the PHB’s review of Worlds. Welcome!

In this post, we’ll go to great depths analyzing what Worlds has to offer, reviewing what we like and dislike about it (providing suggestions for improvement along the way), as well as comparing the similarities and differences between the original Poptropica and Poptropica Worlds. Let’s pop right into it.

Animation & Visuals

crisis4

Analysis:

In most areas – like background scenery and items – Poptropica retains its unique, semi-2D artistic style in Worlds. The main thing that’s new is the design of the Poptropican avatar, which was recreated to have a more detailed structure overall. Also new are its animations, such as the running or jumping movements as well as the occasional idle action of stretching or kicking at the ground.

Review:

Poptropica continues to stun us when it comes to scenery designs – Crisis Caverns Island, in particular, is full of gorgeous crystals, detailed rocks, and other little bits that make up a delightful, whimsical world to explore in. Keeping the unique charm of the style we’ve come to know and love has worked out well.

The re-design of the avatar, too, is a noteworthy accomplishment. Although some may find that it takes some getting used to, the new character looks pretty good with its limbs that aren’t just mere lines anymore, and better yet, new kicks you can customize to your liking. Moving your character around also goes over quite naturally.

One thing that’s a bit of a give-and-take is the addition of the idle actions, which is when your character is standing around for a little too long and randomly decides to yawn or kick their feet or something silly like that. Sometimes, they seem to fit, yet at other times, they seem almost too comical, perhaps unnecessary.

Comparison:

As far as the art style goes, it’s much like the way it is in Poptropica Original, with the notable exception being the new avatar design. Both the avatars of new and old Poptropica are charming in their own ways, yet the new design fits in fine with the rest of Worlds (which is just as well, as it’s here to stay).

Controls/Mobility

tunnel1

Analysis:

Most of the controls are similar to what we’re used to: a cursor we can point and click to move in a certain direction and a hand for clickable parts. What’s different is that clicking and holding will no longer show you the long arrow that gradually gets smaller as you get closer to your target, and in fact, there are no arrows, least of all colored ones corresponding to the direction of movement.

Review:

Overall, the new controls are just as usable as the old ones, even with the differences. Some may miss the long colored arrows that showed when you’d run, jump, or climb, but you are still able to do these things with relative ease with the single cursor – just click and hold.

Comparison:

As mentioned, there are slight differences with how the controls are presented, but they are easy to figure out. The new does not seem to be any better or worse than the old.

Customization

closet pw

Analysis:

One of the first things you’ll notice that’s different in Worlds is your avatar: it’s undergone some changes, but it remains inspired by the original version. With the new style, however, you look more three-dimensional, you’ve got fingers and shoes on your feet, and your limbs are even significantly thicker.

All of this means that you’re going to have to start over in the outfit department. But not to worry: you’ve still got some decent options. Aside from editing your look at registration, you can also customize via clothing parts you buy individually from the shop, some of which are exclusive to members. Shoes and handheld items included.

Review:

Remember when Poptropica advertised that “the possibilities are endless” when it comes to customization? Well, of course that’s hyperbole, but when “the possibilities” are way less than they were in the original Poptropica, you can’t help but feel a little stiffed. Of course, we definitely understand that they’ve started from scratch, and the new art style doesn’t allow for the old clothing to be imported without them manually creating something new. So, in that respect, it makes sense that the possibilities aren’t going to be endless. Not for a while, anyway.

As far as the actual selection available in the shop, it’s decent. If you comb through every page, you can probably find things you like and assemble something cool out of it all. For a new game, the selection is not bad – but of course, there’s a long way to go before we get near the unfathomable number of options that existed on the original Poptropica! That’s just the reality of it being a separate new game.

What’s pretty cool about the new system is that you can now buy costume parts individually from the shop, so you get only what you actually want, and it makes each thing more affordable. One downside is that there’s no way of telling whether or not a costume contains members-only parts until you click on it and realize that there are, which is a bit of an inconvenience. A simple membership icon over the costume (perhaps partially colored in to represent how much of it is member-exclusive) would help to eliminate this issue.

When you go to put on the clothes you’ve acquired, you can flick between tabs that correspond to the relevant areas (such as leggings, hairstyles, etc), which is pretty useful. It would be nice to see this implemented in the shop window as well, to make it easier to browse through clothing parts by category rather than just by costume.

Comparison:

Two customization features are noticeably missing with the new system: the Colorizer and Costumizer. Both would be highly useful, and it’s our hope that they eventually implement them again. At the moment, you can only modify your hair and skin tones at registration, so if you pick something you don’t like, you are stuck with it for the foreseeable future. Plus, there aren’t very many color options available, in contrast to the wide array of possibilities offered by the color selector of the Colorizer on the original Poptropica.

As for the Costumizer, it’s simply nonexistent on Worlds, but on the original Pop, we could use it to copy clothes from various characters (both players and NPCs) we encountered onto our own avatars. This much-loved feature definitely deserves to return, though of course, clothes from the shop that we hadn’t yet bought would remain uncostumizable.

Glitching (and Glitches)

bleachyboy

Analysis:

Because Worlds is running on a new engine (Unity), all the methods of glitching that have been used by glitchers of the original Poptropica are invalid in the new game. Perhaps with time we will uncover new ways to “get ahead” on Worlds, but for now, the only glitching you’ll see are the bugs nobody wants.

Review:

So, there’s no glitching for fun in Worlds (at least, not yet). Well, that’s not such a bad thing. If you miss glitching, though, you can still do it all on Poptropica Original!

As far as glitches of the not-so-fun variety, though, they do exist – not too surprising considering that the game has only recently been released. A notable example of this is “Bleachy Boy” – what the PHC community has dubbed a glitch that removes your mouth and turns your avatar’s hair and skin white (and of course, with no Colorizer, how could we rectify this abomination?).

The game also runs into other bugs, such as not being awarded your coins at the second completion of Crisis Caverns, or furniture not appearing in your house items after being purchased. Hopefully, Poptropica will fix these issues in a future update!

Comparison:

Poptropica Original definitely has ways to game the system, if that’s what you’re looking for. From the ASG to iPop, glitchers have discovered and spread various methods for making the most of your Poptropica experience that you simply won’t find with Worlds, because that’s a whole ‘nother ball game.

And yet, even as Poptropica Original had its technical bugs, so Worlds also has a number of issues with gameplay: Bleachy Boy, for instance, might remind old-time players of the infamous Afro Guy. If all else fails with either game, the usual advice remains: clear your cookies/cache, try a different browser, restart the island, and of course, contact Poptropica support if necessary.

Houses

houses

Analysis:

On Poptropica Worlds, you get to customize your very own home! You can find it by entering the house interwoven with the big tree to the left of Home Island. Inside, you can click the “Decor” button on the bottom right to place furniture all over your house – although first you’ll need to acquire furniture via spending coins at the shop.

Review:

On the whole, this is a pretty awesome feature to have, and definitely the highlight of Home Island (it’s in the name, after all). There are a lot of fun options with which to decorate your house, from classy brick walls to hipster-aesthetic triangle wallpaper, potted cacti and mounted antlers, and three whole floors to fill up.

Some items (like the wall map seen above) are members only, but non-members will still find lots of cool options to play with (though members do get a 25% discount on everything!). The selection is decent, but it’s not wrong to wish for more, is it? We know members will have access to the upcoming house expansions (the locked doors in the house), and we’re also hoping for the ability to visit other players’ homes as well as throw parties in our own!

Comparison:

Well, this one’s easy – there’s no player housing in Poptropica Original, and in fact, Houses is one of the big new things about Poptropica Worlds! It’s been often requested over the years and it’s finally here, so that’s pretty neat, eh?

Membership

membership

Analysis:

On Poptropica Worlds, the benefits to a membership subscription are multi-faceted: you get access to purchasing exclusive items in both the clothing and furniture stores as well as 25% off all shop purchases. If you have a membership on your account, it applies to both Worlds and Poptropica Original in one go, so you can play members-only islands and more. Soon, members will also get to expand their house with more rooms.

Review:

This is probably one of the touchiest subjects when it comes to Poptropica gameplay. On the one hand, even Poptropica knows that not every player can afford a membership, but on the other, it’s a way of supporting the people who make the game. Still, Poptropica continues to find a good balance between offering extra perks to those who pay while still allowing those who don’t plenty of access to most of the game’s features.

The incentives Worlds offers are enticing without going overboard. Members get 25% off, but everyone can easily rack up coins to buy things by spinning the daily wheel and replaying islands. Members get exclusive items only they can buy, but everyone else still has lots to choose from (though perhaps a little more to non-members wouldn’t hurt). And soon, members can get house expansions – more room to put things in their house – but with three whole floors for each person to decorate, there’s plenty of room even for the non-members!

Comparison:

The price is still the same as before, and it connects to both new and old Poptropica, so now you get more bang for your buck! There’s no sight of members-only islands just yet on the new Worlds, as there are on Poptropica Original, and we’re really hoping it stays that way.

Player-to-NPC Interaction

Analysis:

On Worlds, you interact with NPCs (non-player characters) by tapping on them. Sometimes, they’ll simply have a speech bubble with a one-liner, as we’re used to from Poptropica Original. For longer conversations, a speech bubble icon will appear over the NPC, and you must click on that in order to talk. Then, a translucent window with both parties’ avatars and names will appear, and the conversation will flow with your speech in white and theirs in blue.

Review:

Both ways of conversing on Worlds are readable, but you won’t know which way it’ll happen until you click on the NPC. It can be a bit disorienting if you’re expecting it to go one way but getting another.

Also, how do Poptropica names even work? On Home Island, we meet three new NPCs: Paula Pureheart, Cliff Housebuff, and Captain Scuttlebutt. Some characters from Crisis Caverns also just go by ordinary first names, such as Stanley or Beatrice. Yet player names continue to follow the adjective-noun format, like Friendly Fish. Why are we different?

Comparison:

In Poptropica Original, we would have speech bubbles with the text appear when we talked to NPCs, and if they had more to say, another speech bubble would replace the one prior after a while. The Worlds method allows us to read each bubble at our own pace and only click when we’re ready to move on, but the differences between long and short conversations may take some getting used to.

Something that’s absent from the Worlds method is the lack of speech options when it’s our character’s turn to speak. On Pop Original, we were sometimes given multiple choices for what we want to say, which would in turn influence the response we would get from the NPC. It’s a small thing, but it would be nice to have that again!

Player-to-Player Interaction

lonely

Analysis:

There is simply no player-to-player interaction, at least not currently. It’s awfully lonely not having any friends on Poptropica Worlds…

Review:

Not much to review in this category, but we trust that the Creators are working on some cool features that encourage player interaction! Here are some things we’d like to see:

  • The return of Friends profiles – pop quizzes and all!
  • Visiting friends in their houses – and having friends visit yours!
  • Playing islands with a friend, or even many friends!

What else would you add to this list?

Comparison:

On Poptropica Original, we had friends. On Poptropica Worlds, we do not.

Liek dis if u cri evrytiem.

Sound

music

Analysis:

Like the Sound-Updated Islands (SUIs) first introduced in 2013 on Poptropica Original, Poptropica Worlds is equipped with sound: both ambient sound effects and music in the background.

Review:

The sounds are generally quite ear-pleasing, though if you do not like them, it’s a simple process to go over to the settings in the menu and click the buttons to turn them off. Home Island has its own distinctive soundtrack, and Crisis Caverns has several different ones you will encounter as you play through it, each helping to enhance the mood of the current setting and story point.

Comparison:

Sound in Poptropica Worlds behaves in the same manner as in Poptropica Original – at least on those islands with sound. On the whole, an excellent aural complement to your Poptropica adventuring.


That concludes our review of Poptropica Worlds! What else would you add? Anything you disagree with? Share your thoughts in the comments below!

Stay tuned for our review of Crisis Caverns Island, coming soon!

– the PHB team – 

Poptropica Worlds

Poptropica Worlds: Mystery Items Revealed

Hiya, Silver Wolf here with some news about the Poptropica Worlds mystery items!

Remember the silhouettes of these items from Worlds that the Creators showed us throughout the past month to get us excited for Poptropica Worlds?

PW Mystery Silhouettes

Skinny Moon has now posted the answers to what those mystery items are, so let’s check them out and see how close we were!

The first item was released on May 3rd, and over on the Poptropica Creators’ Instagram, it looks like a lot of people thought it would be a belt. PHB author Lucky Joker theorized in his post that it would be a belt or headgear.

The second item was revealed on May 11th and guesses ranged from a time machine to a techno backpack, including Lucky Joker’s theories that it was either an egg or boulder.

The last item, posted on May 18th, was the most mysterious of all and got a lot of people thinking what it was. Was it a throne? Time machine? Tiki mask? Arcade machine? Along with these speculations, Lucky Joker thought that it would be an armoire, playable arcade cabinet, or pedestal.

And here are the answers: the first one is the magnetic belt used on Crisis Caverns, the second is a chthonian egg from Crisis Caverns, and the third and last one is an arcade machine for your house (sadly not playable). You could say LJ was pretty lucky in his guesses!

Silhouette Answers

I had no clue what most of these were before playing Poptropica Worlds, so props to everyone who got them right! The arcade machine stumped me in particular. Did you figure all of them out?

Thanks for reading, and that’s all for now!

-SW

24 Carrot Island, Poptropica Worlds

Remastered Islands are the Best of Both Worlds

Hey Poptropicans, it’s Slanted Fish!

Many months ago, before Poptropica Worlds was announced, we theorized that the classic 24 Carrot Island would be remade with some tweaks, such as a new barn space and funny-looking rats.

Well, a sneak peek leak has surfaced showing off a Worlds-ified 24 Carrot Island on the map, courtesy of a video from Family Education (with thanks to Young Hippo and Yujo_Jacy_the_Jumpy_Coyote for the tip):

24carrot worlds

In the video, we also see this somewhat different view of the Home Island on Worlds:

new home worlds

Here we see a number of changes from the usual: the Daily Spin wheel is yellow and blue, a stand-in character is wearing a Viking warrior costume, there’s an ad for Goldfish FUN, the blimp doesn’t have the engine (which is how it looks on Original Pop), and the house is more cottage-style. What could all this mean?


On a somewhat related note, the official Poptropica FAQ (Frequently Asked Questions) page was recently updated to answer many questions about the new Poptropica Worlds. Below, we’ll highlight some of the more interesting insights from the new FAQ.

faq

You can check out the new questions by clicking here – and thanks goes to idk for pointing it out! Important insights include:

  • Poptropica Worlds will have a mix of remastered old islands as well as brand new ones. They won’t come all at once, but more stuff is on its way – and it seems quite likely that 24 Carrot will be one of the first remastered islands!
  • House expansions are coming (hence the locked doors in your player house), but they will be for members only.
  • Coins (in Poptropica Worlds) are separate from credits (in Original Poptropica).
  • Due to different art styles, you cannot import your clothes, items, and look from Worlds to Original Poptropica, or vice versa. What you can keep, however, is your name, gender, and membership status.
  • Poptropica Worlds should work seamlessly on any device – whether on your computer, phone, or tablet!
play2bpoptropica2banywhere252c2banytime2521
Isn’t that right, Balloon Boy? How’s the signal up there?

And if you’ve been experiencing some bugs when playing Poptropica Worlds, hang on – they’re working on some updates to fix some issues very soon.

In fact, Poptropica offers the following advice if you’re stuck with a glitch:

  1. Try refreshing your browser.
  2. Try logging out of Poptropica Worlds and closing the browser window you have it open in – or by force-closing the app if you are on a mobile device.
  3. Go into your internet history options and clear your Cookies and Cache.
  4. Regarding not being able to grab the Egg on Crisis Caverns: you have to stand in a very specific place to grab it. (But they’re working on a fix for that!)

If you continue to have problems, you should contact Poptropica’s customer support at poptropica.com/help. Your feedback helps them identify and solve problems!

Don’t stop popping, Poptropicans!

~ 🐠

Poptropica Worlds

Joy to the world, Poptropica Worlds is here!

Hey, Slip here with some very exciting news…

freakout

It’s the moment we’ve all been waiting for: Poptropica Worlds is finally here!

Poptropica Worlds - Explorers Wanted!

(UPDATE: Poptropica has officially announced the release!) Although we haven’t heard any official announcements from Poptropica yet, the game is finally released on the main Poptropica website, along with iOS devices, and it came out in open beta for Android this past weekend.

Poptropica has revamped the homepage with the Poptropica Worlds banner as a welcoming of the new game! The site features links to various pages (Parents, Membership, etc) and there’s even a button to play the original game.

pworlds

Poptropica Worlds is quite similar to the open beta version, and since it’s recently released, you may find that it’s still prone to some bugs. To begin, you can create a new character or import your account from the original game.

Once you’re in, you can decorate your own home, play Crisis Caverns, and try out new stuff from the Store! You can say that it’s a whole new world out there, right? 😛

This certainly marks a new chapter in Poptropica’s history. What a great day to celebrate! For a closer look at what’s currently available, check out our post below about the Android beta. Yet, there are still more things that Poptropica has in store for us, and it’s only just the beginning…

Meanwhile, here at the PHB, we’ll continue to update you with the latest Poptropica Worlds news and updates! We’ll also be working on a walkthrough for Crisis Caverns (UPDATE: It’s here!) and a more in-depth review of Poptropica Worlds, so stay tuned!

Stay awesome, Poptropicans of the world!

~ to infinity and beyond ~

pworldss