Howdy, Poptropicans! It’s LJ here with another Pop The Difference special. It’s been nearly 3 years since the last one, so to say this is overdue is putting it mildly. Let’s not waste anymore time and pop right into it!
So here’s how the game works: Down below are five pairs of Poptropica images, each containing five differences. Some differences are easy to spot while others may be tougher. Are you up for the challenge?
The first two people to correctly spot all 25 differences (5 in each) will receive a drawing of their Poptropican by me. (Check out my DeviantArt page to get a glimpse of what you’re in for. :P)
Answers and winners will be revealed at some point in the next coming weeks. That’s it for now and I’ll talk to you all in the next one. Pop on!
Howdy, Poptropicans! Itโs LJ and today Iโd like to talk about the 12 astrology zodiac signs and the characters that I believe embody them. Letโs pop right into it! (disclaimer: dates may vary depending on the source)
โ If you were born anywhere between March 20 and April 19, you are an Aries. Aries are said to be direct and confident leaders โ and because he operates the infamous Sea Chicken ship and commands his very own pirate crew, I think Captain Crawfish best fits this description.
โ Next are Taurus, which are those born from April 20 to May 20. Just like Aphrodite, Taurus are known for their relaxed and loving nature, and are extremely loyal as well.
โ For the people born somewhere between May 21 and June 21, you may share a lot of similar traits to the intelligent CJ from Shrink Ray Island. Geminis are usually very intellectually curious and immersed in many hobbies. It takes a really smart cookie to invent a shrink ray!
โ Elf Queen represents the Cancer sign. Cancers, born between June 22 and July 21, tend to be compassionate and caring individuals who carry a gentle demeanor. You may seem distant at times, but thatโs just because you sometimes need your own space.
โ Next are the Leos. Like Flashy Florian Fosbury, youโre most likely vivacious and proud. You might even come off as a diva every now and then. Leo birthdays range from July 22 to August 22.
โ Virgos are born anywhere between August 23 and September 22, and are often logical, systematic, and diligent just like the supercomputer Holmes. He may be the villain of Game Show Island, but really he was just misguided. No one can deny his superb coordination skills.
โ If you were born somewhere between September 23 and October 22, you belong to the Libra sign. I reckon youโre a charming, intuitive, and luxurious chum just like Mr. Willy Wonka from Charlie and the Chocolate Factory island! I mean, who else can dazzle a group of kids in their very own whimsical chocolate factory?
โ All hail the mighty and powerful Zeus โ the representative for Scorpio! Born from October 23 to November 21, Scorpios are absolutely fearless and passionate in everything they do. Just look at how Zeus attempted to take over all of Poptropica not once, but twice! I suggest using your strengths for good instead of evil though.
โ For those born between November 22 and December 21, you are a Sagittarius and are most like Harold Mews. Similar to the businessman, itโs likely that youโre a wild and adventurous explorer type who loves to tell stories about your discoveries.
โ Next up is Capricorn as best portrayed by Oliver. Capricorn birthdays range from December 22 to January 20. Capricorns are known for their youthful and playful nature and are always ready to take on whatever steps in their way. They have a can-do attitude, optimistic outlook, and can sometimes be a little mischievous.
โ All Aquarius, rise, for you share characteristics with possibly Poptropicaโs most iconic character, himself โ Dr. Hare! People born from January 21 to February 19 are rebellious, eccentric, and unusual (in the best possible way of course) in the way they carry themselves. Keep doing you!
โ And finally, Pisces! Pisces, born between February 20 and March 19, are recognized for being visionaries. They are greatly imaginative and even a little mysterious on occasion. Youโre just like the brilliant engineer Nikola Tesla from Mystery Train island.
And there you have it folks โ the 12 zodiac signs as represented by your favorite Poptropica characters! I hope you got a kick out of this post. It was a pleasure writing it for you guys. Thank you for reading and Iโll talk to you in the next one. Pop on!
We may have tweaked a few of the fan questions for clarity, but Mr. Arya’s words below are verbatim. For a few of the answers, the PHB asked for clarification, and Ms. Natalie Shahmiri, the general manager of Poptropica, stepped in to answer on his behalf, so you’ll see her responses too. Without further ado, let’s pop all of the questions!
Introduction
Emma I: How does it feel to head up such a great game that has made so many childhoods?
Abhi: It feels great. Whenever I am in a room with Poptropica fans, I hear great kudos. Having association with a recognised game that continues to excite the gaming generation is a proud feeling. But I am not alone – I have a great team supporting me in this journey – in fact our game designers, developers and product team are much more passionate about Poptropica and they push me to do better for our players.
Theo (of Dimension Bros): How are Poptropicans so strong?
Abhi: Rumor has it that they descended from dinosaurs. Some people have said birds, which kind of are dinosaurs? Or maybe itโs just sheer willpower and determination. Thatโs probably it.
Dino DNA: Won’t find any cloning materials here.
The Future of the Game
Magniventris: What does 2021 hold for Poptropica? Will there be brand new islands, or will the focus be entirely on porting old islands to Haxe? If it’s on porting, how many islands do you project will be converted by the end of next year?
Abhi: Weโre working on a mix of both, plus some remasters of the old islands. Weโre also looking at ways to allow players to access the old islands once Flash isnโt widely supported anymore.
Natalie: Our current audience plays a big part in how we approach converting islands too. For example, the remastered Mythology island is a departure from the island you grew up with. It’s linear and definitely simpler (but still not too easy for a younger kid!). We have a lot to weigh when creating new content, from special events to remastered islands, so we don’t really know yet how many islands will be converted by next year. That’s also why we’re looking at options to ensure our older fans can still play the original Poptropica islands. We know how much the Poptropica you grew up with means to you and want to make sure you can always play that version.
Emma I: Will non-members be able to access old islands anytime soon, and when can we expect that to happen?
Abhi: The original islands use some old technologies that make it harder for us to support in a live environment. Limiting it to members-only keeps our systems from being overwhelmed and allows us to focus on the long-term decisions of how to keep them available. Weโll share more by the start of 2021.
Abhi: Itโs something weโve definitely been considering. Weโre working on optimizing a lot of the player features right now, like the ability to add friends by username. Weโre also working on some new ideas for player dashboards, which may incorporate customizable names or use usernames instead.
Small Beginnings: This was our very first attempt at designing your friends profile page.
Bee: Will there ever be a multiplayer option for playing through Poptropica islands with friends?
Abhi: Adding multiplayer to the older islands would be a little tricky since they were designed for a single-player experience, but weโre actively testing how to do this in new ways.
Purple Paw: Will the Photo Booth, Costumizer, and old Friends profiles be brought back? Why were these features taken out in the first place?
Abhi: The photo booth and old friendsโ profiles werenโt very popular and were pretty dated. Thatโs the tough thing when you have a popular game for over 10 years, some things just start to feel out of place, especially for a new generation of players. Whenever we make these decisions we look at the data: what are users engaging with? If something no longer resonates with players we look at how we can update it or sometimes make the tough decision to remove it from the game.
Natalie: Engagement with things like the photo booth and old friend profile was less than 10% of the players. They were definitely fun features but as gaming has evolved, we need to evolve with it. We want to reintegrate features like that, but in a way that makes sense for today’s players.
The Photo Booth allowed you to create your own pictures from Poptropica art assets.
The old friends profile prior to the 2019 update had features like island albums, battle ranking, and more.
Invisible Ring: What’s the plan for Poptropica Worlds? Will there be more islands there, or will it eventually fuse with Poptropica Original?
Abhi: We had to pause development on Poptropica Worlds so we could focus on the conversion of Poptropica from Flash to Haxe. Weโre still working on a plan for Poptropica Worlds, but for now, our focus is still on Poptropica.
The Pop Creators are focusing on Poptropica Original, not Poptropica Worlds.
Maxx: Will the old islands be adapted for the Poptropica app (iOS and Google Play)? (I really enjoyed playing Cryptids and Big Nate for the nostalgia factor, and would really like to replay them on the iPad.)
Abhi: Some of the older islands wonโt be available on mobile in their original form. They were built using a version of ActionScript from prior to mobile games even existing! Since they canโt be converted there arenโt a lot of options outside of working on a way for players to still access and play them after Flash is no longer actively supported.
Mess of a Being: When recreating old Flash islands for Haxe, will you consider making changes to the stories, like with the new-ish 24 Carrot Island on Poptropica Worlds?
Abhi: Yes, this is definitely in the plans. Weโre also tweaking some of the islands since we know there are spots that were too hard or confusing for players. Mythology Island that comes out in November will be the first island weโve converted that will have changes to it.
Aphrodite now gives up her precious vanity mirror without a challenge.
Fandom Fun
wow: What do you think about the Poptropica fandom community?
Abhi: We wouldnโt be where we are today if it werenโt for our fans. Weโre actually bringing back our VIP program to help elevate our super fans. Stay tuned to the Poptropica Blog for more details coming out soon.
Theo (of Dimension Bros): Do you keep up with certain Poptropica fans’ postings (blogs, Instagram artists, YouTube channels, etc)? If so, which ones?
Abhi: We definitely do and Dimension Bros is one of them! We see almost everything tagged with Poptropica and regularly share our favorites among the Pop Creators. Weโre also working to share them more on our blog and social media.
by @dimension_bros (drawn by @hfevra)
by @happyclonetrooper
Incredible Fire: Can we have another Create Your Dream Island contest? This monumental contest that gave us Arabian Nights Island happened 7 years ago, and many fans today would love the chance to participate.
Abhi: Definitely! How about after this interview gets posted we start the contest?
IsaacEntertains (of Dimension Bros): Since a few fans have sharedtheirlists, we’d like to know: who does the Poptropica team declare are the top 10 hottest Poptropica characters?
Abhi: Thatโs like asking a parent which kid is their favorite.
Creative Process
Emma I: What does the process of making an island look like?
Abhi: We actually just did a blog post about this for the Zomberry Special Event. To start off we talk about different story ideas and iterate on that until we have a story the whole team likes. From there we start storyboards so everyone knows the sequence of events and has an idea of what each scene will look like. The developers use the storyboards to start their initial coding while the artists start to make all the art and animations. There are a lot of meetings during those steps with feedback, changes, more feedback, and even more changes. It takes months for an island to be built because of how many scenes, mini-games, NPCs, and prizes need to be made. Thereโs also music that needs to be composed and of course, a lot of testing.
Artists use software to create in-game animations for Poptropica.
GEAR: How long does it take to make one character, from their initial design to putting them in the game?
Abhi: Anywhere from 1-2 weeks. Characters with a lot of animations take the longest.
GEAR: Are you hiring? How do people get involved in working with Poptropica, and what kind of skills/talents do you look for?
Abhi: If someone is new to game design and development itโs best if they keep a lookout for when we post internship opportunities. We look for all types of skillsets, from artists to animators to developers. Outside of game development, we have marketing, which includes making videos and social media posts, and analysts who help go through game data to see how things in the game are performing. There are a lot of ways to get involved with Poptropica, it just depends on what part of the game industry you want to get involved with.
The Poptropica team in 2016 celebrating the game’s 9th birthday with cake at the office.
PHB: What does the Poptropica team currently look like now? How many people are on the team and doing what kinds of work?
Abhi: The Poptropica team is made up of team members all around the world. We have artists, game developers, web developers, graphic designers, testers, and more. Maintaining and growing a game like Poptropica requires a lot of people!
PHB:Fans have noticed that Poptropica’s newer (and fewer) islands lack the depth of storytelling found in many of its older islands. Why has Poptropica strayed from this original vision, and will you return to this key element which made the game unique?
Abhi: Storytelling is still core to what Poptropica is and always will be. Creating a full island story and experience can take anywhere from 3-6 months and requires the full team. Since weโre still working on converting the old islands weโve been creating some smaller and shorter experiences so you have something to do in-between the islands being converted.
The Zomberry Hero special event was a smaller and shorter experience released in October 2020 while island conversion was in progress.
Dangerous Icicle: Why are there so many ads in the Poptropica browser? (The whole screen is littered with ads, even ads for Poptropica, and the new video ads in between scenes were not well received.)
Abhi: We added more ad units to the game browser and in-between scenes due to demand. A lot of the new units, like in-between scenes, are being tested and may not stay permanently.
Natalie: The demand for more ads came from advertisers. COVID-19 has made most businesses change how they approach advertising and that impacted how our partners work with us. While we know players aren’t crazy about the ads, advertising is part of what funds the development of Poptropica. We’re always working to find the right balance.
With the recent inclusion of video ads, it is possible to encounter a full screen of ads while playing Poptropica. Sometimes the ads are for Poptropica itself!
Tyler N: What is Jeff Kinney’s involvement with Poptropica these days?
Abhi: He isnโt actively involved at the current moment since most of our efforts have been focused on converting the game from Flash to Haxe instead of new islands. Plus, heโs pretty busy with his book series!
Tyler N: What, if any, do plans for a Poptropica movie, TV show, or animated series look like right now? (It was hinted at in the Q&A with the previous Poptropica CEO.)
Abhi: This is something that weโre always considering. It takes time to make partnerships like this happen and isnโt something weโve ruled out.
MaryannTheConqueror: Are there any plans for more Poptropica merch, and is there a way fans (especially the nostalgic ones) could be involved in creating/suggesting ideas for that? Many have some very cool ideas!
Abhi: We have a new shop launching in November and yes, we definitely want suggestions! Weโll let you all know more on the Poptropica Blog.
MaryannTheConqueror: Are the Poptropica Creators OK with small-scale sales of fan-made merch (such as through Etsy or at conventions, or print-on-demand sites like RedBubble)?
Abhi: I love fan art and creations that are inspired by Poptropica. Using our art and logo files for merch isnโt okay though.
Abhi: Itโs an interesting idea and we often talk about how we can extend the stories outside of the main game. The core of our audience is still on the younger side, similar to when you probably started playing. Itโs who the game is made for, so we have to stay true to that as our core focus.
Natalie: The majority of the Poptropica players are still under 13. We have over a million kids playing every month and while the PHB fandom is big, it doesn’t encompass all of our players. Similar to when a lot of you started playing, a lot of our players today are introduced to and play Poptropica in school. They also discover us through advertisements on kid-specific websites.
Oh Baby: Young at heart is usually good enough.
Mess of a Being and Tiny Bean: What do you have to say to criticism about the ending of Monster Carnival Island, which some fans have found problematic? (This fan video highlights the issues, explaining that Ringmaster Raven’s portrayal plays into ugly stereotypes and that he is given disproportionately unfair treatment by the townsfolk.)
Abhi: I totally get it. This is definitely one of those instances where you know the intent doesnโt align with the issue and you have to ask, โHow was this affected by implicit bias?โ Weโre actually auditing all the islands for this reason and have already revised Monster Carnival for its conversion to Haxe. I appreciate that players bring this to our attention. Itโs the only way we can all collectively move forward in the right direction.
Ringmaster Raven deserved better.
PHB: What is the current vision of Poptropica in terms of how it hopes to impact the next generation?
Abhi: I want Poptropica to continue to inspire young fans around the world. Gaming has changed a lot since Poptropica was first introduced and Iโm proud of the fact that kids still love our characters and stories. Seeing videos of people coming to play Poptropica after 10 years and their enthusiasm for the game is amazing. All of the fan art (and fanfiction) is inspiring and shows that Poptropica holds a place in playersโ hearts.
Abhi: Poptropica always has been and always will be inclusive. Itโs part of why we want players to be able to customize their characters however they want and why we removed the gender selector when setting up an account. I donโt think we have any characters where their gender identity or sexual orientation plays a role in the story, but itโs something I think we should consider for future islands. Representation matters and weโll always work to create a place where everyone feels like they belong.
Abhi: Dr. Beev is an enigma. He does periodically show up for parties though.
Nice gnawing you too, Dr. Beev.
You made it to the end! Thanks so much to Abhi and Natalie for joining us on this Q&A and taking the time to address some fan questions and concerns. It’s assuring to hear there are big plans for Poptropica even beyond the end of Flash gaming!
What did you all think of their responses? What further questions do you have for the Poptropica team? Share your thoughts in the comments below and on the PHC Discord!
Hey Poptropicans, we’ve got a special feature for you! Have you ever thought about bringing Poptropica to school? Meet the Poptropica Pals, an official university student club who’s managed to do just that!
The Poptropica Pals operate at the University of Rhode Island (URI) and the club has been officially recognized by their student senate since fall 2019. Check out their Instagram @uri_poptropica_pals, and read on for the PHB’s interview with the Pals to hear about their experiences!
Peep the Poptropica Help Blog shout-out on the Pals’ Instagram!
The PHB reached out to the Pals and they graciously took the time to share a bit about their club with us. Here’s what they had to say:
PHB: Thanks for your openness in sharing! Let’s begin with the basics. What are your names, years, and majors?
Pals: The leadership of the Poptropica Pals includes: the president, Benjamin Cloutier, senior, communications major; vice president Trey DiGioia, senior, acting major; treasurer Eric Creton, junior, marketing major; secretary Athena Nakrosis, senior, directing major; and parliamentarian Mirielle Jaser, sophomore, oceanic geology major.
PHB: How did you get into the Poptropica fandom? How has your experience been?
Pals: We all started playing Potropica when when we were in elementary school, and for the most part have been keeping up and playing new islands ever since. The only poor part of our experiences has been the introduction of paid memberships, and the loss of some classic islands. Many of us are die-hard fans of Jeff Kinney and his Diary of a Wimpy Kid childrenโs book series, and this only serves to fuel the flame that is our love for Poptropica.
PHB:Why did you start the URI Poptropica Pals? What did the process of starting the club look like?
Pals: We needed to campaign to get our school to approve the clubโs formation. This required a list of at least 10 group members, their contact information, and a list of elected members of the clubโs executive board. We created a flier and started getting the word out that we wished to form a club at the University of Rhode Island.
We initially designed the club as the โK-Poptropicans,โ a club to focus on both Poptropica and K-pop. However, at our initial meeting with Rhody Senate, there was another club up for review called โThe K-Pop Club,โ and we thought it best to rebrand and stick our club to one main theme: Poptropica. Although not the entirety of the student senate was on board, we got the majority approval and we were named an official school club (but at the lowest level). Since then, we have kept the club running and have recently been recognized as a next tier club due to the amount of time we have been an official club.
Poptropica meets the Rhode Island Rams and other aspects of Rhody student life on the Pals’ Instagram page!
PHB:How many have joined the Poptropica Pals? How do people respond to your recruitment?
Pals: The Pals have around 35 members currently, though attendance varies. The issue with recruitment is that it is hard to get incoming freshmen to join clubs now that the COVID-19 crisis has plagued us all. We had planned to attend the club festival on the first night of term, but that was canceled and the club took a real hit as a result. We still get the occasional email or DM on our club’s Instagram, but having that club fair would have helped in gravitating new students towards our club.
PHB:What do Poptropica Pals club meetings look like?
Pals: There are three types of meetings the Poptropica Pals hold: Typical, Executive, and Outings.
Typical meetings are meetings in which the whole club is invited, and we usually meet at the campus library, although other computer labs have been used in our campus’s main building. We usually spend the first half of our meetings discussing Poptropica news and any tips or fun easter eggs our members may have found, and we often play games in the island common rooms. Customizing our characters and trading clothing items occurs during this part too.
The second half of these typical meetings usually just entails free time, where members can play through islands or talk, and eat snacks that don’t make a mess. Of course, with the virus, these meetings have decreased in attendance, but a few online gatherings have taken place in a safe, socially distant manner.
Executive meetings are those where only the executive board members are present. Here we often discuss and plan future meetings, as well as speed-run islands to try to beat personal best times. These executive meetings help bring us closer together and bond in ways that expand the sense of community and provide us with the interpersonal skills to lead the club in a collaborative environment. Snacks are always available.
Outings are our most fun meetings. Whether itโs a trip to scope out a new computer lab, or a Live-Action-Roleplay session of the end sequence from 24 Carrot Island, our outings are a way to bring the club together and deviate screen time from time we actually spend together. These meetings can often be small groups of 5โ10 people, and are held both at random and at the request of a member. The Poptropica Pals arenโt just named that because of alliteration. We really are pals โ and even more than that, weโre a family.
PHB:What advice do you have for other college students interested in starting their own clubs, whether for Poptropica or otherwise?
Pals: Never let them tell you no. When youโre standing before 20+ upperclassmen and trying to explain to them why your college needs a club for an online game designed for developing children, itโs easy to let them push you around, asking questions and looking down on you. The best thing you can do is stand tall with pride, and leave no doubt in their mind that this club is something that would make college better for you.
At the end of the day, even if they tell you no, DO IT ANYWAY! Even if itโs just you and a couple friends talking about Hot Wheels or eating different kinds of jelly beans. โThe Hot Wheels Loversโ and โThe Jelly Fellasโ both sound like great clubs to me, and if itโs what makes you happy, DO IT. Even if it isnโt an official university recognized club like the URI Poptropica Pals, that doesnโt mean itโs not still a club!
Pals: Feel free to follow us on social media โ our club Instagram is @uri_poptropica_pals! Members of the executive board also run a non-affiliated meme page @poptropicaprobs.
Be yourself and people will like you.
Jeff Kinney
We hope you enjoyed this special segment with the collegiate Poptropica Pals! Thanks again to the Pals leaders for sharing with us.
Has Poptropica been a part of your school life? Share your thoughts and experiences in the comments and on the PHC Discord! For more community stories, check out the PHB’s My Place in Poptropica series.
Hey Poptropicansโwe’re taking another look into Poptropica’s post-Flash future. In case you missed it, we took a deep dive on the subject back in January, and again in February when Poptropica put out their own State of the Game address. And, of course, we’ve been following along with the latest developments in Poptropica’s Haxe Javascript build.
The Haxe engine is the future of Poptropica. It looks a lot like the old Flash engine, but it’s kind of starting over from scratch.
Ever since the Haxe build launched earlier this year, there’s been at least one glaring issue: Poptropica accounts on Haxe are separate from the accounts used in the Flash version. So in this post, we’re asking the big question: What will happen to our Poptropica accounts post-Flash? Here’s what we know so far.
Why are Flash and Haxe accounts separate?
Adobe Flash and Haxe Javascript are separate technologies. Flash is the older engine that’s about to have its plug pulled, while Haxe is the newer platform where Poptropica is working on moving the game. So far, Poptropica hasn’t made a way to connect accounts from Haxe and Flash together, perhaps due to tech limitations. So each account can only play in either Flash or Haxe.
However, there does seem to be some continuity available between the two. When Poptropica made the classic islands available to members in June*, players logging in from their accounts in Haxe could (and still can) head over to Early Poptropica to play the old islands in Flash. (*Non-members: check out the Old Island Directory to play the classics.)
Players have to log in again through the old Flash login screen, but once they do, they may notice that their Haxe character’s outfit will transfer over (for the most part). So perhaps a connection is possible… at least for one’s #OOTD.
My character in Haxe. The hummingbird’s wings don’t flap like they used to in Flash.
My character on an old island in Flash, after hopping on the blimp in Haxe!
How do I know if I’m in Flash or Haxe?
If your account was made before early 2020 when Haxe launched, it would be a Flash account, meaning that when you log in, your account would be in the Flash version of Poptropica.
You can tell based on a couple things: (1) there are more islands on the map (stretching back to islands released in 2013, when they were first made with sound and a newer version of Flash), and (2) there’s a daily spin wheel for credits on Home Island. As a bonus, you may also have some items or (especially rare) clothing parts that haven’t appeared in Haxe yet (though many store items have been converted to Haxe by now).
Daily spin wheel in Flash
Daily login rewards in Haxe
If your account was made after Haxe launched in early 2020, chances are, you’re on a Haxe account. As with Flash, you can tell by (1) seeing how few islands there are on the map (as of this writing, Mythology Island is coming soon), and (2) instead of the daily spin wheel, you’ll see a pop-up for daily login rewards of incremental credits. But there is a possibility for a Haxe-made account to enter the Flash dimension…
Can you switch from a Flash account to Haxe, and vice versa?
You can turn a Haxe account into a Flash account by logging in to the Poptropica mobile app. However, you can’t reverse this, and so, on the flip side: if yours is a Flash account, it can’t switch over to Haxe. Unless…
There is a way around this, but the method isn’t from Poptropica: you can idk’s unofficial Old Island Directory’s Format Loader to switch between the two.
How do you create a Flash account? And a Haxe account?
As mentioned above, you can convert an account to Flash just by logging into the Poptropica app. After that, Flash accounts will stay in Flash no matter what platform you use to log in.
When you create a new account via desktop computer on Poptropica.com, it will be in Haxe. Right now, Haxe accounts can only be made on a computer.
Will I keep my username and player name from Flash?
There’s no guarantee we’ll get to keep our usernames or player names from Flash after it’s gone. However, if you try to create an account on Haxe with a username that’s already taken by a Flash account, you won’t be able to. So it seems the collection of unique usernames between both platforms is shared. This could mean that as Flash nears its end, Poptropica may automatically switch all accounts to Haxe, or they may simply purge all Flash accounts (and usernames). Just speculating, though.
As for player names, we’ve previously noted how, with Haxe, player names don’t seem to be an important feature. Unlike the many combinational name possibilities we had on Flash, with Haxe there is only the small selection from the default characters on the home pageโat least for now. But right now, there’s no indication Flash player names will transfer.
Picking one’s player name was a standard feature in Flash.
Another detail worth noting is that with Haxe, you can’t save usernames with punctuation marks. It might not feel like a big deal, but some Flash players may recall this as a method to claim an account with an otherwise common name without having to resort to adding a string of numbers.
So, what will happen to our Poptropica accounts after Flash is gone?
The short answer is: we don’t know for sure yet. Maybe we’ll get to keep our usernames, and as mentioned, there is some indication that at least our current outfits can be connected from Flash to Haxe.
As for the other stuff from our Flash daysโlike lists of friends, island medallions, costume closetsโthere’s no guarantee they’ll carry over.
The old friends page in Flash, showing off player medallions, costume closets, album photos, other friends’ pages, and more.Its redesign isn’t quite the same.
Poptropica hasn’t commented about this issue yet. But they’re working hard to bring a lot of the items we know and love from Flash to Haxe. Even if they’re not able to get everything (there have been a TON of items and customization options in the past decade, spanning many islands and characters), there’ll be plenty to play with. And they own all their artwork, so with more time, even after Flash, they may keep bringing things back.
Classic store items from the Flash era, like the Hot Dog costume, have recently resurfaced in Haxe.
So if you have a Flash account with years of energy put into it, enjoy what you’ve built while it lasts, and maybe save some pictures for the memories.
And if you’re planning to keep playing after 2020, consider starting a Haxe account now to build up your collection of items, credits, and more โ just be careful to avoid the app, which would switch it to a Flash account.
What comes next? Stay tuned and join us for the ride. May the Poptropica spirit stay alive in the years to come. โจ