Guest Posts, Pop Petitions

Pop Petition: Bring back early access tickets

Hey Poptropicans, this is a guest post by Silver ShellEnjoy!

Hi Poptropicans! Welcome to another Pop Petition! I’m talking about early access tickets today. Let’s get into it!

So back in the day, when new islands were released, you could buy these early access tickets from the store, which allowed you to access islands a month or so before it was released to the public.

Nowadays, the latest Dream Islands (Goofball and Fairytale) are obviously for everyone to play, but every time an old island gets converted, it’s for members only. Not only that, but it seems to stay that way for a long while.

Take Mission Atlantis for example. Episode 1 was brought back two months ago, but it’s still reserved for members only. I don’t have a problem with stuff being members only because Poptropica needs the money, but for this long? That’s a bit disappointing.

Early access cards existed before membership came to Poptropica โ€” so islands during the early access period were available to anyone who chose to buy the ticket from the store with their credits.

However, now that membership exists, it would look a bit different if they were to return. Islands could have an early access period for members, but non-members could also get a chance to play new islands during that time by getting the ticket, which would have to be pretty expensive. At least if players are paying by credits, it’s a lot more accessible to most kids than a real life credit card for membership!

Well, that’s my idea. Thanks for reading!

Pop Nonstop,
๐Ÿฅˆ๐Ÿš


Hope you enjoyed this guest post by Silver Shell. If you did, you might also enjoy other posts of hers, such as Pop 5: Things You Need to be Poptropicaโ€™s Antagonist.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโ€™d love to hear from you!

Free Membership Giveaways

PHB Membership Giveaway: January 2022

Hey Poptropicans, weโ€™re approaching the end of the month, which means itโ€™s time to announce another lucky Poptropican to win our monthly membership giveaway! ๐ŸŽ

Congratulations,ย Chilly Ice โ€” your new membership status allows you access to some exclusive island adventures, including Arabian Nights, Ep. 2: Lair of Thieves and PoptropiCon, Ep. 2: Spoiler Alert!

If youโ€™re not a member, you still have the chance (or many chances, in fact): the PHB is hosting a giveaway every month, and itโ€™s easy to enter! Just comment on the Free Poptropica Membership page and leave at least two other comments around the PHB within the month to be entered into that monthโ€™s giveaway.

Weโ€™ll announce a winner sometime in the final week of each month. If you donโ€™t win, you can always try again for the next month! Full details ยป

Congrats again to Chilly Ice, and as always, keep on popping on! ๐ŸงŠ

Guest Posts, Pop 5

Pop 5: Things You Need to be Poptropica’s Antagonist ๐Ÿ˜ˆ

Hey Poptropicans, this is aย guest postย by Silver Shell.ย Enjoy!

Hey Poptropicans! Recently, Purple Paw made a post aboutย how to be Poptropica’s protagonist, which inspired me to write a Pop 5 post about being its antagonist โ€” the enemy who actively opposes the hero.

You’re always saving Poptropica: doing good deeds, helping people, protecting the planet, et cetera. But what if you feel like doing something different for a change, being a villain just this once? If so, you’ll need traits that check off this list:

5: A Thirst for Revenge

Countless Poptropica villains had a sad background that fueled their anger and their need to take revenge. Take Ringmaster Raven. His village treated him terribly and later forced him out, and he chose to turn the entire village into monsters. If you’re a villain, you’re usually acting out because of anger and the need for revenge.

4: A Way With Technology

In plenty of islands, the villain messes around with technology to defeat you, like how Gretchen Grimlock pretended to be Harold Mews to get the location of Bigfoot, or how Director D used mini-robots to stop you from getting to his spaceship. Being a villain requires using technology a lot of the time, so learn to be tech-savvy!

3: A Unique Outfit

The protagonist of the island (you) usually wears whatever they want, whereverย they want. But the villain should have a noticeable, awesome costume that makes them stand out from the crowd. Whether it’s pirate attire or a bunny costume, be sure to find a cool outfit to show you’re a villain.

2: An Awesome Villain Name

For some small, not-super-important villains, like Gretchen Grimlock, Dr. Silva, Ghost Story’s magistrate Henry Flatbottom and more, they use their own basic names. But the best of the best, like Binary Bard, Dr. Hare, the Black Widow, and Captain Crawfish, have a really cool villain alias that makes them iconic and infamous. Go for greatness.

ย 1: Trickery

Tons and tons of villains have deceived you to get what they want. From Zeus stealing your sacred items to Binary Bard masquerading as the Princess of Arturus, it happens a lot. To be a successful antagonist, you must be willing to resort to trickery.

So, how many of these did you get? Have you got everything it takes to be a true villain? If you don’t think this is for you, you can always go back to being the good guy. Thanks for reading!

Pop Nonstop,
๐Ÿฅˆ๐Ÿš


Hope you enjoyed thisย guest postย by Silver Shell. If you did, you might also enjoy other posts of hers, such as Pop-TROPE-ica: Inter-Island Connections.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโ€™d love to hear from you!

Pop 5, Uncategorized

Pop 5: Things You Need to be Poptropica’s Protagonist ๐Ÿ—บ๏ธ

Hey there, everyone!

Imagine you step into the shoes of your avatar and become a Poptropican hero, hopping from island to island and saving the day. And imagine that, to apply for this thrilling occupation, all you have to do is check 5 requirements off a list presented to you. Only 5. Sounds easy enough, right?

If you think you’re up for the job, grab a pen, gather your wits, and keep reading!

1: Courage, bravery, and a strong will

First and foremost, all the greatest heroes are brave and courageous, and refuse to shy away when danger strikes โ€” as it often does in the world of Poptropica. If you’re looking to protect your home from all the odd terrors it’s riddled with, you must swallow your fear, stand your ground, and hold your head high no matter what you’re facing!

Swords Drawn: Adventuring is not for the faint-hearted.

2: Speed and agility

While courage is important, it’s not the only thing. Saving the day often requires physical strength as well! To navigate your way through Poptropica’s perilous adventures, you’ll need to be agile and speedy. Whether it’s dodging weapons, jumping high walls, or outrunning Myron Van Buren, tough obstacles arise at the unlikeliest of times. Whew!

Breaking In: Better be quick on your feet.

3: A bottomless bag, for your numerous possessions

We never did get an explanation for our mysterious bottomless bag (which has the capacity to hold a picture frame, a trident, and a model Statue of Liberty!) โ€” so it’s good to have a spare just in case it doesn’t show up right away. Or if it becomes beyond repair during the events of Mocktropica. Where would you keep all your useful items then?

In the Bag: Well, not anymore.

4: Within your bag, a handy First-Aid kit

Fast as you may be, finishing an Island unscathed is a feat Poptropica’s protagonists have yet to complete. If you’re not drowning at the hands of Gretchen Grimlock, being kidnapped by the Black Widow, attacked by Director D’s and Binary Bard’s robots… etc, etc… you’re probably still falling into cacti or being knocked off your feet by rogue animals. Poptropicans may be tough, but a handy First-Aid kit is always a good idea.

Drink Up: Even the hero’s tired sometimes.

5: Knowledge!

Knowledge is key, and this is no exception. Doing research is an excellent way to prepare for what’s in store. While reading about mythological creatures and the best way to steer a rocket may seem like a waste of time, you’ll thank yourself for doing it once you’ve boarded your blimp. Besides, you won’t have much time to read while you’re undergoing your adventuring career; best to absorb all the information you can beforehand!

Book It: Reading is fundamental.

…and that’s it! How did you do? If you managed to check everything off the list, congratulations: you’re Poptropica’s newest adventurer! If not, I’m sure there’s something else out there for you. I personally had trouble getting my hands on that never-ending bag. ๐Ÿ˜œ

Anyways! That’s all for today, and I’ll see you next time.

~๐Ÿ’œ

Fanfiction, The Villain Saga, Uncategorized

“The Villain Saga” Episode 3, Part 1

(Table of contents) (See previous)

FADE IN.

We open on DR. JUPITER in his office, which is buried in papers that have been ignored for weeks at least. On his desk are two diagrams he’s editing. To the left is one of a machine, quite similar to what RAVEN saw before. To the right, heavily shadowed, appear to be some sort of magical instructions.

A knock on the door. JUPITER quickly shuffles the paper away among the others. A GUARD enters.

GUARD

Dr. Jupiter, we just had to intercept another major fight in the lunchroom.

JUPITER

Any injuries? I hope the high-risk ones werenโ€™t involved.

GUARD

A little bump here and there, but thatโ€™s it. And no, the โ€œBig Fourโ€ are still eating separately.

JUPITER

Ah, good. I want them kept well for what’s going on this week.

The GUARD looks uncertain, especially towards JUPITERโ€™S clear prioritizing of certain inmates. She pauses.

GUARD

With all due respect, Dr., I feel that if we started more programs for the less dangerous inmates, they might have a higher chance of rehabilitation.

DR. JUPITER stands, sighing.

JUPITER

โ€œWith all due respectโ€, we are a HIGH-RISK prison. None of those here have any hope. All we can do is see what use they have while they remain here.

GUARD

But some of them are quite peaceful–that, raven man, for example. I donโ€™t think itโ€™s right to focus on what they can just do for us–

DR. JUPITER glares at her. The GUARD falls silent. A dark aura seems to appear around him.

DR. JUPITER

I will not have any of this. Good day, miss.

The GUARD freezes, opens her mouth, then closes it. She turns and leaves the office. Once the door is closed, DR. JUPITER rolls his eyes and reaches for the phone.

DR. JUPITER

Yes…Iโ€™m interested if we can hire new guards.

CUT TO Dr. Hare, sitting by himself in the lunch room, nibbling on a carrot and completely ignoring the rest of his food.

A green-haired man rushes to the window, tapping on it rapidly.

DR. HARE

Ugh, whatโ€™s going on Spike?

SPIKE

Heyhey Dr. Hare! You should have seen it!

DR. HARE

Seen what?

Several guards come and try to pry SPIKE from the window, but he keeps talking.

SPIKE

The fight! It was epic! Even that Dr. D…dude…was impressed! Very!

DR. HARE

What is with him watching everyone eat lunch?

The GUARDS finally pull SPIKE away from the window and take him away. HARE shrugs and turns back to his carrot.

HARE

Eh, weโ€™re all up to something here.


Castori honorem ~ Maryann/Smart Bubbles