Creators, Creators' Blog Guest Posts, Fairy Tale Island

Interview with the Poptropica Creators: the creative process of making a game ๐ŸŽคโœ๏ธ

Hey Poptropicans, it’s Slanted Fish here with a behind-the-scenes look at the Poptropica Creators’ creative process! ๐Ÿ‘€โœ๏ธ

Operating System: When technology meets talent, anything is possible.

About a month ago, I sent the Pop Creators several interview questions, and this week, the questions were answered! You can catch the full interview on the Creators’ Blog as well as below, along with some additional notes (in italics) here in the PHB edition:

Where do you get your ideas from?

We get a lot of ideas when weโ€™re together talking about our favorite things. That inspires a lot of creative fun ideas. Pets came from the idea that almost everyone on the Poptropica Creators team [h]as pets and the types of pets varies from dogs to cats to rabbits and more.

We also get a lot of ideas from players. Poptropica players are always sharing super cool stuff that they want to see in the game. We get awesome fan mail and see peopleโ€™s ideas on social media too.

(PHB’s note: We share ideas from the community here on the PHB as well โ€” check out our Pop Petitions for things we want to see in the game!)

What does the process of making something on Poptropica look like from start to finish, whether itโ€™s an item, island, or character?

Weโ€™ll use the new store weโ€™re working on as an example! First, everyone on the team does research. We go through player feedback on what people have and havenโ€™t liked about the Poptropica store over the years. We also look at other stores, including stores IRL. Then we start to concept what we want the store to be like. We have to come up with designs that will be easy to use both on your computer and on mobile.

After the sketches are done, some of the artists will start to design the actual scene with color and place items, so we get an idea of how big it needs to be. Once everyone feels like it has what it needs, it goes to the developers.

The developers are the ones who bring the whole thing to life. They code the entire experience and thatโ€™s the first time any of the Poptropica Creators can actually play what theyโ€™ve designed! We just did our first play-through of the new store and were psyched with how itโ€™s come along.

Everything we make requires the whole team and takes a lot of time. Itโ€™s totally worth it though!

(PHB’s note: Check out these sneak peeks for the upcoming interior of the store! Also, it’s cool to hear about how different parts of the team work together to create the game’s designs.)

Can you share some snapshots of what youโ€™re working on?

Here [are] some more sneak peeks [for] the new Fairy Tale Island!

(PHB’s note: Nice pics! We’ve also shared more sneak peeks of Fairy Tale Island on this blog. Stay tuned to the PHB for the latest news on this upcoming adventure! Also, thoughts on this new hands-on-hips pose?)

What kind of stories do you hope to tell?

We love unique stories with a fun twist. Elements of surprise are always super fun too. When weโ€™re brainstorming new ideas or choosing winners for the Dream Island Contest, weโ€™re looking for things that we think we would love to read as a book. If it would make a good book, then it would make a great island!

(PHB’s note: Interesting. We love a good book too, but a Poptropica island is not a book โ€” wouldn’t it be cool to explore more on the affordances of Poptropica’s platform? Interactivity, non-linear storytelling, social interaction, and more are all possibilities with digital storytelling that you would not find with a book. Still, there are certain elements that make up a good story no matter the medium, and we always look forward to what stories will be told through Poptropica!)

How do you gather player feedback and how does it influence the game?

Players share their feedback in a lot of different places, from actual mail to videos online. There is always a lot of feedback and it ranges from super fun ideas to questions about why weโ€™ve made changes to Poptropica. When we get a lot of the same feedback from different players it can definitely influence what we do. For example, there have been a lot of requests for more ways to customize your character now that New You is gone. Weโ€™re already incorporating that into the new features weโ€™re working on. 

(PHB’s note: Why is New You gone, anyway? BTW, if you have feedback for the Creators, you can send them through their submission form!)

What advice do you have for young creatives who want to work on a game like Poptropica one day?

If youโ€™re passionate about making games, start learning no matter what age you are. One of the newest developers on the Poptropica Creators team started learning how to code when they were 12, and that was before there were so many amazing online courses! Always be open to learning new things and be willing to put in the hard work and dedication to become really good at it. Sometimes starting something new can feel hard, but with practice, anyone can become great!


That’s the end of the interview! Thank you, Poptropica Creators, for taking the time to answer these questions and give Poptropicans everywhere some insight into the game’s inner (and outer) workings. It’s hard work building this space to be quality fun, but well worth it! ๐Ÿ’™

What are your thoughts on the Q&A? What questions do you have for the Pop Creators? Share them in the comments here, and/or on the original guest post on their blog, and they may be addressed in the future!

~๐Ÿ 

Reviews, Vampire's Curse Island

Ramble Review: Vampire’s Curse Island ๐Ÿง›โ€โ™‚๏ธ

Hey Poptropicans, this is aย guest postย by White Fox.ย Enjoy!

Hi, Poptropicans! It’s White Fox again, here with a Ramble Review on the one and only Vampire’s Curse Island. First things first, I have to mentionย Christopher.ย The brave, loyal boyfriend.

Yeah, right. Moving on.

One of the reasons I liked this island because of all the referencesย to Bram Stoker’s vampire story Dracula. For example, the villain’s name is Countย Bram.ย Seriously, it is right there.

Also, one of the graves is dedicated to one of the Count’s victims, who was drained of her blood in the novelย Dracula. There’s more trivia like this in the PHB’s Vampire’s Curse Island Guide!

Let’s be honest, this island was definitely creepy. I mean, graves. Old statues. Vampires.ย Spiders.ย Eek!ย At first, this island did not seem like something I would be interested in playing. Mythology? Sure! Spies? Fine! But I didn’t feel like I wanted to play an island based on vampires.

Personally, seeing blood makes me freak out, so there’s a problem. The dark sky, the small city, everything at the beginning of the island was not what I would call welcoming. In the end, however, it was one of my favorite islands!

If I could change one thing about this island, though, it has to be the part when you make the anti-vampire serum. Just the fact that it’s so random. I wish it had more reason to it, like you find something that gives you a clue to it. More of an explanation toย why it is like that. Or maybe there was, and I didn’t see it.

Even if this island doesn’t get brought back, I hope that the dumbwaiter and the crossbow gets brought back. I loved that. I especially liked the part where you shot arrows at the side of the castle to get the mandrake root. That was hard, but fun and memorable.

I always wondered why tomatoes were in his lab. I mean, next to blood, I suppose tomatoes are a vampire’s favorite food? Or maybe he just had them for research?

I loved this island because of all the adventure. From using the crossbow, to firing the cannon, to growing a tomato head, to helping Katya escape Count Bram, the island is purely full of wonder and mystery.

I think that just about wraps up this post! Put your favorite part of the island in the comments below.ย ๐Ÿ‘‡Thanks for reading!

Peace,
White Fox


Hope you enjoyed thisย guest postย by White Fox. If you did, you might also enjoy the PHB’s other Ramble Reviews of various islands, like this one about Lunar Colony by Purple Paw.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested inย writing for the PHB? Weโ€™d love to hear from you! ๐Ÿ“ฐโœจ

Fairy Tale Island, Sneak Peeks

Upcoming Island Tale looking Fairy good ๐Ÿงšโ€โ™€๏ธ

Hey Poptropicans, check out these sneak peeks from the upcoming Fairy Tale Island shared this Friday on the Poptropica Creators’ Blog!

The main scene here is this majestic medieval castle atop some big stone steps and covered by thorny vines, with the king seen in an earlier sneak peek looking out from a balcony. The backdrop contains Twisted Thicket-like dark forest contrasted by a fluorescent pink sky with more castle towers just beyond. What beauties and beasts lie in wait? ๐Ÿฐ

The next couple of shots give us a closer look at what’s to the sides of the castle. To the left there’s Ye Olde Roastery Co โ€” a coffee shop? By the looks of the lurking dragon tail, perhaps we’ve got company…

To the left we have the roastery’s companion, Ye Olde Stables. An apathetic unicorn-cow and goat chill here. Wonder which fairy tale they belong to? And it seems you can make anything sound medieval by adding “ye olde,” hmm? ๐Ÿ˜œ

The Pop Creators previously promised that Fairy Tale Island, a winner in the recent Dream Island contest, would be out “before summer.” It seems they may in fact be on track to make this wish come true!


In other news, earlier this week, the Pop Creators shared a fan doodle from @brittscarlet1 on their Instagram story. There’s more where it came from, too: BrittScarlet regularly shares her Poptropica fan art on the PHC, our Discord server โ€” like this one of an angry Zeus! โšก๏ธ


That’s all for this post! Keep on popping on, Poptropicans. โœŒ๏ธ

~๐Ÿ 

Island Flash-backs, Wild West Island

Island Flash-back: Wild West ๐ŸŽ

The months seem to be going by faster and faster for me, and we’re already at the next island! Before we begin, I would like to thank everyone who participated in last month’s Monster Carnival Island Flash-backโ€”we had guest posts analyzing characters and presenting hopes and ideas for the island that had been years in the making.

And now for March’s Island…

Wild West!

While not as popular as others like Super Villain or Mythology, Wild West Island is still beloved and remembered by many. It is another great example of Poptropica’s ability to simplify backgrounds based off real-life locations while still keeping a certain charm. And I won’t deny that one of the most memorable parts for me was our Poptropican being able to ride the horse, Elmer.

Concepts for the horse’s design and animation

Wild West also incorporated a similar map style as Skullduggery (later used in Ghost Story), where you could travel between ports or locations from a bird’s-eye view, while sailing your ship or in this case, riding your horse. It also incorporated 3D elements!

Part of the map used to travel between different towns in the island!

I also cannot legally finish one of these posts without mentioning any villains. El Mustachio Grande is well-recognized for his flashy design, and while lacking in backstory, he manages to make up for it in personality!

Now here comes your part, Poptropicans! Wild West and other classic islands were rendered unplayable for most people in the Flash-Haxe transition, but the months of work that Poptropica’s artists and writers put into it should not go to waste! Make fanart, fanfiction, videos, and guest posts. Let the Creators know what you appreciate about their past work to encourage them to preserve it!

Until April!

Castori honorem ~ Maryann/Smart Bubbles

Arabian Nights Island, Guest Posts

Different POV: The Sultan is exposed ๐Ÿ‘ณ๐Ÿฝโ€โ™‚๏ธ

Hey Poptropicans, this is a guest post by Emu, who will be offering a different point of view on a Poptropica story: who is the real villain in Arabian Nights Island? ‘Cause that Sultan is looking real suspicious. Enjoy!

Welcome to my first DPOV (or “deepawv” in my Southern accent)! This series takes a look at Poptropica plots and characters from a less heard of, non-traditional, different point of view.

Today we’ll be looking at Arabian Nights, a Poptropica tale where (spoilers) Samhal the genie and Scheherazade the princess-turned-thief are often thought of as the villains. But now, let’s turn the tables!

He’s just a poor mixed up sฬถoฬถuฬถlฬถ er, genie.

We’re going to look more closely at the Sultan. Now, I know many Pop fans have confirmed that the Sultan is a bad man, but oh, he’s a BAD bad man. Let’s get started. ๐Ÿง Remember this diary entry from Scheherazade before she ran away from home?

I would read this book, would you?

So, after reading that, you can obviously tell that the Sultan has a HUGE greed problem. ๐Ÿ˜‚ He has quite the obsession problem also. Plus I gotta say, it’s pretty shady of him to let his daughter get almost kidnapped while he was caught up with finding out the name of a little green man.

Plus… HIS. POOR. WIFE. She must’ve gone through so much! She looks sooooo done with this in the family portraits! We never find out what happened to her, but I mean it’s reasonable to assume she just left! Sad.

Donโ€™t hate me for what Iโ€™m about to say.

Here’s my takeโ€”get ready for itโ€”I don’t think Samhal is bad. Are you glaring at that sentence? I get it, but here’s why I think the opposite.

The Sultan was an insanely greedy, self-centered, inconsiderate man, and I do believe that he bribed Samhal into dealing with him. Of course, by nature of his being, the genie did have no choice. We will never know what Samhal was like before the Sultan obsessed over tracking down this genie, and put his family on the line just to grow wealthy with his help. Besides, I think it’s pretty sad that even after the Sultan’s wife probably left, he still wasn’t scared of losing his daughter.

Had to include this!

Thanks for reading my first DPOV! What are your thoughts on this post? Drop your suggestions for another DPOV in the comments.

Keep at it, Poptropicans!

โ€”Emu ๐Ÿค™


Hope you enjoyed this guest post by Emu. If you did, you might also enjoy her other guest post โ€œAll aboard for alternate endings to Poptropica islands.โ€

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. Interested in writing for the PHB? Weโ€™d love to hear from you! ๐Ÿ“ฐโœจ