My Place in Poptropica

My Place in Poptropica: Grumpy Wolf

This is the My Place in Poptropica story of Grumpy Wolf, a longtime Poptropican with an affinity for glitching. See the bottom of this post for details on sending in your own MPIP!

MyPlaceInPoptropica-GrumpyWolf

Who am I? Well, let’s take it back to when I was a young boy…

Fall of 2008 | Discovery

Back when I was much younger, there were many kids in my after-school program who had a great liking for the game Poptropica. I had an interest in technology and computers even then, and I decided I’d like to give the game a go. Every time I played the game, I would make a new character.

The first few times I played, I just went in to common rooms, walking around, maybe chatting a bit and playing a few games. However, I eventually decided maybe it was time to step it up a notch and try an island. The first island I ever played was 24 Carrot. I never made it very far into the island, but I still enjoyed it a bunch. Eventually, I branched out to new islands, but again, never really progressed far.

2009 | The PHB

Well, eventually, after I was tired of doing nothing productive with Poptropica, I searched up a tutorial on how to beat 24 Carrot. Guess what site I landed on? Yep, ’twas ye old PHB. Funny thing is, I’ve always preferred reading island tutorials over watching them. I know, call me crazy. But after I had beaten 24 Carrot, I was ecstatic, because it had been unfinished for such a long time, and now I had completed it.

I didn’t comment on the blog at the time, but I enjoyed reading up on the island tutorials that were available on the website, even without a WordPress account. For a while, I got bored of Poptropica, so I strayed from it for about a year.

2011 | Membership & My 1st Account

Well, one day, minding my own business, Dr. Memory knocked on the door of my head and sparked the idea center of my brain into remembering Poptropica again. I hadn’t played it in a while, as stated before, so I thought I’d give it a go once more. This time, however, since I was older, I understood the concept of writing down a username and password. So I created my first Poptropica account and decided to get membership for it.

Although this was not my current Grumpy Wolf account, it was the account that I got membership for and that I liked for a long time. Considering there were many new islands released, I headed back over to the PHB, (surprised at the major changes to the site) and looked up more island tutorials. I played for a long while. Sadly, yet again, I left Poptropica one more time.

2013 | The Return & Poptropica Glitches

At this time, I was on vacation for the summer, and Dr. Memory, again, sparked that same old idea again. Since I had brought a laptop with me, I hopped on Poptropica again. But this time, I discovered Keith Sammut’s Weebly site and became completely fascinated with the concept of Poptropica glitches. I remember emailing him in the beginning asking for ASG usernames.

Keith asked me to join him on this chat website called Xat (which is also home of the PHC), which is why I am still on there talking to a few different friends even now in 2016. Anyway, Keith let me in on one or two ASG usernames to start me off, and so began my trail of trading to obtain other glitches and grow my closet to an interesting, fun assortment of brightly colored costumes that were not intended for people to have.

The following year (2014) continued on that path. The only things that happened were me continually expanding my glitched closet and making new friends. I also found out about a bunch of other games that I like to play today.

2015 | The Friend CEG and “The Method”

First, to clarify, CEG means Customize Everything Glitch. Second, to clarify, I will not be talking about how to perform these actions in-game as they are very private secrets. 😛

In mid-2015, I learned from my old friend Keith Sammut (who’s stuck with me for 3 years and counting) about how to do a glitch called the FCEG, or “Friend Customize Everything Glitch.” The glitch allowed you to customize anything off of anyone, as long as they are in your friends list. Alas, the glitch is patched now.

Towards the end of 2015, I was recruited as one of a few people to help out with the PHB’s Avatar Studio Gift while it was in progress. The PHB had been given a secret method by a retired player called Dr. Snowball that allowed one to get any clothing item in the game, and could even given custom names, which is what was used to start the Name Genie. Using this method, I along with a few others worked to make more ASGs available to everyone.

2016 | And Beyond?

Since I discovered the secret method only weeks before the start of 2016, and since this year is very young, there isn’t really much to talk about. However, what lies beyond is a great mystery. I can’t wait to see what the PHB has in store for the future, and also what Poptropica has for us in the coming years.

I hope you all enjoyed reading this very much (I put a lot of effort in this! 😛 ), and I encourage you to post Your Place in Poptropica too!

Peace,

Wolf

Hope you enjoyed this “My Place in Poptropica” story! Feel free to send in your own (please include a minimum of 550 words, type with good spelling and grammar, divide it into labeled sections, and include your username). Look out for more community MPIPs in the future!

~the PHB.

Advertisements, Daily Pop Sneak Peeks, Home Island

Wrenching with Zombies, Bears, and more!

Hey Poptropicans! 😀

It’s been an unusually busy week in Poptropica, particularly with the release of the new tutorial, Monkey Wrench Island! If you need a helping hand, or just want to see what it’s about, check out our new Monkey Wrench Island Guide, complete with pictures. 🙊🔧

monkeywrench

Did you know? If you previously won the Home/Hub Island medallion from doing the old tutorial, it stays in your medallion collection but can no longer be won, making it a rare extra medallion that adds to your total medallion count! (There is only one other like that: 24 Carrot BETA Carrotene.) Playing the new tutorial gives you the new Monkey Wrench Island Medallion.

Over on the Daily Pop, we’re seeing some pretty interesting sneak peeks! Several of them feature some puzzle/arcade (?) games or environments featuring meandering zombies and a cap-wearing character. There’s also a pic of a jukebox (perhaps a feature for the Skydock/Home Island update?), and an animation-in-progress that contains the building from PoptropiCon.

What are your theories on these sneak peeks? 😛

There’s currently an ad for We Bare Bears on Home Island, and watching the video will award you a Bear Stack that you can wear on your head! That is, if you can bear it. 😉

That’s not all! On Mystery of the Map Island, there’s an ad for Capri Sun Organic, which awards two prizes: Rocket Skateboard (an animation with you riding said skateboard) and Ball Storm Power (animation of balls falling)! Thanks to Hyper Gamer for the tip and picture.

caprisun ad

Are you going to be in Massachusetts on Thursday, March 10th? Jeff Kinney’s bookstore (An Unlikely Story – 111 South Street Plainville, MA 02762) will be hosting Kory Merritt (illustrator of Mystery of the Map, Poptropica’s graphic novel releasing March 1st) that day from 4:00pm to 5:30pm EST! If you plan to go (and if you are in the area, it would be awesome if you did), it’s free but you should probably register. Kory will talk and sign book copies, and Jeff Kinney will be there too!

If any of you PHB readers out there are lucky enough to get to go, say hi to the Poptropica Creators from the PHB for us! (Plus we would love to hear any details of your experience! Pictures are a plus.)

Don’t forget: This week only, you can win twice the amount of credits for finishing four science-themed islands (Steamworks, Lunar Colony, Shrink RayVirus Hunter) for the first time in honor of Engineers Week! Offer ends Saturday, February 27th. Get ’em while you can!

300cred steam

Lastly, check out this picture Poptropica posted on social media! You can find all sorts of fun images and more by following Poptropica’s social media, or at least glancing over at our Twitter timeline to the side of the PHB from time to time. 🙂

reactions

Which Poptropica emoji would you rate this post? 😀

–🐠🐠

Guest Posts, Lunar Colony Island, New Islands, Shrink Ray Island, Steamworks Island, Uncategorized, Virus Hunter Island

Engineering with a Monkey Wrench

(Hey Poptropicans! Today’s news is brought to you in a guest post by Tall Cactus, who also runs her own Poptropica blog and frequently visits the PHB chat now on Discord. Hope you enjoy! –slantedfish)

Hello Poptropicans! It’s me, Tall Cactus, and I have some news to share with you!

First of all, the name of the mysterious upcoming island has finally been revealed. If you go to your medallion list, you’ll see this… Yup, its name is Monkey Wrench Island! 

monkey wrench island

Now, this could be a code name that may later change, but either way, I was not expecting that. I thought it would be called something like Castaway Island. Maybe we’ll get an official announcement sometime this week about what’s likely to be the new tutorial upgrade!

In other news, in celebration of National Engineers Week, Poptropica is offering 300 credits for first-time completions of various science-themed islands! That’s twice as much as the usual 150! The special islands are Steamworks, Lunar Colony, Shrink Ray, and Virus Hunter Island, and again, it must be your first time finishing them to win the extra credits. (Click the island names for guides!)

However, this ends on February 27th (Saturday), so make sure to get the extra credits if you can! You could win up to 1200 credits for these four islands! I, on the other hand, have already completed all of those islands, so I get nothing.

300 credits

That’s all for now. See you guys soon!

-Tall Cactus

My Place in Poptropica

My Place in Poptropica: Tall Cactus

This is the My Place in Poptropica story of Tall Cactus, a Poptropican who has only been playing for a little under a year, yet is very active in the community, and even has her own fansite! See the bottom of this post for details on sending in your own MPIP!

MyPlaceInPoptropica-TallCactus

Hi! It’s Tall Cactus, and today I am going to share my story of how I found and joined Poptropica. But before we begin, I just want to say that I’m not a longtime Poptropican compared to Slanted Fish and many others. In fact, my story is different from most. You’ll see why. Anyway, let’s just begin already!

Spring 2015 | A Game Called Poptropica

It was another boring day of school towards the end of March. It was raining outside, so we had indoor recess. I started wandering around the classroom, looking for something fun to do. I decided to watch the kids play on the computers. However, they weren’t playing the games I usually saw them playing. They were playing… you guessed it, good old Poptropica. 24 Carrot Island and Virus Hunter Island and PoptropiCon – although I didn’t know that at the time.

I asked them what they were playing, and you know the answer. I guess they saw how interested I was, so they told made I should make an account, too. I refused. Yeah, seriously, not kidding. I REFUSED. Fortunately, we had indoor recess again a few days later, and I did make an account, the same one I still play on today. The username is macandcheese520.

With that, Tall Cactus was born. I started completing islands in April, the first one being Mythology Island, with the help of the PHB’s awesome walkthroughs. I finished about 10 islands by the end of April. But, it was just something I did when I was bored. That all changed in May…

Summer 2015 | Poptropica’s Biggest Fan

Super Villain Island. That island was what got me obsessed with Poptropica. After playing that island, I realized that Poptropica was more than just some random game. It was one huge universe. The stories are what made me love Poptropica. I continued playing islands, this time enjoying them more and more.

Also around this time, I read countless Poptropica fan blogs, most of them inactive, looking back at old posts and fan fictions. I never commented though, even though I had an email and everything. I was a proud non-member, even though I could have just asked for a membership if I wanted to. I thought that becoming a member would make me not like the game as much and take it for granted.

Then came July. The Creators went and made 7 islands members only. I was furious. I had only completed 3 of those islands. So, I quit my dream of completing every island. Instead, I went to common rooms and tried getting cool outfits.

By the end of the summer, I had completed about 25 islands.

Fall 2015 | Membership and More

School started back up again. I thought it would make me stop playing Poptropica, but instead it made me play it even more. On September 4, I got membership. At this point, I started to complete islands again, knowing that I could play them all. My goal of getting every medallion was back. I finally did this at the end of November when I completed Astro-Knights Island. I was so proud of myself!

I continued reading Poptropica blogs, but still didn’t comment. I have no idea why.

Finally, on December 29th, I couldn’t take it any longer. I made my first comment on the PHB. It was on the Avatar Studio Gift page, where I found and shared ZeusASG. After that, I started commenting on every post, and on island guides where I helped people. A couple weeks later, I started commenting on other Poptropica blogs. Eventually, I wanted to start my own.

2016 & beyond | Blogging

On Janurary 16th, 2016, I finally did it. I founded Tall Cactus’ Poptropica Blog (tallcactuspoptropicablog.wordpress.com). A few days later, I became an author on Cuddly Knuckle’s Blog and Explore, Collect, Compete. It’s been really fun.

I have a lot planned for my blog. And I’m very excited for the future of Poptropica and its community. I want to thank the PHB authors, Mighty Gamer, Cuddly Knuckle, and everyone else who is reading this. For helping me have a place. A place in Poptropica.

Hope you enjoyed this “My Place in Poptropica” story! Feel free to send in your own (please include a minimum of 550 words, type with good spelling and grammar, divide it into labeled sections, and include your username). Look out for more community MPIPs in the future!

~the PHB.

PHB Specials

Poptropica at the Game Developers’ Conference!

Hey Poptropicans! 😀

I recently came across a couple of interesting Poptropica PowerPoint presentations by Christopher Barney, a Creator thought to be Triton. These were made for the Game Developers’ Conference (GDC), the largest annual gathering of professional video game developers.

In 2013, Chris spoke on the topic of Poptropica Friends, and in 2015, the talk was on Poptropica Realms. As you go through these PowerPoints, you may already be familiar with some of the info presented, but keep in mind that this was for other game-makers who may not know much about Poptropica. While there are a lot of slides to sift through, it’s still worth a look!

GDC 2013 | 100 Million Friends You Can Never Know

In this Poptropica Friends presentation, we see the inside of the Creators’ process in creating the Friends feature. Below are some of the more interesting slides (it looks like a lot, but this is only part of it!). Click to enlarge the images, or click here view the full presentation!

Interspersed between some neat graphics, we can find a lot of information:

  • Pop Quizzes were originally going to be text-based.
  • Photos were made to reward progress as players went through islands. More than that, they were originally going to be Badges! This explains (as we can see on one of the slides) a sneak peek of Badge Albums we uncovered years ago.
  • The Creators carefully considered our experience with ads, and decided to spare us from bad ad placement. We appreciate it!
  • One slide shows a scene that appears to be from Shark Tooth Island, but there’s a hay tipi beside an “Enter Poptropica” sign that goes to the blimp. Is this an early idea for account creation?
  • Early designs for the Friends feature was Facebook-like with several vertical screens, and a player room with platforms was also considered (not sure how this may be different from common rooms).
  • The Map was originally going to have zooming, but it was too disorienting.
  • Girls are likelier than boys to change their mood on their profile. Happy and excited are the most popular moods. Bashful is the least popular.
  • Some Poptropicans choose a different country identity than where they’re from. (Side note: Why do they recognize Hong Kong as its own ‘country’ here, yet Hong Kong is not an option in the actual game when you select your country on your profile?)
  • Tribe members’ “play habits” conform to the theme of the tribe they’re in.
  • Tribal home pages and challenges may be coming in the future.

2015 | Turning 100,000,000 Friends Into Game Developers

A couple of years later, Chris presented a sequel to the previous talk, this time focusing on Poptropica Realms and how it adds user-generated content to Poptropica. Check out some of these noteworthy slides, or click here view the full presentation!

Some interesting takeaways from this presentation include:

  • There are about 8 million active users on Poptropica per month.
  • “Success makes innovation harder.” Hmm, food for thought.
  • Realms was created in part to give a new gameplay experience that still felt “Poptropica”.
  • Poptropica has to prioritize COPPA standards (children’s online privacy) when they allowing any form of sharing/user content.
  • Realms was originally thought of as a single infinite random world, and eventually became many worlds.
  • There’s some technology jargon in there for those interested.
  • Not everything went right the first try: prototypes had no tutorial, intros were too long or short, etc.
  • They sure got this right though: “Raising our (under age) players’ desire for membership does not increase their parents’ desire to buy it for them.”
  • Earlier Realms designs lacked a strong art style, player progression, motivation to build, and narrative direction.
  • Limited features meant there was not a lot to do for the less creatively-inclined player.
  • On average, Realms players spend over twice as much time on the site than those playing islands. Among the stats, 1.4 million players use Realms.
  • Sharing Realms would take more time to implement, so they held off on releasing that feature. Lots of public Realms have been visited, but only by about 30,000 users (not a lot compared to the other statistics).
  • Future plans include tying Realms with Friends, catering to more player types, multi-user Realms, tying island gameplay to Realms, and more.
  • Out of about 40 developers at Poptropica, the team dedicated to Realms is capped at 4, so that others could work on other Poptropica projects outside of Realms.
  • Chris Barney thinks it’s funny to end his presentations with an image of the Jersey Devil, often cited by players as one of the scariest Poptropica moments.

Well, that concludes these fascinating Poptropica presentations from a game developer’s perspective! Hope you enjoyed these insights! 😀

Stay popping, Poptropicans. 🐠🐠