Someone has stolen the happy endings of the people of Fairy Tale Island! Get to the bottom of the mystery and make new happy endings!
For walkthroughs on Fairytale Island, scroll down.
For a written walkthrough with pictures, scroll down on this page!
Walkthrough written by Lucky Joker
Special thanks to idk, Gear, MissEligon, & Slanted Fish
Once upon a time in a far away land called Poptropica, there appeared an island with the most whimsical of landscapes and characters. But unfortunately, everything has gone awry, and now it’s up to us to give everyone their happily afters — so says a snarky talking pig on the main street. Let’s go!
Fairytale Island is made up of three short quests that can be completed in any order. Jump to different sections of this guide:
Break the Spell
Head a little to the right and talk to the dwarves in the trench coat. They need our help in waking Snow White from her slumber in front of the palace.
Amelia (our girl from Home Island) suggests finding Snow White a true love to break the spell. Jump up the steps, and you’ll find a sobbing prince — is he the one? He’ll direct you up above to his father, the great king, who turns out to be no king at all — it’s a nameless creepy magic guy who’s stolen everybody’s happy endings! He teases you with some lipstick, but Amelia doesn’t trust it.
The dwarves try to help by telling us everything Snow loves, but if there’s one thing we know she loves more than anything else, it’s animals. Walk over to Ye Olde Stables on the left and click on the stinky goat. Surprise! The goat kisses Snow, which wakes her right up. Snow then reveals her dream is to become a veterinarian and she gets her happy ending. Now, back to the town.
Red Riding Food Delivery
Head left and talk to Little Red Riding Hood, and she’ll ask for assistance in delivering her pizza order to a cabin in the woods.
The dark forest is a big wild maze, but you’ll find the cabin somewhere on the right. Here’s a map to point you in the right direction:
Did you see the big bad wolf? Quick, enter the quaint little cabin. Inside, you’ll be greeted by a huntsman, who tells you to lure the beast in with candy, beans, and other food items from the kitchen.
Turns out he’s desperate for a date and even tries to feed grandma to the wolf to get one. Yikes! We give him some better advice, though, and he goes off to pursue a lover. Red is just happy to get paid, and the grandma didn’t get eaten, so everyone’s happy.
But wait, who ordered the pizza? Apparently the receipt is signed by somebody named Rumple—who could that be? Anyway, the wolf will take us back to town.
Climb the Mountain
Back in town, go all the way to the right until you meet the fairy godmother. She’ll inform you that poor Cinderella seems like she won’t make it to the ball on time! We’re going to need to guide her up the High Road mountain.
Make your way to the right and up to the next level and talk to Cinderella. Oh boy, it looks like this damsel in distress will need to be carried up to the top. Let’s get going, then! Follow the path up, watching out for obstacles along the way, including some slapping saplings and epic cat-i-corn stampede.
Then, hop onto the platform being deadlifted by a giant troll and keep on trekking. You’ll fall into some mud, and suddenly, Cinderella takes on a whole new attitude. Bye bye glass slippers!
Follow Cinder up to the ball and watch out for the fire-breathing dragon on the way. Cinder unleashes her inner punk by rocking out on stage, making sure to address someone called “Whatever-Stilts-Man.” Hmm, this is all coming together! After the rock show, someone offers to give you a ride back.
As soon as we finish all of our side quests, we’re immediately teleported to the creepy magic guy’s lair.
You might’ve pieced together his name from the clues in the three side-quests: Rumple– from the pizza receipt, –Stilts– from Cinder’s concert, and —skin from Snow White before she went off to pursue her vet career. Rumplestiltskin! You say it three times, and it sets him free. Rumple transforms into a large dark entity and disappears. But where did he go?
We may have not defeated the villain, but we did give everybody their happy endings. For that, Amelia rewards us with the island medallion! Congratulations on completing Fairy Tale Island!
Looking for more walkthroughs? Check out our Island Help page! 🏝
- Fairy Tale Island was designed by Perfect Crab. It was announced as a winner of Poptropica’s Design Your Dream Island Contest on December 28, 2020.
- Fairy Tale Island was released for all players on April 22, 2021.
- There is no common room and Quippy store on this island.
- You earn a total of 950 credits for completing the island (250 for each side quest, and 200 at the very end).
- The pigs on the main street are a reference to the Three Little Pigs fairytale. You can see them working together to build a house with straw, sticks (wood), and bricks, the materials from the original story.
- The “Break the Spell” side quest is inspired by the classic fairytale Snow White and the Seven Dwarves. In Poptropica’s version, it’s not a prince’s kiss that saves Snow White, but a goat, representing Snow White’s love for animals.
- The “Red Riding Food Delivery” side quest is inspired by the classic fairytale Little Red Riding Hood. In Poptropica’s version, Red delivers pizza for a customer, rather than for her grandmother. The big bad wolf also isn’t hungry for humans, but for pizza. Meanwhile, the huntsman in Poptropica’s retelling has some strange ideas on how to meet girls.
- The “Climb the Mountain” side quest is inspired by the classic fairytale Cinderella. In Poptropica’s version, Cinderella isn’t escaping an evil godmother nor racing a midnight curfew, but she is in a hurry to get to a ball, where she becomes Cinder, the punk rock star of the show. (“Cinder” also refers to partly burnt coal or wood, so the name is fitting here, though cinders don’t emit flame.)
- The island’s villain, Rumplestiltskin, is inspired by titular character of the classic fairytale Rumpelstiltskin (with e and l mixed up in Poptropica’s spelling). In Poptropica’s version, there is no spinning of straw into gold, but we do have to guess at his name.
- Amelia Earhart from Home Island appears in front of the palace and is involved with the story.
- High Road, the name of the mountain, refers to the saying of “taking the high road,” meaning to choose the morally better path.
- The mountain includes cameos from other Poptropica places: a Grapple-Pap cart from the Grapple-Gift side quest, the cart in the mud styled after the Adventure Outfitters store on Home Island, and the boy on that cart resembling Ishmael from SOS Island (who also appears occasionally on Home Island to promote the arcade).
- The cat-i-corns on the mountain are a blend of cats and unicorns, hence the name.