Monkey Wrench Island, Pop Petitions

Pop Petition: Bring Monkey Wrench back 🙈

Hi there, Poptropicans!

As you may have gained from the title of this post, I’m here to discuss a Poptropica island that, although it had lots of great potential, is often overlooked by fans, and was even erased from the map altogether two years ago. Yes, I’m talking about Monkey Wrench.

Monkey Wrench was the tutorial island released in 2016.

It’s easy to see why this island is so frequently forgotten, as it was only a tutorial island; incomparable to greater classics such as Astro-Knights or Skullduggery. But, even though it was only invented to teach new Poptropicans how to play, I still felt that Monkey Wrench was quite a bit more than that. To better understand what I’m on to, take a look at the following reasons for why I think Monkey Wrench should be brought back.

One of the biggest things that made me get so attached to this short but sweet island is the lore it provided. You’re probably wondering what I mean; Monkey Wrench didn’t give us a full, thoughtful story to think over, unlike other islands that centered on their storytelling. But it did give us something I never expected to have a real answer for, least of all from a tutorial island; where the iconic Poptropica blimp came from.

Who knew that the great Poptropica blimp would come from a pack of monkeys?

I’m sure many of us wondered how one of Poptropica’s most well-known features, the golden blimp, came to sit on Home Island the moment we created our Poptropican avatars. And it was a big surprise when the answer to this longstanding question came in the form of a tutorial island! Besides, learning where your blimp comes from is a perfect introduction to Poptropica. In my opinion, Monkey Wrench succeeded all expectations of what a tutorial should be.

You may still be slightly doubtful about how important Monkey Wrench really was. I know one thing that bothered a lot of players about this island was how many game controls were taught during it, interrupting the experience; but, after all, Monkey Wrench is a tutorial. If it didn’t teach you how to control your avatar, speed up the dialogue, and use items from your backpack, that would have ruined the whole point. (Although I do think it would be interesting to see Monkey Wrench expanded into a full island.)

Another reason why I think Monkey Wrench should return is the amount of design that went into it. The visual scenery, character design, and audio soundtracks were all amazing, and I don’t think such beautiful work should go to waste so quickly. A couple of my favorite scenes from Monkey Wrench include Amelia’s airplane soaring over the majestic Poptropican sea during the Flying Ace Race, as well as all of the lush tropical scenery on Crusoe’s island.

And the visual design isn’t the only ‘wow’ factor in this island; I truly mean it when I say Monkey Wrench’s soundtracks were some of the best in Poptropica. (You can listen to them on SoundCloud.) Each music piece sets the mood perfectly, with the right amount of action, calm, and fun. Not to mention that there were at least four separate soundtracks created all for this one smaller island!

And we haven’t even reached the character design yet. The Red Baroness, Monkey Wrench’s main villain, had a spectacular outfit going, and I was always very intrigued by her. If only Monkey Wrench could be returned to the map and possibly expanded on, it would give us a chance to delve deeper into her back story; and find out just where she got to when her plane crashed in the ocean! Does the great Red Baroness live on?

After all that, Poptropica’s current tutorial island, Snagglemast, pales in comparison to Monkey Wrench. While Monkey Wrench provides story, suspense, scenery, music, and even an explanation for Poptropica’s iconic blimp, Snagglemast gives us a much shorter quest of collecting coins from across the small island. Let’s not forget that the tutorial is also very important because it’s most new players’ first impressions of Poptropica. If the tutorial island is made carelessly, than new players probably won’t want to stay around for long.

Although I had already played Poptropica for a time before Monkey Wrench was released, I would have been glad if Monkey Wrench were my first impression of the game, because it truly shows what Poptropica is all about; storytelling. Even though Monkey Wrench’s story is short and doesn’t reach as deep as other, bigger islands, it still has a small amount of lore, and that’s what counts. Whereas if a new player plays Snagglemast as their first island, they would most likely think Poptropica was nothing more than several short fetch quests.

To conclude: if the Creators are reading this post, I hope you’ll take into consideration what I’ve said. Monkey Wrench will always hold a special place with me, and it would be all for the better if it returns someday.


PHB Sneak Peeks, PHB Specials

PHB Sneak Peaks: Monkeying Around

February 15th, 2009 #4


-Poptropica Help Blog Sneak Peaks-

Welcome to another wonderful week of ‘Poptropica Help Blog Sneak Peaks’. These posts are posted every week on Sundays. In every new post there will be stories that only we have. And only we post them. These stories are classified and are very secret.
This week’s story is “Monkeying Around”, i’m sorry im not posting an astro-knights sneak peak this week, i thought you might like this more.

-Monkeying Around-
When i say you’re acting like a monkey i mean you are a monkey.

After an exciting adventure with his good pal Big Nate. Codien decided to have a relaxing holiday on the sun backed land of Nabooti. After a quick flight Codien landed on the red hot sand in front of a historic museum. He picked up a map, took a quick tour of the African Tribes, and was ready for a ride around the island. The first destination on Codien’s list was the safari ride, but soon Codien was going to find out he didn’t have to go anywhere to see the wildlife. The wildlife was going to come to him.

those damn monkeys

Finding lots of banana skins lying around the tree house was the first thing he found strange coming out of the museum. Looking up Codien got the shock of his life. Above him, and around him were many monkeys. Jumping and shouting, eating bananas. Hanging by there tails. It was mayhem.
I don’t know if you have ever been around monkeys before but, monkeys tend to like to throw their own ‘poop’ around the place.  Codien did not know of this disgusting habit and copped a face full of monkey feces. It was not a pretty sight.
Getting out of there as quick as possible, Codien raced down the tree, dodging poo and bananas along the way, ran up to the aeroplane. Grabbed the pilots helmet and flew out of there leaving behind the crazy monkeys (and an angry pilot).
It didn’t look like Codien would be returning any time soon.

He will always love Monkeys, even if they did chuck their own filth at him. But do you love Monkeys?

Ah, you’ve got to love monkeys. And you should because Poptropica will be bringing out a new advertisement (I think) filled with monkeys and other secret animals that i will show you next week. Iv’e never been this excited about Monkeys since i saw them at the zoo yesterday. 😛

Also, if any of you have spotted this out, i was wrong about the new diving game with the gold scuba suit. It was for the new island “Big Nate”. DOH! You can view that post here.
You can check out Poptropica Help Blogs other sneaks peaks here:
+3. -‘The New Knights of Poptropica’-
+2. -‘Land Ahoy, Yogo Bucks’-
+1. -‘Pirates have Landed’-

So that’s my Sneak Peaks this week. Next week I’ll have more sneak peaks on the upcoming island Astro-Knights.
See you next week.



If you need help on Big Nate click here:
Enjoy, and comment on the guide page if you need further help! )

Remember to look at all the other posts below, too!