Hey, clear the way in the ol’ bazaar Hey you! Let us through – genie’s out of his jar Oh come be the first on your block to make a wish! Make way! Here he comes! Cast spells! Bring a dish! Ah! You’re gonna love this djinn!
It’s here! After months of waiting, the final part of Arabian Nights Island, Episode 3: Careful What You Wish For, is now available to members. Update: Our guide is now available! You can also check out Captain Crawfish’s official video walkthrough here:
In addition to the video, if you’re holding off on playing the island, or are a non-member, you can also check out our Behind the Scenes post for Arabian Nights Ep. 3 for some more spoilers. 😀
When you’ve completed the island, you can check what rank you finished at on the Arabian Nights World Champions Map. Grab your magic carpets, and hop on for a whole new world.
With skeleton keys, surprises nightlong
With genies and palaces, and wishes gone wrong
With forty thieves, a grumpy princess, and a desperate sultan’s plea
Make way! For Arabian Nights… Ep. 3!
Hey everyone, and welcome back to our Behind the Scenes Overview & Theory series! This time, we’ll be covering Arabian Nights Ep. 3: Careful What You Wish For, written by several of us on the PHB staff. Be sure to also check out the BTS post for Arabian Nights Ep. 2!
The episode will be released tomorrow for members, and is expected to be out mid-July for non-members. Without further ado, scroll down for spoilers!
:: description ::
Like always, let’s start off with the basics. Here’s the episode description:
The genie is out of the bottle, and now everyone wants a chance to make their wishes come true. But whether you’re a greedy merchant, a lovelorn palace guard, or a Sultan with a long-buried secret, heed this advice: be careful what you wish for!
Dun, dun duh!!! 😀
:: daily pop sneak peeks ::
Let’s take a look at the Daily Pops – we were only able to find relevant images posted from January to April 2015. After that, there were none, as they focused on pictures for Timmy Failure Island instead. This episode has been a long time in coming!
Camel Kiss: We’ve got this problem licked.
Table It: This is too taxing a discussion today.
Fundamental: Take a look — it’s in a book.
Oh Baby: Young at heart is usually good enough.
Take a Look: But you don’t have to take my word for it.
Dust to Dust: This gemstone is a smash hit.
Skeleton Key: Fantastic spikes through balloon is a classic.
Chest High: The richest man in town.
You Wish: Wish there was something real, wish there was something true.
After Hours: When the lights go down, the action heats up!
Moon Shot: Nice night tonight.
Gallery: The writing is on the walls.
Arch Enemy: It harbors dark secrets.
Design Concept: We sense a theme emerging.
Looking Glass: Seven years’ bad luck if you break it.
Royals: We are the sultans of swing.
Sweet Dreams: Somebody still needs to make the bed.
On the Level: Let’s table the discussion for now.
Book It: Reading is fundamental.
Mirror Image: It’s time for some serious reflections.
Tower of Power: Reaching the penthouse suite.
The Fall: That last step is a doozy.
Puffed Up: The smoke gets in your eyes.
Djinn and Tonic: One of these is the cure for what ails you.
Smoke and Mirrors: It’s all just a big show, isn’t it?
Amore: When the moon hits your eye like a big camel’s eye.
Waxing: And working on some night moves.
Platform Neutral: Lots of interesting things go on in the shadows.
You can tell that all of these sneak peeks have a chance of relating to the island, but a few of them are only maybes, such as the Skeleton Key and Dust to Dust…
:: items ::
That is, until you see the items for the island!
Bone Meal
Burlap Sack
Compass
Crystals
Crystals
Divination Dust
Drawing
Geode
Golden Lamp
Instructions
Magic Book
Magic Carpet
Moon Dust
Moonstone
Roc Feather
Sesame Oil
Skeleton Key
Wishbone
As you can see, the Skeleton Key and Moon Dust/Stone are shown. Before moving on, there are a couple of things we need to note about the items.
While the Moon Dust and Moonstone are two separate items, the Crystals are only one item (in different forms). Regarding the Divination Dust, “Divination” is seeking knowledge by supernatural means. Also, a geode is basically a rock lined with crystals.
:: scenes & dialogue ::
Okay, now we can move on to the layout of the map and the scenes that take place. What happens is inferred from the dialogue we have uncovered for each scene.
First, we have the Treasure Keep. Nothing visual is significant besides the background.
The treasure room is the place where we left off. In this scene, we will finally see the genie face to face and he will grant the first wish, made by Brutus, the muscleman for the 40 thieves. Brutus wishes to make everything that he touches turn to dust.
But the treasure keep is part of the thieves’ lair, where you were being held prisoner last episode! Don’t worry, you’ll live to see the Desert outside, once someone (the princess?) gets you out just as the thieves’ cave collapses.
You’ll also be revisiting the Bazaar, which we don’t have a picture for, but for which the dialogue is rich with hints of genie hunting, camel chasing, and more item trading.
Beside the bazaar, as you may recall from the first episode, is the Palace Exterior. Here, the Master of Coin for the 40 Thieves wishes to hold infinite wealth – only to have the genie turn him into a treasure chest! Careful what you wish for, indeed!
Inside, of course, is the Palace Interior, which is still looking completely ransacked. In nervous words, you tell the Sultan that you had the lamp but lost it, and that the last time you saw the Vizier, he had vanished into thin air. (Well, he did!)
In the Atrium, for which we only have this snippet of a look inside, your character watches someone enter the lamp room, and also realizes that the sultan and genie must have met before.
Then there’s the Lamp Room. As the name suggests, the lamp room holds the genie’s lamp, the magical instrument where wishes are being made.
Also in the palace is the Princess Room, where you barge in and also discover the name “Samhal”, which may be the genie’s true name. Judging by the knifed drawing on the wall, however, she’s not too fond of the genie. Also, check out BT’s theory post about why the princess seems so sad!
Finally, there’s the Vizier Room, which houses a crafting table, kind of like in the previous episode. Plus, you make an obligatory Disney reference: “Hey, a magic carpet! Now I’m in a whole new world.”
:: final theory ::
In Arabian Nights, Episode 3: Careful What You Wish For, the genie has been released and everyone’s getting a chance to make a wish. However, the granted wishes don’t always turn out to be what people imagined: as we can see in the “Oh Baby” Daily Pop and desert dialogue, one man wishing to be “young” gets turned into a baby – and that’s just one!
Amid all this, there’s drama in the royal family – if you’ve read BT’s theory post about the princess, our speculation is that the princess, jealous of the bond between the genie and her father, the sultan, broke bad on her own and became one of the 40 thieves – the leader, in fact. That’s why she’s been forcing prisoners to rub lamps: to find the right one so she can get rid of the genie herself. We can tell by her bedroom wall that she really wants the genie gone.
Of course, the sultan has recruited you to help him, as well as his wise friend the Vizier – who, despite his “vanishing” in Episode 2, might just make a return.
So that’s our theory and evidence for the final episode of Arabian Nights! Check back here on the PHB for a guide when the island releases tomorrow for members.
Plot twist! According to a recent Creators’ post, Arabian Nights Island, Episode 3: “Careful What You Wish For” is coming out for members – tomorrow!
You heard me right. Tomorrow.
Tomorrow members experience Poptropica’s last episodic adventure. Tomorrow concludes young Sarah S’s release of her dream island. Tomorrow we find out the truth behind the genie in the bottle. And also, as per usual, there will be a guide worked on for this finale when the time comes. (And I’ll be doing a ‘Let’s Play’ on it on my YouTube page!)
This is the third post that I’ve made concerning strange and interesting facts about Poptropica – check out the first and second ones by clicking the links. Enjoy!
1. Dr. Spyglass’ early years
On Lunar Colony Island, during the bonus quest, you have to decode some alien messages sent by Salerno. The decoder screen shown also has a hidden badge laying behind the decoding machine. On the card, you can see Dr. Spyglass from Spy Island – he used to work at PASE!
2. Daphne Dreadnaught
For some of you old timers, you may remember “Spook Central”, a mini-quest promo for Ghost Story Island. From the map, you would arrive in a laboratory. A steam punk woman is working on a machine. She tells you that she was containing ghosts in the machine, and that the machine failed. The ghosts were scattered across Poptropica.
From the folder of ghost information she gives you, you can see that her name is Daphne Dreadnaught – and, if you snoop around the laboratory, you will find a pair of ultra vision goggles; she knew Dr. Spyglass?!
3. Jess and Mary’s Bakery
On Super Power Island, inside the subway, you can find a poster. It says “Jess and Mary’s Bakery”. This is a direct reference to Jess Brallier and presumably his wife, Mary. (So many Easter eggs inside this subway!)
4. Richard the Lionheart
The king of Arturus’s name is Richard – you find it in the book, subtly hidden. Richard the Lionheart was a king in medieval times, and not only did he look very similar to the King of Arturus, but take a look at the Lionheart’s crest:
5. Pencil Warrior Cover Mistake
On the cover of the colouring book Pencil Warrior, there was an island medallion for ‘Time Twisted Island’ (the original name for Time Tangled Island). However, this was removed after a few printings (I have one of the books with it!).
6. Hot Air Balloon rides
On Cryptids Island, inside the common room (Bert’s Bed & Breakfast), you can find a paper pinned to the community board. It says “Hot air balloon for rent” – a possible Easter egg – or inspiration – for the A-1 balloon rides that Octavian runs in the Poptropica graphic novels.
7. The origins of the three mystical items of Astro-Knights
Some may know this, but only the ones who read closely – you’ll find out from the Mystical Weapons of Arturus book that you receive during Astro-Knights Island that these mystical items were wielded/created/found in three different ways by strangely specific people:
The Laser Lance was wielded by Sir Pugilist.
The Force Shield was found in a deep cavern by Bristol the Miner.
The Ice Arrow was crafted by Rime the Wizard.
8. H.G. Wells
A lot of people in the Poptropica staff must like writer H.G. Wells – his works have been referenced numerous times throughout Poptropica. On Shrink Ray Island, C.J. owns his book, The Time Machine.
On Zomberry Island, a poster on Gamer Guy’s wall – when translated to English – says ‘War of the Islands’ – a reference to H.G.’s book, War of the Worlds.
In the Cryptids Island book, Harold Mews makes note of a time when he went to an island to help out a strange doctor named H.G. – the doctor took credit for his work and tried to feed him to a puma – a reference to The Island of Doctor Moreau.
9. Paint Palette Watch
If you’ve read my post on the forgotten items that Poptropica has hidden in it’s files, you’ll know about an item called a ‘Paint Palette Watch’. This was intended to be in Counterfeit Island. The watch makes an appearance in the Poptropica Friends book – strange cameo!
Thanks to Sleimok for the image.
10. Mr. Silva’s Hero
On Shrink Ray Island, when you meet up with C.J. in Mr. Silva’s office, you can read some of the titles of the books he owns. There is The Science of Art, The Art of Science, The BIG Book of Villainy, and Who was Albert Einstein?. The latter is an actual book that is advertised in the Store with the Einstein costume (update: and it was written by Jess Brallier!). A small trophy of Albert Einstein is setting on Mr. Silva’s desk with the caption ‘My Hero’.
—
How many facts did you know? How many did you not? To the person(s) that knew 5 or more – you get mentioned in the next ‘10 Things You DIDN’T Know About Poptropica’!
Hey guys! There are some new updates on Poptropica – let’s check them out!
First, there’s a new “Home” ad (for the Party Edition of the Dreamworks movie) on Poptropica Main Streets (such as Game Show), and you just have to click on the ad to collect an untitled Car Follower!
On another note, PHB reader Muddy Kid recently noticed that the Templar Knight in the Store now costs 410 credits (costumes are usually only 75 credits, and some are even free). It seems like the Creators are having a price hike after giving us a raise, but so far, this seems to be the only item affected with a higher price.
Also, we’ve received a bit of an explanation from the Creators regarding the sudden change of Nabooti Island being for members only. They put their response in an image since it couldn’t be contained in the 140 characters max that Twitter allows. It’s not much, but the basic idea is that Poptropica continues to evolve, and one experimentation isn’t the end of the world. Read it here: