PHB Sneak Peeks

A Not So Common Room Game and Unreleased Game Cards?

Hoi, I’m Koi.

So, idk made me aware of some unreleased game files. Digging through 78 Poptropica files was not fun, but I did find the most interesting stuff for y’alls.

An abandoned common room game called Track & Find.

Actual Game

So, see the blue loading symbol and green square? As weird as that sounds, that resembles what would be you on the right and the person you’re battling with on the left. The DNA looking strand are NPCs, which are probably the Poptropicans you’re not supposed to find.

Game Assets

So, I don’t exactly see where the basketball and soccer ball fit in this, I’ll be honest. Though, the text graphics definitely make sense. 😛

Game Dialogue

Screenshot at Jul 22 19-25-52

I didn’t find anything incredibly interesting, but this dialogue showing pretty much the game right here. I have no clue why it wasn’t finished, maybe the devs just thought we already have had enough games – or they just didn’t like it.

Honestly though, I would love to play this.  I made a mockup of what the game would be like, or at least I’d imagine.

3.png

I spent about 5 hours on this. Graphic design is seriously my passion.

Here are some unreleased game cards brought to my attention by Keith Sammut!

The first one is a Double Play Game Pack, containing Thunder Volt (the bonus quest for Wimpy Boardwalk) and DC Diner (the promo game for Mystery Train).

This is My Jam sounds like it might be either be a dance pattern kind of game, or just a different version of the robotic dance card. Who knows? Maybe we’ll see these on the new Pop.

Boi.

-Koi

Creators, Guest Posts, PHB Sneak Peeks

PHB Sneak Peeks: Quick Q&A with Creator & More Dev Rooms!

(This is a guest post by TechWizard, in which he shares a quick interview he had with Pop Creator Skinny Moon, as well as some more developer rooms from Poptropica’s files. Enjoy! –🐠)

tw guestpost

Hello Poptropicans! T—wait a minute, has someone been messing with my notecards? Well then…

Anyway, hello Poptropicans, TechWizard here with rooms, graphical bugs, and a quick question-and-answer session with a chubby sun! …No, not a chubby sun, a Skinny Moon! That’s right, it’s dat girl! I asked her a few random questions, and this is what I got. Her replies are italicized below.

> What’s the best part about working at Poptropica HQ?

I love being the social media manager and interacting with the fans. It really is so great seeing how much you all love Poptropica and how much you care about it! Also, the entire Poptropica team is AWESOME! Everyone is so creative and truly cares about the game and its fans.

> Do you like Pringles? If so, what’s your favorite flavor?

I like sour cream and onion best!

> Do you drink any soda?

I used to love Diet Coke but I don’t drink it much anymore. I drink a lot of half iced tea-half lemonade. And coffee. Lots of coffee. 🙂

> Satellite or cable?

Cable — Verizon FIOS!

For more Q&As with Chubby Sun Skinny Moon, check out this PHB post as well as this one!

––

Well, hope you enjoyed that little Q&A with Skinny Moon! Onto the next part: I’ll be showing some more developer rooms from Poptropica’s files. (Please note: These are not meant to show up in-game, and are used by Pop developers for testing.)

Our first room is actually an add-on to a mass dialogue room I showed in another guest post here. In this room, you can receive a crowbar to take to a crowbar-loving NPC (non-player character) who’s offscreen. This is to test item receiving and giving.

room5

Our second room looks like a roller coaster. Not much goes on, except for some boxes and orb things that randomly spawn here.

room4

Our third room is… oh no! Where’s the floor?! Well, it’s invisible, and talking to an off screen Afro Guy will change the tile-set that’s visible here.

room3

But wait, that’s not all! Call now and I’ll throw in one graphical bug for the low, *low* price of $20.99!

While playing around one day with a secret rectangle capable of infinite powers, I stumbled upon this lovely bug. Where is the crystal? Where is the throne?? Let me explain!

Obviously, you’re not intended to be here after you’ve finished PoptropiCon: Episode 3 (but by my ways, here I am). Because the game doesn’t know what to do here, some parts don’t load, mainly because Omegon’s throne and crystal have been destroyed.

room2

That’s all for this time – hope you enjoyed this post!

– TechWizard

Daily Pop Sneak Peeks, PHB Sneak Peeks

Wheel, what do we have here?

Hey Poptropicans,

Wheel wheel, what do you know, Poptropica has stepped up its game, and we actually got three Daily Pop sneak peeks this month! Thanks, Creators! Now, to analyze: what do we have here?

What we see is a wheel of fortune for us to spin for prizes, a street beggar whose feet are better clothed than the average Poptropican, and the attic of a barn. Well, subject matter so far is more impressive than the month of May’s rat animation. But what to make of it all?

Could the barn be for a new island, either for Classic or New Poptropica? As for the beggar, his legs and footwear indicate that it’s part of the art style for the New Poptropica – among the few things we know about it, legs have a little more substance and shoes are a thing.

Mean-wheel (no? okay), the wheel looks like it might fit in as a new prop for Home Island, as a daily incentive to log in and spin for prizes. I think that would be a great addition to the game!

It looks even cooler in light of this exclusive sneak peek from Pop glitcher idk, showing a behind-the-scenes test of the wheel of fortune. Please note: Test scenes do not always reflect what Poptropica will add in the game. With that being said, this still gives us an insight into things they’re considering!

Here we see a more primitive design of the wheel, and above it is a bit of text that pre-determines the prize you’ll get. After the wheel is done spinning, it gives you your prize. A list of possible prizes and the chances of receiving them are on the right (obviously, this will not be shown in the final version). I’ve also listed them below this picture, and I have to say, it looks wheely good.

wheel

Possible prizes and their chances (remember that this is not final, as this has not been released):

  • A low amount of credits (15, 20, or 25) (20% chance)
  • Costume (costume 1, 2, or 3) (10% chance)
  • A medium amount of credits (50, 60, or 75) (25% chance)
  • Rare Follower (rare follower 1, 2, or 3) (2% chance)
  • A high amount of credits (100, 125, or 150) (20% chance)
  • Rare Costume (rare costume 1, 2, or 3) (3% chance)
  • Credits Jackpot (200, 250, 300) (15% chance)
  • Follower (follower 1, 2, or 3) (5% chance)

Sounds pretty promising to me! Now, I don’t know what we’ll need so many credits for (especially for those who are members), but who knows, Poptropica might add more reasons to want credits in the future. Also, the costumes and followers sound like great prizes – especially “rare” ones for people to collect! Maybe they could even rotate the prizes so you could win different ones in different seasons of time. Wheel have to see (sorry not sorry).

On a different note, here’s another test scene sneak peek from idk – in this tree-lined space, you can move around only on the platform you start on, and if you press the magnet in the left corner, you can get the magnetic black ball to stick to you as you move. The magnet icon was seen previously in a Crisis Caverns Daily Pop, but they could also just have recycled it for something else. I wonder what it’s for?

trees magnet

Any-wheel, that’s all for this post. Share what you think in the comments below!

Stay popping,

– 🌊 slantedfish 🐠 –

Crisis Caverns Island, PHB Sneak Peeks, Sneak Peeks

PHB Sneak Peeks: Zombies, Catapults, a Cave, & More

Hey, Poptropicans!

Mighty Gamer here with another sneak peeks post. Credit goes to idk for the video and xml file, which I’ll share first, and Teen Arachnid for more mini-game sneak peeks.

Crisis Caverns

Before going on about this, there’s some new information from idk that has come to light: Crisis Caverns Island is currently cancelled. Disappointing, but at least it’s the truth.

And from here on out, let’s remember to take any unofficial sneak peeks with a grain of salt – while they may be seen in the Poptropica files, they may not always become reality in the game. With that being said, let’s try to enjoy these sneak peeks!

Here’s a new Crisis Caverns video, which is of a room called “Secret Cave”, whatever that could really mean! I love the design. What do you think?

Somewhere throughout the video, you might have seen a couple stacks of stone. I thought it looked similar to the cheese in the trash can on Shrink Ray Island. I’m sure it’s only a coincidence, but it was just a little something I noticed.

You won’t believe what’s in this xml file. Yes, yes. It’s another xml file. But this one has something interesting. As you read through it, you should find this line: “Congratulations! You have completed the Crisis Caverns Episode 1 quest.” Perhaps they were making another episodic adventure, or just using that as a template, but again, since the island is cancelled (at least for now), it doesn’t matter. 😦

Game Jam

Here are some sneak peeks for Game Jam, an unreleased mini-game mentioned in a previous PHB post. In the game, you defend yourself by using musical instruments. And as you can see, there are 5 Poptropicans at the bottom (pictured below) those of which you control.

unknown

You have to click at least twice to take out the closest light blue Zomberry in a column. For the dark purple Zomberries, you have to click about five times. But if you let the zombies get to the bottom, of course, the game will end. That’s every survival game, right? Here is a popup that will appear if you lose the game:

unknown (1)

Zombie Catapult

In this mini-game that takes place on Zomberry Island, several zombies amble towards you, these are only a few of the many trying to attack you. You protect yourself with a single catapult… I guess it’s Catapult vs Zombies here, not Plants vs Zombies.

unknown (1)

This is the catapult. There is a conveyor belt right below it, bringing things like trash, bags, sinks, rocks, etc. to your catapult. To progress in the game, you must use those items to knock out the zombies coming at you.

But there’s a catch! You can’t see the zombies as their coming, so it makes it a lot more difficult to aim for them. Once a zombie gets to you, of course, you’ll lose and have to start over. Interesting game, right?

unknown (2)

That’s all for this post! What do you think of it? Like or dislike? Let me know in the comments below.

See ya soon!

Colbert Wave

–MG

PHB Sneak Peeks

PHB Sneak Peeks: Crisis Caverns, Spy Island SUI, & More

Hey, Poptropicans!

Mighty Gamer coming at ya LIVE– well, no. Not live. But, I am coming at you with some more sweet sneak peeks! Let’s get this started with some Crisis Caverns, our most anticipated island!

Thanks goes to idk and Joey for the sneak peeks below. 

Crisis Caverns – Main Street

Here’s an xml file to take a look at, which basically just has the island’s name, Crisis Caverns. And the island’s first scene, which is identified as “cavern1”.

And here’s an actual video of the room I was just talking about – “cavern1”, which is the Main Street. Also, looks like an arrow was added to the save button in the corner!

https://www.youtube.com/watch?v=xtv8qYpW4zc

For more cool videos like this one here, click here to be directed to Joey‘s YouTube channel where he has videos of scenes from a Super Power SUI and more.

SUI-ifying Cancellation

idk managed to access the now-cancelled Spy Island SUI scenes, and took a video of the satellite room with the big screen for us. Maybe it’s because of Pop 2.0, or something else, but as far as we know it appears to be cancelled.

Anyway, here’s the video. You can definitely tell it’s SUI (sound-updated island) by the sound effects of jumping up and down and running.

For more cool videos like this one here, click here to be directed to idk‘s YouTube channel where he has SUI-ified scene videos of Mystery Train.

Although not on video, he has also access the SUI scenes of other islands like Super Power, Spy, Skullduggery, Vampire’s Curse, Super Villain, Zomberry, Night Watch, and Back Lot – none of which are currently SUIs, and whether their SUI status is either cancelled or still planned for the future is unknown.

Plus, here’s a messed up backdrop of Super Power for you all. 😛 Marvel in its greatness:

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That’s all for this sneak peeks post! What do you think of it? Like or dislike? Let me know in the comments below.

Until next time!

1dM4xf8

–MG