Charlie and the Chocolate Factory Island, Labs (Land), Mission Atlantis Island, Nintendo DS Game, PoptropiCon Island

Thursday wrap-up: Land pets, DS trailer, & CatCF pics

As you guys know, a lot of stuff happened this past Thursday. This post will be a wrap-up of all the updates/announcements, other than the release of PoptropiCon and Mission Atlantis (already mentioned by Samwow5).

However I do want to say that PoptropiCon has to be one of my favorite islands right now. I love how there were random Poptropicans (that you could customize) that just roamed around the island (along with the Poptropicans you could actually talk to). It made it feel more like real life, ya know? 🙂

landAnyway, let’s get to it, shall we? First off, PopLand has been updated to include animals. Most of them will harm you, but a few are nice and will mind their own business. (For the PHB’s guide to Land, click here!) Sadly, the furniture that we saw in the sneak peek was nowhere to be found or earned. Hopefully they will be added soon because in my opinion, the animals aren’t that big of a deal. They can hurt us, but while we can’t tame them, we can get rid of them by bringing them to lava. Click to enlarge the images:

To emphasize the update, the PopLand tour page now reads:

Don’t be surprised if you find yourself face to face with a blue-feathered tigerphant or an elusive fox monkey while exploring in Poptropica Land! Strange creatures will be showing up in the next version of the Poptropica Land labs project. Just be careful, they’re not all friendly!

You may also get an invitation to take a survey about Land, which you can check out here. From past experience, the Creators do listen to our suggestions, so be sure to let them know what you’d like to see in future Land updates!

In other news, the Forgotten Islands 3DS game that was recently mentioned now has a trailer! The title of the video indicates that the game will only be available in North America (at first/for now?).

As the video says, it will be released on October 14, 2014, but you can pre-order it now. According to the Creators…

The 3DS version of Forgotten Islands includes all of the content from the iOS game, including seasonal costume packs, and is presented in stereoscopic 3D! You’ve never seen Poptropica like this before.

…so if you’ve played it before, it’ll probably be the same game, just on the DS. 😉 To see what the iOS version of Forgotten Islands is like, check out the PHB’s walkthrough here!

Now onto our last big subject. The Creators wanted to celebrate the 50th anniversary of Roald Dahl’s Charlie and the Chocolate Factory by showing us some of the concept art (and their final versions) they made for Charlie and the Chocolate Factory Island, which came out in 2012.

We will show you the pictures below, but to see what the Creators had to say, click here. Poptropica also got to post on the actual Roald Dahl website, which you can read by clicking here. Note that the two posts are not the same, so you probably want to check out both of them (click to enlarge images). 😉

What did you think about everything on Thursday? Pop in by commenting on this post! 🙂


Labs (Land), Nintendo DS Game

Forgotten Islands (DS) & Land: what’s to come

forgotten islands 3ds

Is that a new Poptropica video game?! Hmm… remember Brave Tomato’s post where she mentioned a certain part of the Creators’ Blog that hinted at a new video game in the sidebar?


Well, her findings have paid off! According to a recent tweet from the Creators, this new video game will be coming soon. Specifically, the game is for 3DS and is called Poptropica: Forgotten Islands. Sound familiar? Yep, it was an iOS app. Below are previews to what the game will hold:

Poptropica: Forgotten Islands for the 3DS will come out on October 14, 2014, but you can pre-order it now for about $30. By clicking the link in the previous sentence, you can also see the synopsis and other details for the game. If it’s anything like the iOS version that already exists, though, you can read all about it and see plenty of screenshots in the PHB’s walkthrough!

In other news, we are expecting another Poptropica Land update soon. A recent Poptropica tweet gives hints for what will be added in the update. (Click to enlarge the image.)

popland update

As you can see, the sneak peek shown above features furniture (a table, an armoire/cabinet, and a suit of armor), plus various animals. Hopefully we will get to play with these features (and more?) soon enough. Plus, will we possibly be able to customize parts of the animals? They do look fairly Poptropican size. 🙂


Merchandise, Nintendo DS Game, Reviews

Poptropica Adventures for Nintendo DS: HP’s Review

Hi Gs,

A while back, Poptropica and Ubisoft released a DS game called Poptropica Adventures. I have a feeling this was an experiment, and also a feeling that this is the first and last one. This was one of the first things that started to get Poptropica to what it is today in a drastic way. Not many online games can say, “Yeah, we have our own DS game.” I finally got to play it, and the results are in! Let’s get to it!


The fact of the matter is, Poptropica didn’t make this game. Ubisoft did. And even if they are game designers, it doesn’t mean they are the Creators.

Character Design

My take on it is, it’s adorable, but it’s not quite right.  The placement of the eyes are strange, and their creepy smile gets to me. But I think it’s adorable because I can’t believe Poptropica has come this far. I don’t know why, but these avatars sorta symbolize that.

Material Design

Nothing much to say about this except it’s the same as the islands.  One thing that’s nice, though, is that the background isn’t pixelated like the actual characters.  I’m not a big Nintendo fan, so I don’t know if this is normal, but it’s still pretty cool.


One thing I can say about the story — it’s definitely Nintendo. Even I know enough about it to recognize it. It doesn’t feel like Poptropica, and the quests are very – not simplistic, but not as intense as the online game. Instead of finding the six magical items for Zeus, you deliver packages for Hermes. Instead of an epic battle between you and Zeus, you have a race with him. Then he’s all like, “Boo hoo, you’re faster than me.” I do see an effort made here, though, like they wanted the connect-the-dots sort of game play to be in there, but just to drown it with little quests…

If you’re wanting the stories for each island, here they are –

Museum Island – A museum is in crisis.  You have to travel to three islands to find artifacts and things to put on display while the curator cleans up.

Super Power Island – Someone has stolen Ned’s comic books. You battle different villains, who each give you a comic book if you defeat them.  But none of them are the ones who stole the comic books. You finally figure out who this thief is… Betty Jetty, after finding pieces of a picture of the thief that were torn up (but by who?).

Mythology Island – Hermes (Zeus’s son) has lost his flying hat. He is the postman of the mythology world, so you get sent to deliver packages to Hades, Poseidon, and lastly Artemis — but she can’t take the package until she can catch and give a deer back to its owner. When you catch it, you will obtain Hermes’s hat, which you bring back to Hermes.  Then Zeus will show up, and you will race him, and that’s the end.

Astro-Knights Island – The king has been acting strange ever since a strange visitor from the sky visited. You are sent on a mission to find out why. He turns out to be a robot droid, and you have to rescue the real king from Binary Bard (who is totally cute in this version!). You defeat him by, you guessed it, racing him, then leave the king there, because he won’t go back… then you have to deal with the robot king that does a little dance when you talk to him… yup.


The controls are surprisingly similar to the online game. They are exactly like they should be for a Poptropica arcade game. They use the control pad (obviously), and the character bounces around perfectly!


This was the first time that Poptropica ever had sound affiliated with it, not counting trailers! I think it may have sparked some ideas leading up to present day, but what about the soundtrack itself? The word that describes it best is “lonely”. I don’t know why, but it just feels lonely. They are good soundtracks, but 1) they get annoying after a while, and 2) there are not many.  They are awkward, but they seem to fit in a sad way… but let’s just say that Jeff Heim does a better job.

So there you have it! Is it worth getting?  It depends on who you are. If you are a die-hard Poptropica fan, then yeah, you’ll enjoy it. If you are not… I advise getting something else. I finished it in two days. Did I enjoy it? Slightly. What do you think?