Giant Hawk Adventures, Hellos & Goodbyes, Orb Legend

Giant Hawk’s Adventures: The Final Update

Greetings Hawk-tropicans! This is Giant Hawk speaking, and personally, I’d say that there is no better way to start off this post than with a metaphor. I think it’ll explain everything I’ll be saying its own way. Here it is:

Life is, in a way, like a book. You start it having no idea where it will carry you. Like any good book should, it’ll lead through good times and bad, and by the end, you hopefully won’t want to put it down. But once in a while, that book will start a new chapter. Said chapter will run its course, and when it’s done, the following chapter will never be the same. And regardless of how much you may want to go back, you cannot relive that previous chapter the same way again. You can remain in the past, halting your storyline’s progression, or you can continue reading, page by page, awaiting something, whenever it comes, that is just as new and exciting.

Does that make sense? Hopefully, it will in time. For now, I won’t beat around the bush anymore. Let’s get straight into my announcements.

GHArtSketchFromMasterPinpey

Thanks to Master Pinpey for this sketch.

First off, the Giant Hawk Adventures will not be continuing. I know that a lot of you are hyped for it, and I do feel sorry for having to break the news, but I just can’t write the stories properly anymore.

Why, you may ask? The main reason is time. Yes, I understand in my mind what a lot of the events in the GHA would have been. But it takes a lot of time to go through making multiple drafts of these stories, and honestly, they are long. That’s why I originally decided to split them into around six to twelve chapters per book. But even then, these chapters would be very lengthy on their own.

GHArtInTheParkSketchByCrafty

Thanks to Crafty Poptropiqueen for this sketch.

Simply put, I wouldn’t be able to sit down for long periods of time and write them. Between high school, friends and family, my role in local theater, and my personal writing career, I can no longer find the time.

So, for that, I apologize deeply to all of you. I made the decision to create a full-pledged series without fully comprehending what the effects, time-wise, would be in my life.

GHArtGiantHawkByAirRaptor

Thanks to air-raptor for this drawing.

There is a consolation to all of this, though. If you don’t remember, the GHA was going to be linked continuity-wise to the up and coming role playing game Orb Legend, a project headed by the PHB’s own Andrew Wiles aka HPuterpop.

Because of this, the stories of the two have become intertwined in ways that Andrew and I are still surprised by. That is why I will not be leaving my role as story developerfor the production of Orb Legend, and in fact, I will be carrying many important GHA plotlines to the foreground of the game.

GHArtReVeampedProfilePictureByCrafty

Thanks to Crafty Poptropiqueen for this drawing.

I don’t want to spoil too much, but you will actually be able to play the story of what the GHA’s finale would have been in the game itself! Best yet, you’ll do so not as Meridian Sinker, HPuterpop’s character, but as Gryffin Hawke himself! If you haven’t yet, check out Gryff’s sprite for the game, as shown below.

GHArtSpriteForOrbLegend

Thanks to HPuterpop for this sprite.

Now, there is one more piece of news I have to share with you all before I end this post. This may seem sudden, but I have been contemplating this for quite a while. And after making my decision and discussing it with the rest of the PHB staff, I have chosen that it is time that I formally retire my position as author on the Poptropica Help Blog.

As I mentioned previously, I have become increasing busy in terms of my offline life this year. School, family matters, friends, and a hopefully budding career. Simply put, I no longer have the proper time to dedicate to this amazing blog and the community around it.

Fishy-GHandMeriwether

Thanks to Slanted Fish for this drawing.

Now, I must clarify something quickly. I have discussed my decision to leave personally with my brother Paul, aka Ultimate iPad Expert, and he has confirmed that he will not be leaving the blog. He will continue to stay with you all, hopefully for years to come; a choice I am completely fine with. He has made a connection with this community that I cannot properly make anymore, so I wish him the best of luck in the future.

Of course, the hardest part of this decision is regarding the people here I have grown to respect, care for, and admire. I most certainly have met a great number of amazing people during my stay here. People with great imagination and a lot of talent. People like the entirety of the authors on the Poptropica Help Blog, CraftyPoptropiqueen, DJ-Rosietta, Cyber-Girl920, Popular Wolf, Dangerous Eye, Tall Cactus, Anne14tco, TechnoBunny16, MasterPinpey, Air-Raptor… The list is truly endless. I wish you all great luck in the days ahead.

GHArtChristmas2015ByDJRosietta

Thanks to DJ-Rosietta for including me in this drawing.

So as I go, I want to wish you all a very sincere thank you. Thank you for everything you’ve done for me and for this blog. Without you, none of this would be possible, and I am nothing but proud of how this community has grown. And if you have anything you wish to say to me, or if you have a question, feel free to leave a comment below. Thank you all for your time, your friendship, and your loyalty.

GHArtBootsSketchByCrafty

Thanks to Crafty Poptropiqueen for this sketch.

Until we meet again…

— Giant Hawk

Orb Legend

Orb Legend: Rejected Villains

Hi Gs,

I’m back with another post about the upcoming game ‘Orb Legend‘, this time focusing on the villains of the story. I think a lot of you will happy to hear that this story has infinitely more depth than Poptropica, even to the point of rebuilding some original main villains with more lore.

villains

One of the main ideas we’ve had since the beginning of OL was to take all the neglected villains of Poptropica — those who never had much backstory or screen time — and give them as much or more story and screen time as the villains we see on the forefront of the online game. When I say neglected villains, I mean villains who don’t even appear in the islands!

olBaddies

To jog your memory, Dr. Cumulo Nimbus is from a mini-quest obtained by purchasing the inflatable blimp toy. He wants to set fire to all of Poptropica using his decked out blimps. He lives in a Fortress of Solitude type area.

Arthur Eraser is a peculiar artist who owns a magic pencil, which he plans on using to erase all of Poptropica. You can stop him in the book Pencil Warrior.

Daphne Dreadnaught is an inventor from a promo quest for Ghost Story Island. She plans on collecting souls and using them to power her evil suit.

The Mole King is a speculative villain from the unreleased island coined “Underground Island” that was dropped a few years ago. All that is known of him is a neat sketch released on the Poptropica twitter.

E.Vile is a cyborg who for some reason wants to destroy Poptropica via a robotic army he created. He appears in the mini-quest Legendary Swords.

Again, these villains will be fleshed out greatly in OL — from Arthur’s doodle rogues to Cumulo’s secret identity! Keep tuned on the dev blog for more.

TAFN.

-HPuterpop

Orb Legend

Orb Legend Update Post – game mechanics

Hi Gs,

Nearly a month ago, I announced the beginning of a colossal project – an RPG titled “Orb Legend“, following the adventures of Meridian Sinker and his many friends. My awesome team and I have been working long and hard on it since then, and I’m excited to share some updates below. 🙂

lighthousepromo

Soundtrack

The soundtrack for the game is currently being produced by Taitoki (Kat), an amazing digital musician! She’s created leitmotifs for a bunch of the main characters, and themes for all the locations you’ll be visiting during your journey. We nearly have the entire soundtrack for the first chapter of the game, and Taitoki has released a few demo tracks on her SoundCloud so you can get a taste of the action. The complete album will be available for purchase on Bandcamp upon release.

Cutscenes

Throughout the game, cutscenes will periodically play. These will feature more lovely music by Kat, voice acting from a number of talented actors, and amazing art by Feng Janelle. Check out some of her art for the game trailer below.

Sidequests

On every island that Meridian visits, he always happens to meet the Scavenger. No one really knows where she came from, but strangely enough, she knows everyone. Returning to her every once in awhile during a chapter will prompt certain sidequests that are subplots of the main quest. This exciting new feature will provide a much more immersive experience and make Poptropica even more real.

scavengerSprite

Story

We’ve been pretty secretive about the story so far – and that’s for a reason – but I feel that in order to get you guys excited as we are, I need to spill some beans. As previously mentioned, there will be 6 books, each with around 4 chapters. Each book covers a character arc and a certain facet of the Poptropica universe. The first book, “The Winged Revolution”, mainly covers the existence of dimensions in the Poptropica universe – and the character arc is trust!

wingedChapters

Each of those symbols represents one of the chapters of the Winged Revolution: Dimensional Warp, Animal Island, Dreamy Island, and The Golden Egg.

The first of these, Dimensional Warp, is the one that we’re planning on releasing by mid-year. Here’s a synopsis written by Giant Hawk:

The world of Poptropica is one unlike any other; filled with magic, art, technology, and adventure. But for top BHP adventurer Meridian Sinker, one world isn’t enough. He’s been searching for resolution all his life, and among the top questions he wants answers to is the secret of travel between dimensions. Unbeknownst to Meridian Sinker, however, a seemingly average monster containment mission is all it’ll take for him to finally start getting answers. But with said answers come even more uncertainty. Who can Meridian Sinker trust? Does dimensional travel have negative effects? Only one thing is for sure – this is only the beginning…

I hope all of this excites you as much as it does me! Prepare for wacky characters, insane stakes, and puzzling situations.

I’m going to stop posting these large updates on the PHB, so please go follow us on the Orb Legend Development blog. There’s so much more I want to reveal, and I couldn’t fit it all into one article! Also, follow us on Twitter! We tweet sneak peaks all the time.

TAFN.

-HPuterpop

Orb Legend

Orb Legend – an epic saga

This post contains the information to possibly the largest update that we, the PHB, could ever muster. This update extends farther than the Poptropica community—beyond online virtual worlds. I am pleased to announce the beginning of a new adventure…

promo

Orb Legend is a role-playing game (RPG) created by a group of artists and creatives, centered around the adventures of Meridian Sinker, Quatia, Anguila, and the entire BHP team, throughout 6 books jam-packed with puzzles, stories, side quests, amazing soundtracks, and lovable characters. Yes, this is an actual game, created by me and my awesome team.

But how?

We’re using an amazing engine—“Game Maker Studio”—to put the game together, if that’s what you’re asking. You may recognize it as the engine that the RPG “Undertale” was built on—and gameplay wise, this game will be incredibly similar to Undertale.

What will happen to the PoptropiComic?

The PoptropiComic is no more. Orb Legend will be replacing it, continuing the same storyline. Sadly, after I created a couple pages, I realized that the story isn’t compatible with that medium. The story will be much more enjoyable here—trust us!

What can I expect from the game?

Think Poptropica, but the story is stretched out between over 20 different quests. The lore and backstory run deeper than Poptropica has ever delved. You will be playing as Meridian Sinker, so it will play like a spectating movie in which you get to choose what to do – but make no mistake, your choices won’t directly impact the main story.

There will be logical puzzles similar to Poptropica – and a battle mechanic similar to Undertale.

When can I play?

The game is in early development currently—but expect it sometime this year. Of course, it will be released in parts, which we call chapters. The chapters will be released one at a time—and there are about 4 chapters each book. There are 6 books, meaning this could be a project that lasts years.

What will it cost?

Because of Poptropica’s copyright, we can’t sell the game for profit. It will be absolutely free! However, we will have a Kickstarter campaign up and running soon, so you can donate to the game. In return, we’ll have fun rewards!

Who’s developing it?

You can read more about the entire development team on the official blog, but here’s an overview:

  • Andrew (HP) is the head of story development. I also do most of the spriting.
  • Paul (UiPE) helps out with graphics and story.
  • Blake helps out with making dialogue and story fluid.
  • Kat (Oddly) creates the (incredible) soundtrack for the game.
  • Ylimegirl programs the gameplay and helps with dialogue.
  • Joshua (GH) helps out with story and correlations between the game and his series.
  • Nicholas is the incredible background pixel artist.

I want more info!

We’re currently still working on the official blog, but you’ll be alerted here whenever it’s live!

Again, this is a huge endeavor and one that I’m super excited for. Happy New Years! Also, if you think you have any skills that may add to the project, feel free to contact me at andrewwilesinfo@gmail.com.

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—HPuterpop and the entire Orb Legend crew