PHB Specials, Pop-over

PHB Pop-over Special: Gotta Catch ā€˜Em All, PokĆ©mon!

pop pokemon

Oh yes, we went there.

Welcome to PopĆ©mon Go, whereĀ PokĆ©mon look like Poptropicans and Poptropicans look likeĀ PokĆ©mon! In this weird crossover universe, we’re going to try to catch ā€˜em all. Are you ready?

First, we’ve gotta by our favoriteĀ PokĆ©stop… the prize wheel on Home Island! Let’s spin that circle! Awesome, we got just enough credits to stock up on some much neededĀ PokĆ©balls. It’s time to hunt down those pocket monsters!

Look who’s hiding in these bushes… it’s Bulbasaur! How cute.Ā PoptropicanizedĀ PokĆ©mon sure look interesting, eh? By the way, you can look up the usernames given above to view the accounts, but unfortunately these are not ASGs. However, you can find all these clothing parts on our Avatar Studio Gift page – and some parts are customizable!

Oh great, three Zubats just popped up. Let’s add them to our collection of twenty other Zubats we’ve already captured… or not. Are they even worth wastingĀ PokĆ©balls on if they’re too stubborn to be caught?

Moving on… hey, that Arcade over there happens to be a gym, currently dominated by Team Mystic! Blue for Poptropica, right, DJ Saturday Nite? There’s a Charmander screaming ā€œfight meā€ in there, but it looks tough to beat… then again, if your Poptropican can handle the likes of Mordred from Astro-Knights or Myron Van Buren from Survival, perhaps the challenge is one we can tackle.

Hm, now we’re thinking maybe we could change up our trainer’s look a little. Let’s head over to that New You shop for a makeover. Perhaps a red cap will bring out that Ash Ketchum look that’ll make us look the part of a trueĀ PokĆ©mon master. After all, you want to be the very best. Like no one ever was.

Let’s keep looking… oh! Awesome, someone put out a lure on the Photo Booth! Bet we can find some cool creatures here – oh look, it’s Squirtle! Just… let me tap on it… no, stop opening theĀ PokĆ©stop, I want theĀ PokĆ©mon… ah. Gotcha. Wonder what else is around?

Hey! It’s – hold on a second, gotta sneeze – Pik-achuuuuu! I was wondering when this little guy would show up! I choose you, Pikachu! Ah, this is great. We can go on adventures to Mythology Island together and train those lightning bolt attacks with Zeus!

Well, that was a funĀ PokĆ©mon hunting spree. What was that? Poptropicans should never be dressed up asĀ PokĆ©mon because that looks ridiculous? Sorry, too late for that! šŸ˜‚

Oh, and as if the recent PHB Tribal Tournament wasn’t enough (friendly) rivalry… pick your team wisely when you’re on the Go!

Let us know in the comments what you think of Pokémon Go and the costumes we made! Stay popping, Poké-tropicans, and keep poking around!

~/🐠

Creators, PHB Specials, Poptropica Portfolio

Poptropica Portfolio: Lance Fry

Hello everyone!

It’s Lucky Joker here, featuring another Poptropica Portfolio! (We’ve already shown the works of Abraham Tena, Chris Goodwin, Nate Greenwall andĀ Jordan Leary, and they’re pretty awesome.)

lance fryThis time around, the featured artist is Lance Fry, a former Poptropica Creator. He currently worksĀ for StoryArc MediaĀ as a senior artist, where he’sĀ helped with drawing and animating an app I’m sure we’re all familiar with, Adventure Pig. (Go ahead and download it. It’s great! Still unsure? Check out thisĀ app review.) Anyway, let’s get into that portfolio! (Thanks to idk for the tip!)

The most notable piece is this logo for Crisis Caverns Island, indicating once again that there were serious plans to bring the island to life (and who knows, maybe there still are?).

Poptropica Portfolio image 13

SinceĀ his Logos and Signage galleryĀ on Behance was uploaded very recently (this week), it’s possible Crisis Caverns is still being considered. You can also find this amazing collection of signs seen around Poptropica in the galleryĀ (can you figure out where each of them are found in-game?):

Poptropica Portfolio image 12.jpg

In addition toĀ signs and logos, he’s even made some background art, character designs, and concept art, as stated on his Behance page.Ā Here are a few of his background and scenic pieces. Of course, you can view them all in his Behance background gallery.

All in all, Lance Fry has done a ton for Poptropica when it comes to art. Many of the backgrounds and logos we see in various islands were created by Fry. I think they all look amazing and deserve some recognition.

To learn more about Lance, pop on over to his LinkedIn page. To see more of his artwork (unrelated to Poptropica), view his websiteĀ or Behance page. The artwork displayed is incredible.

A big thanks to Lance for all of the amazing work and effort he has put into the game. I hope he succeeds in all of his future endeavors!

I hope you took a liking to my first official post here on the PHB. Pop on!

– Lucky JokerĀ :luckyjoker~1:

PHB Specials, Pop-over

PHB Pop-over Special: Over the Garden Wall

Hey Poptropicans! Hop over the garden wall with me, it’s time for another PHB Special!

For fans of the Cartoon Network mini-series Over the Garden Wall, I hope you like this little Poptropica crossover featuring the main adventurers, Greg and Wirt! If you like their Poptropica costumes, you can use the ASGs below or read further for how to get their costumes.

otgwpop

(If you’re not familiar with ASGs, see our Avatar Studio Gift page.)

GREG (ASG: otgwGreg)

There may not be a teapot you can wear on your head yet, but the Braised Basher’s mug-hat comes pretty close, and you can get it with the WKF_ASG_BraisedBasher ASG or the costume on the Poptropica app’s Store (but not online). Greg’s adorable green overalls come from Ned Noodlehead on Super Power Island, and his satchel comes from Octavian on Mystery of the Map.

For the whole package, just ASG otgwGreg!

WIRTĀ (ASG: otgwWirt)

Wirt’s costume is actually pretty simple. The pointed red hat may not be all that pointed, but at least its fits the head snugly – and you can grab it off a guy from the Mali Empire on Time Tangled Island. As for the navy blue button-up, you can find it on Captain Boomer on SOS Island.

For the entire ensemble, just ASG otgwWirt!

There you have it! If you’ve never heard of Over the Garden Wall, it’s a cute animated series that can be completed in less than two hours, and it’s about two boys lost in the woods – it’s a good show for all ages, and one that we recommend here at the PHB!

Anyway, that concludes this little OTGW x Poptropica crossover! Off into the unknown we go!

PHB Specials

PHB Special: Hidden Games of Poptropica

Hey Poptropicans! šŸ˜€

Throughout Poptropica, you may come across the occasional hidden game – a mini-game you can play just for fun, that has no effect on the island quest you’re on. In this PHB Special, we’ll be taking a look at these sometimes-forgotten fun features that add a little excitement to Poptropica!

[PressĀ ‘Start’ to begin.]

pophiddengames

Note: this list does not include games that are required during islands that you can re-play for fun later, nor does it include official mini-quests that come with their own item card in the Store.

[Loading, please wait…]

Table Football :: Big Nate Island

The first truly noteworthy “extra game” to arrive on Poptropica can be found onĀ Big Nate Island. Inside theĀ secret clubhouse at the top of the playground, you have to play the ‘Go To Jail’ hangman game, but the ‘Table Football’ game is optional. In Table Football, you aim a folded piece of paper into a football post, and you need 3 goals out of a maximum of 5 chances to win.

Plus, if you do win, you get a bonus book calledĀ Big Nate’s Pratical Jokes! Good, wholesome fun.

bignate tablefootball

Computer Ping-PongĀ :: Counterfeit Island

Inside the Web Browser Cafe on Counterfeit Island’s Main Street, clicking on the computers will activate a cool little computer game of ping-pong! The graphics and concept are simple: just move your cursor up and down to control your white ping-pong board on the left.

Like a goalkeeper, youĀ want to prevent the pixelled balls from getting past your wall (the left) by bouncing them back with your board. The red balls are normal, while the yellow bonus balls move a bit faster and will also split apart into more balls andĀ come back once they hit your board.

Slot MachineĀ :: Wild West Island

On the facade of theĀ Four Aces Casino in Dos Cactos on Wild West Island, you’ll find, at the very top left corner, a slot machine! It’s fairly straightforward: click on the crank at the left to turn the machine, and see where each of the three slots land when they’re done spinning. If they’re all the same, a slew of jalapeno peppers will rain down like confetti! If not, nothing happens.

Pool :: Game Show Island

On the bottom level of theĀ Club Nouveau Riche on Game Show Island’s Main Street,Ā under the glowing 8-ball sign, you can play a game of pool by clicking on the pool table! There’s just one ball, the white ball, and your goal is to alignĀ your pool cue (the stick) to try to roll the ball into the hole.

The blue circles, which appear in varying sizes, will make your ball bounce back, resulting in possible point multiplications. Every time you win (by rolling the ball into the hole), you get more lives. See how high of a score you can get before you run out of lives!

Planet Slug :: Night Watch Island

Notably similar to the pop-ular mobile game Angry Birds, Planet Slug is an app game found on your cell phone on Night Watch Island. In this game, you fling a little rocket ship from a slingshot in outer space, and your goal is to aim it at these green planets that look like slugs. Your rocket ships may also hit the asteroids, but that is not the ultimate goal. If you can hit all the slugs before you run out of lives, you win!

Terror in the Garden :: Zomberry Island

During the zomberry apocalypse, Gamer Guy is too busy holed up in his apartment on Zomberry Island playing video games. If you click on his gaming console, you’ll activate a game called Terror in the Garden! This game is essentially the same as the final showdown on the island when you’re saving the citizens with the zomberry antidote, except instead of people, you’re shooting at vegetables with faces! There are no prizes for winning, but it’s good practice for later in the island.

garden zomb game

Mega Fighting Bots :: Mocktropica Island

Inside Ephraim University on Mocktropica Island, if you click on the computer in the classroom, you can play Mega Fighting Bots! In MFB, you play as Bucket Bot, and you move around by clicking on where you want to go. To attack, you double-click, and your goal is to destroy your opponent before they destroy you.

Since MFB is also aĀ main part of the Mocktropica bonus quest, you can find more tips and info for the game on our Mocktropica Island Guide. Alternatively, you can also play MFB on the external Mega Fighting Bots site set up by the Poptropica Creators!

Feats of Speed :: Home Island

Most recently, Poptropica added a new mini-game to Home Island called Feats of Speed, which you can read more about in this PHB post. Not part of any island quest, this recycles a part of PoptropiCon: Episode 1 where you race the Cheetah Bandit to the top of a building.

To get started, talk to Speedy Sam on Home Island (you’ll recognize him by the treadmill) and he’ll challenge you to a race. If you can beat his score, he’ll let you try for the world record, and if you beat that, you’ll win a snazzy pair of Sneakers that you can wear on your feet (really)! There are more sneakers to come, so stay tuned for that as well.

Plus, we’veĀ been getting hints of Poptropica working on some more mini-games that are Zomberry-themed – we’ll have toĀ wait and see what this becomes!

–

Anyway, that about wraps up this list of hidden games in Poptropica! Which ones do you like? What are your high scores?Ā Do you want Poptropica to include more of these hidden games within the islands? Share your thoughts in the comments below!

As always, stay popping, Poptropicans!

ā€“šŸ šŸ 

PHB Specials

Poptropica at the Game Developers’ Conference!

Hey Poptropicans! šŸ˜€

I recently came across a couple ofĀ interesting Poptropica PowerPoint presentations by Christopher Barney, a Creator thought to be Triton. These were madeĀ for the Game Developers’ Conference (GDC),Ā the largest annual gathering of professional video game developers.

In 2013, Chris spoke on the topic of Poptropica Friends, and in 2015, the talk was on Poptropica Realms. As you go through these PowerPoints, you may already be familiar with some of the info presented, but keep in mind that this was for other game-makers who may not know much about Poptropica.Ā While there are a lot of slides to sift through,Ā it’s still worth a look!

GDC 2013 | 100 Million Friends You Can Never Know

In this Poptropica Friends presentation, we see the inside of the Creators’ process in creating the Friends feature. Below are some of the more interesting slides (it looks like a lot, but this isĀ only part of it!). Click to enlarge the images, or click here view the full presentation!

Interspersed between some neat graphics, we can findĀ a lot of information:

  • PopĀ Quizzes were originally going to be text-based.
  • Photos were made to reward progress as players went through islands. More than that, they were originally going to be Badges! This explains (as we can see on one of the slides) a sneak peek of Badge Albums we uncovered years ago.
  • The Creators carefully considered our experience with ads, and decided to spare us from bad ad placement. We appreciate it!
  • One slide shows a scene that appears to be from Shark Tooth Island, but there’s a hay tipi beside an “Enter Poptropica” sign that goes to the blimp. Is this an earlyĀ idea for account creation?
  • Early designs for the Friends feature was Facebook-like with several vertical screens, and a player room with platforms was also considered (not sure how this may be different fromĀ common rooms).
  • The Map was originally going to have zooming, but it was too disorienting.
  • Girls are likelier than boys to change their moodĀ on their profile. Happy and excited are the most popular moods. Bashful is the least popular.
  • Some Poptropicans choose a different country identity than where they’re from. (Side note: Why do they recognize Hong Kong as its own ‘country’ here, yet Hong KongĀ is not an option in the actual game when you select your country on your profile?)
  • Tribe members’ “play habits” conform to the theme of the tribe they’re in.
  • Tribal home pages and challenges may be coming in the future.

2015 | Turning 100,000,000 Friends Into Game Developers

A couple of years later, Chris presented a sequel to the previous talk, this time focusing on Poptropica Realms andĀ how it adds user-generated content to Poptropica. Check out some of these noteworthy slides,Ā or click here view the full presentation!

Some interesting takeaways from this presentation include:

  • There are about 8 million active users on Poptropica per month.
  • “Success makes innovation harder.” Hmm, food for thought.
  • Realms was created in part to give a new gameplay experience that still felt “Poptropica”.
  • Poptropica has to prioritize COPPA standards (children’s online privacy) when theyĀ allowing any form of sharing/user content.
  • Realms was originally thought of as a single infinite random world, and eventually became many worlds.
  • There’s some technology jargon in there for those interested.
  • Not everything wentĀ right the first try: prototypes had no tutorial, intros were too long or short, etc.
  • They sure got this right though: “Raising our (under age) players’ desire for membership does not increase their parents’ desire to buy it for them.”
  • Earlier Realms designs lacked a strong art style, player progression, motivation to build, and narrative direction.
  • Limited features meant there was not a lot to do for the less creatively-inclined player.
  • On average, Realms players spend over twice as much time on the site than those playing islands. Among the stats, 1.4 million playersĀ use Realms.
  • Sharing Realms would takeĀ more time to implement, so they held off on releasing that feature. Lots of public Realms have been visited, but only by about 30,000 users (not a lot compared to the other statistics).
  • Future plans include tying Realms with Friends, catering to more player types, multi-user Realms, tying island gameplay to Realms, and more.
  • Out of about 40 developers at Poptropica, the team dedicated to Realms is capped at 4, so that others could work on other Poptropica projects outside of Realms.
  • Chris Barney thinks it’s funny to end his presentations with an image of the Jersey Devil, often cited by players as one of the scariest Poptropica moments.

Well, that concludes these fascinating Poptropica presentations from a game developer’s perspective! Hope you enjoyed these insights! šŸ˜€

Stay popping, Poptropicans. 🐠šŸ