Poptropica & Education: Original vs Worlds

This post originally appeared on Clawtropica and is being shared on the PHB courtesy of the author, Purple Claw. If interested, you too can write for the PHB!

pop education

Hey there, Poptropicans! It’s me, Purple Claw, here to talk about a question I’ve been asking myself for a while now: Is Poptropica Worlds a more educational game than Poptropica Original? Let’s take a look.

To answer the question, we have to do a little research involving a pop down memory lane…

WHAT’S EDUCATIONAL ABOUT POPTROPICA ORIGINAL?

Although Poptropica is more on the entertainment side than educational, it does have some learning benefits. Or, at least it started out like that — Poptropica’s first three islands were pretty educational. Here’s why:

Early Poptropica and Shark Tooth Island had two very similar buildings: they both had museums. One being an art museum, and another full of shark facts; you get the idea.

The Pop Art museum is pretty much like any art museum, but what stood out the most was were the questions you could ask each artist — questions about their drawings, their personal life (such stalkers we are), etc. It’s pretty fun. The Shark Museum, on the other hand, simply had facts about sharks, but even that was literally my absolute favorite part of the island.

Time Tangled Island is one of Poptropica’s most educational islands, and unlike the first two islands mentioned, it’s got a different method for integrating education. Before it became a sound-updated island (SUI), you could find some circles around the island leading to articles from Fact Monster, a Poptropica sponsor and educational website where you can get help with homework and stuff. (It’s actually pretty fun.)

time-tangled-educational

This was a new thing for Poptropica, but it didn’t last long with the release of 24 Carrot Island, and I’m glad, since those Fact Monster monstrosities can really get in the way of your gameplay. Glad I never got to experience them.

Unfortunately (or maybe fortunately for some other players) the following islands stopped being educational in an obvious way (examples: 24 Carrot, Super Power, Big Nate). Nabooti did have a small artifact museum, but besides that, maybe they wanted to focus more on entertainment.

This all changed with the release of Counterfeit Island, which fell in the ”museum-kind-of-educational-island” category. The following islands of Poptropica weren’t all educational: but there were still plenty that drew inspiration from real-life environments, such as Red Dragon, Mythology, Arabian Nights, etc.

So, we can all probably see how Poptropica Original can be educational, but what about Poptropica Worlds?

WHAT’S EDUCATIONAL ABOUT POPTROPICA WORLDS?

Well, since Poptropica Worlds has a grand total of two islands, there isn’t too much to say about it yet (I’m excluding Home Island here, since it’s not really a quest like the others). But I’ll give it a shot.

Well, just like Poptropica’s first two islands, Poptropica Worlds has decided to have museums, and I’ve got to say, it does much better job than Early Pop and Shark Tooth.

Crisis Caverns’ museum is the Visitor’s Center, which has displays with facts about the supervolcano and other geological things. The building itself is an important part of the island, since it plays a part in moving the plot forward by [mild spoiler] giving the park ranger the elk antlers.

crisis caverns museum4

On the other hand, Early Poptropica’s Pop Art Museum had nothing in common with the island (well, it had one thing in common if you count the fact that it’s the pop art museum), but besides that, it didn’t add anything to the plot, so things were less interesting there.

Back to Worlds, the remastered 24 Carrot is simply gorgeous — it’s literally what made me like Worlds in the first place! The plot was improved and the visuals were really pretty. But, since Poptropica Words still isn’t much of a social game yet, what was once the common room on the old 24 Carrot had become a Carrot Museum. Which isn’t really all that bad, because just like on Crisis Caverns, this museum also moved the plot forward.

24 carrot17

By the way, you can view all the displays for various Poptropica museums without logging into the game by checking out the PHB Island Guide pages with Museum sections.

WHICH GAME IS MORE EDUCATIONAL?

Well, as of now, I’d have to say… drumroll pleasePoptropica Original.

Why? Well, for one major thing, it has more islands, which means more variety. But considering the trend on Worlds of the museums being integrated into the islands, I believe Poptropica Worlds will also be considered a pretty educational game. After all, the island museums are pretty fun to look through, and you’re bound to go into them at some point during the quests.

Poptropica Original has had its doses of learning about the world in various forms – from the obvious museums to the less conspicuous designs that might spark your interest in subjects like spies, mythical creatures, or certain historical figures. And from what we’ve seen so far, the Creators have been doing an even better job on that with Poptropica Worlds. I hope it continues.


Thanks for reading this analysis! If you enjoyed reading it, check out the original post on Clawtropica, and browse the blog for even more cool content!

Plus, if you have experiences of learning about something through Poptropica – whether you realized it or not – we’d love to hear about it, so share your perspective in the comments below!

That was PC, signing out! Luv ya guys!

🐾 Purple Claw 🐾

:mrgreen: 🌊

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My dearest Balloon Boy, it’s a Poptropica Worlds trailer!

So, my dearest Poptropicans,

Today was a weird day. Not like talking cats weird… more like meeting a chipper little boy who takes selfies with immortal gods and hangs out with identical spies kind of weird. These bizarre antics and more are captured in this new Poptropica Worlds trailer:

Well, this video is certainly… interesting. Clearly, one of the aspects that stands out most here, for better or worse, is the running dialogue narrated by an excitable young child named Manfred who’s writing to Balloon Boy about his adventures on Poptropica Worlds. Since Poptropica has never been one to use voice acting, this change has definitely perked some ears.

From the sound of the kid’s voice, the video sets a very clear vibe of being something that hopes to appeal to children. And while Poptropica is a game targeted to kids, there is also an older player base around, many of whom grew up with the game from when they were children, for whom the attempt to appeal is lost in the childlike voice acting.

A commenter on the video, Messy Wolf (WonderfulFilms), writes that “the voice acting was a little bit overdone and catering to a much younger demographic.”

However, another commenter, Kenzie Backlin, had a different opinion, suggesting that “they should do voice acting for all characters.”

Whatever your thoughts on the kid’s narration, we’ve also got the rest of the video to look at. Something that’s more of an unequivocal observation among Poptropicans is that the animation continues to impress, in keeping with the Poptropica style with perhaps more detail than before, especially with the Worlds-style avatars. Good stuff!

dr hare shock

gif by naps (astroknightsisland) on tumblr

Another element that’s important to take note of is the actual content being displayed in the trailer: namely, the islands. We see the boy, Manfred, writing his letter on his desk in his house on Home Island, where he also spins the daily wheel and decks out his place, which he calls his “clubhouse.”

Anyway, could this letter-writing business be a sign that the currently unreleased “Inbox” feature on Worlds is soon to arrive? And that we get to send messages to Balloon Boy, who’s up in the stratosphere? It’s nice to see his presence continued in Worlds, at least.

worlds menu

We also see Manfred run through the other islands currently on Worlds, Crisis Caverns and 24 Carrot. However, he also meets Zeus on Mythology Island, which exists on Poptropica Original but not Worlds – could Mythology be the next island? And perhaps more curiously, how did he get the irritable Zeus to smile for a selfie?!

zeus selfie

gif by naps (astroknightsisland) on tumblr

Beyond that, there are a couple more that are not so familiar: in one scene, a “phantom” colored in pitch black jumps out at him from what appears to be a stage. In another, a horde of spies appears, then disappears in the next moment. The background is that of Zomberry Island with a side of a soundstage from Back Lot, but these characters don’t appear anywhere in the original game, suggesting that these will be brand new islands.

Anyway, what do you think of the new Poptropica Worlds trailer video? What islands are you looking forward to next on Worlds? Share your thoughts in the comments below!

–🐠

Is Poptropica becoming pay-to-play?

Hey Poptropicans, it’s Slanted Fish, and I’m here to talk about a question that’s been asked more and more lately: Is Poptropica becoming a pay-to-play game?

Now, Poptropica has always been a free game, and hopefully, it always will be. However, that line is becoming more blurred than it used to be, and that’s concerning.

Earlier this week, a big update was released on Poptropica Worlds, offering tons of cool new features, both expected and unexpected. We got costumes, house expansions, the Colorizer, and new furniture. There was just one major issue… most of it was for members only.

popworlds summer update 1

You might not have seen that coming from the Creators’ Blog’s breakdown of the news, which didn’t once reference membership. But let’s take a look at the facts:

  • 2 Color Changing Outfits: When you go to select the individual parts you want to buy, you’ll find that half of each outfit is for members only.
  • 8 Summer Outfits: Of these eight outfits, four of them (that’s half!) are for members only in their entirety, while the other four are completely available to all. You only find out that they’re members only when you click the costume to see the individual parts.
  • House Expansions: For members only. We did see this one coming from the descriptions for membership, though.
  • Colorizer: Those alluring “endless color options”? Members only. Non-members are stuck with a six-color palette for skin tones and another for hair.
  • Beach Decor: 19 new items, literally all of them for members only. Interestingly, the key and wallpapers are free for members, but the other items still cost coins.

Not since the Members Only Islands (which, by the way, has won “Worst Poptropica Update” in the Poppies community awards two times) has there been a massive update that’s been so… member-centric. And for many Poptropicans, that’s a huge turn-off.

Since the update, many have voiced out their criticisms, including LillySparkle$ on the Pop Blog, Purple Claw on Clawtropica, and those in the PHB comments. Some players have compared it to Club Penguin, which was notorious for a gameplay experience that amounted to waddling around and making new enemies if you weren’t a member.

The Poptropica Creators have responded on social media, but gave a more detailed reply about the situation on Purple Claw’s post:

pophq comment

It’s good to know the Creators are still taking our thoughts into account and re-assuring us that Poptropica will continue to be “a free game that can be enjoyed by all.” I definitely agree that the Poptropica Creators deserve to be compensated for their hard work, as do creators of all kinds who make quality, enjoyable content.

If you’re looking at Poptropica gameplay as being able to play islands, then Poptropica isn’t becoming pay-to-play. In fact, they’ve even gotten rid of having to wait through a members-only Early Access period for a new island on Worlds, which is a plus.

Why are we worried about membership then?

Remember, though, that the Poptropica experience is more than islands: it’s also customizing your character and your house. In that sense, the focus on membership that is so evident in this update, as well as other aspects of Pop Worlds, remains disconcerting for many Poptropicans – and for good reason.

A big reason is that, on Worlds, more of the experience has been put behind a paywall – compared to Poptropica Original, where many more aspects were accessible to all, including aspects that are now for members only on Worlds. This includes the endless Colorizer and certain costumes like the Dark Knight and Midnight Ninja, as PHB commenter GreedyShadow points out. Shouldn’t they be free on Worlds too?

Another concern is simply that it’s hard for some players to get memberships. Many Poptropica players are kids without money, who were attracted to Poptropica because it provided quality entertainment for free. Many parents may be reluctant to spend their money on a membership for their kids, and it can be hard to ascertain the value of, say, having an extra beach-themed room in your virtual house. Or as another commenter, Icy Cloud put it, “I don’t exactly want to use my money to buy pixels on a screen!”

PHB staffer and Poptropica member Silver Wolf has a different complaint: the allure for membership is worse than before, not better. “Despite paying for membership with real money, I still have to collect enough credits to buy all the items I want, rather than them being free as before. To me, it seems as if they’re just making it worse for everyone,” she says. Members do get a 20% discount, but perhaps that amount could increase.

So, what’s a Poptropica Creator to do for cash?

Honestly, it’s hard to say, especially without knowing the numbers of how much they’re getting and wanting. Given the market of kids, however, I’d advise against them putting all their proverbial eggs into one basket, that being the basket of membership. They’ve experimented with other things before, and they should continue to find ways to get financial support outside of paid subscriptions, which not all players are able to get.

They should keep doing creative ad partnerships with other companies wanting to advertise on Poptropica. Players have always enjoyed getting fun ad prizes and playing games in new buildings.

They should work on more awesome merch, from toys to books, particularly with a range of aesthetics beyond just childish: they can be cute like Disney Tsum Tsum toys or inspired by trending designs, like what you’d find in a Hot Topic store.

They could even open a Patreon or other funding page and offer exclusive perks – like specially-made costumes, house decor, or signed copies of the graphic novels. This gives those who are donating a more visible sense that they are contributing to the success of a game they love, while offering them good incentives that don’t interfere with everyone else’s game experience.

Now back to the players…

If you are a Poptropica player who loves the game and who has the means, please consider supporting the game! The Poptropica Creators do work hard to create a great and generally free product, but they still need money to keep things running.

If you can, support their work by buying the graphic novels or other Pop books, bringing home a new Pop toy, or even (gasp) getting a membership. You don’t even need a credit card anymore thanks to the apps – if you have credit from an iTunes or Play Store gift card, you can make an in-app purchase for membership. For a list of other Poptropica merch you can buy, take a look at our Merchandise guide.

Regardless of the existence of some paid content, however, Poptropica will remain free to play for all. Hopefully, the Creators will take this feedback and continue to consider the full gaming experience – not just with islands, but also with customization of house and character – in relation to non-members and the higher amount of free access we could enjoy on Poptropica Original. From the Creators’ comments, we can be assured that the game will continue to put out fun content for both free and paying players.

Thanks for reading! What are your thoughts on the colorful new Worlds updates? What might convince you to get a membership, if possible – or what’s stopping you from getting one? What suggestions do you have for the Creators to make membership an attractive option that does not detract from the non-members’ experiences?

Leave your thoughts in the comments below, and the Creators may check them out and consider them for future updates!

Keep popping,

~slantedfish 🐠

In the Eyes of a Newbie: Poptropica Original vs Worlds

This post originally appeared on The Pop Blog and is being shared on the PHB courtesy of the author, LillySparkle$. See the bottom of this post for how you, too, can write for the PHB!

newbie eyes

Hey guys, today I am here with a rather unusual yet interesting post: we’re going to see Poptropica from the eyes of a newbie who’s never played before.

Since most of us reading this have probably been with Poptropica for a while, our opinions about the new Worlds are heavily influenced by the Poptropica we’ve gotten to know. But have you ever wondered what Poptropica looks like in the eyes of a little kid playing for the first time? Which would he like better: the new or the classic?

We’re going to dive in by introducing my friend Super Bug (that’s his Poptropican name) – a seven-year-old boy who’s never played Pop – to the game of our childhoods.

To keep things even, this commentary is only about his play-throughs of one island on each: Monkey Wrench on the original, and Crisis Caverns on Worlds.

Poptropica Original

I got Super Bug started on this one first because I think it’s always better to start with the originals. I helped him pick a name and get the basic customization. Then, he went to the tutorial of Monkey Wrench Island and figured things out on his own.

He said he enjoyed the action, specifically when the Red Baroness throws the wrench at the airplane. He liked the controls of the game, like climbing and jumping: “I felt like a ninja playing it!” He thought that “the floating head is sorta creepy and sorta funny!” His favorite parts of playing were the action, solving problems, and the puzzles, such as the one with the rock and the crab.

His only complaint was that the Red Baroness was “mean and didn’t want them to win the race.” When I asked for any final word on the game, he gave the descriptive answer of “it was good.” So there you have it!

Poptropica Worlds

Design-wise, Super Bug said he liked Poptropica Worlds because they had “necks which made them less scary.” Like the original, he said he liked the mini games and challenges. He had so much fun!

He loved the geysers (water-shooting rock formations) you could jump on in Crisis Caverns. He enjoys the jumping because it was “much further than a human jump” and made you feel “like a superhero!” He loves the idea of houses as well and had lots of fun playing around with his!

He doesn’t like the difficulty of controls that was different from the first one. Overall, he said it was “good.”

The Verdict

Before I tell you which Poptropica he picked as the winner, I want to add in how Poptropica could actually be quite educational for kids. I never really noticed it before since I am older, but Super Bug had tons of fun reading the characters and giving them specific voices. He loved solving the problems and thinking of solutions. It was a really cool thing to see, and it took me by surprise!

So, when asked which one he liked better, he chose… both!?

And I am not making this up or anything. He played through both and said he couldn’t pick! He liked both for different reasons, and he thought the game was so fun! He loved every minute of playing both games! I am really excited to see him completing more and more islands.

Well that about sums up the first taste of both Poptropicas, as experienced by a seven-year-old. And because he is only seven, his answers and reviews on Poptropica aren’t the most complex or detailed, but that’s fine. What matters is that he had fun and enjoyed the game!

Hope this was an eye-opener for you guys! Let me know in the comments if you remember any first thoughts you had about Poptropica as a kid, or just your thoughts on the whole ordeal!

 Signing out,

Lills (Maroon Jumper)


Hope you enjoyed this guest post by LillySparkle$! Be sure to check out her site, The Pop Blog.

The Poptropica Help Blog welcomes interesting Poptropica insights from anyone in the Poptropica community with thoughts to share. You can find some tips and guidelines on our Write for the PHB page. We also encourage sharing blog posts on the PHC.

If you have an idea for a blog post, send it in to staff@poptropicahelp.net:)

PHB Review: Poptropica Worlds vs Original

pw review

Poptropica Worlds has arrived at long last, and now – at a comparatively quicker rate – so has the PHB’s review of Worlds. Welcome!

In this post, we’ll go to great depths analyzing what Worlds has to offer, reviewing what we like and dislike about it (providing suggestions for improvement along the way), as well as comparing the similarities and differences between the original Poptropica and Poptropica Worlds. Let’s pop right into it.

Animation & Visuals

crisis4

Analysis:

In most areas – like background scenery and items – Poptropica retains its unique, semi-2D artistic style in Worlds. The main thing that’s new is the design of the Poptropican avatar, which was recreated to have a more detailed structure overall. Also new are its animations, such as the running or jumping movements as well as the occasional idle action of stretching or kicking at the ground.

Review:

Poptropica continues to stun us when it comes to scenery designs – Crisis Caverns Island, in particular, is full of gorgeous crystals, detailed rocks, and other little bits that make up a delightful, whimsical world to explore in. Keeping the unique charm of the style we’ve come to know and love has worked out well.

The re-design of the avatar, too, is a noteworthy accomplishment. Although some may find that it takes some getting used to, the new character looks pretty good with its limbs that aren’t just mere lines anymore, and better yet, new kicks you can customize to your liking. Moving your character around also goes over quite naturally.

One thing that’s a bit of a give-and-take is the addition of the idle actions, which is when your character is standing around for a little too long and randomly decides to yawn or kick their feet or something silly like that. Sometimes, they seem to fit, yet at other times, they seem almost too comical, perhaps unnecessary.

Comparison:

As far as the art style goes, it’s much like the way it is in Poptropica Original, with the notable exception being the new avatar design. Both the avatars of new and old Poptropica are charming in their own ways, yet the new design fits in fine with the rest of Worlds (which is just as well, as it’s here to stay).

Controls/Mobility

tunnel1

Analysis:

Most of the controls are similar to what we’re used to: a cursor we can point and click to move in a certain direction and a hand for clickable parts. What’s different is that clicking and holding will no longer show you the long arrow that gradually gets smaller as you get closer to your target, and in fact, there are no arrows, least of all colored ones corresponding to the direction of movement.

Review:

Overall, the new controls are just as usable as the old ones, even with the differences. Some may miss the long colored arrows that showed when you’d run, jump, or climb, but you are still able to do these things with relative ease with the single cursor – just click and hold.

Comparison:

As mentioned, there are slight differences with how the controls are presented, but they are easy to figure out. The new does not seem to be any better or worse than the old.

Customization

closet pw

Analysis:

One of the first things you’ll notice that’s different in Worlds is your avatar: it’s undergone some changes, but it remains inspired by the original version. With the new style, however, you look more three-dimensional, you’ve got fingers and shoes on your feet, and your limbs are even significantly thicker.

All of this means that you’re going to have to start over in the outfit department. But not to worry: you’ve still got some decent options. Aside from editing your look at registration, you can also customize via clothing parts you buy individually from the shop, some of which are exclusive to members. Shoes and handheld items included.

Review:

Remember when Poptropica advertised that “the possibilities are endless” when it comes to customization? Well, of course that’s hyperbole, but when “the possibilities” are way less than they were in the original Poptropica, you can’t help but feel a little stiffed. Of course, we definitely understand that they’ve started from scratch, and the new art style doesn’t allow for the old clothing to be imported without them manually creating something new. So, in that respect, it makes sense that the possibilities aren’t going to be endless. Not for a while, anyway.

As far as the actual selection available in the shop, it’s decent. If you comb through every page, you can probably find things you like and assemble something cool out of it all. For a new game, the selection is not bad – but of course, there’s a long way to go before we get near the unfathomable number of options that existed on the original Poptropica! That’s just the reality of it being a separate new game.

What’s pretty cool about the new system is that you can now buy costume parts individually from the shop, so you get only what you actually want, and it makes each thing more affordable. One downside is that there’s no way of telling whether or not a costume contains members-only parts until you click on it and realize that there are, which is a bit of an inconvenience. A simple membership icon over the costume (perhaps partially colored in to represent how much of it is member-exclusive) would help to eliminate this issue.

When you go to put on the clothes you’ve acquired, you can flick between tabs that correspond to the relevant areas (such as leggings, hairstyles, etc), which is pretty useful. It would be nice to see this implemented in the shop window as well, to make it easier to browse through clothing parts by category rather than just by costume.

Comparison:

Two customization features are noticeably missing with the new system: the Colorizer and Costumizer. Both would be highly useful, and it’s our hope that they eventually implement them again. At the moment, you can only modify your hair and skin tones at registration, so if you pick something you don’t like, you are stuck with it for the foreseeable future. Plus, there aren’t very many color options available, in contrast to the wide array of possibilities offered by the color selector of the Colorizer on the original Poptropica.

As for the Costumizer, it’s simply nonexistent on Worlds, but on the original Pop, we could use it to copy clothes from various characters (both players and NPCs) we encountered onto our own avatars. This much-loved feature definitely deserves to return, though of course, clothes from the shop that we hadn’t yet bought would remain uncostumizable.

Glitching (and Glitches)

bleachyboy

Analysis:

Because Worlds is running on a new engine (Unity), all the methods of glitching that have been used by glitchers of the original Poptropica are invalid in the new game. Perhaps with time we will uncover new ways to “get ahead” on Worlds, but for now, the only glitching you’ll see are the bugs nobody wants.

Review:

So, there’s no glitching for fun in Worlds (at least, not yet). Well, that’s not such a bad thing. If you miss glitching, though, you can still do it all on Poptropica Original!

As far as glitches of the not-so-fun variety, though, they do exist – not too surprising considering that the game has only recently been released. A notable example of this is “Bleachy Boy” – what the PHC community has dubbed a glitch that removes your mouth and turns your avatar’s hair and skin white (and of course, with no Colorizer, how could we rectify this abomination?).

The game also runs into other bugs, such as not being awarded your coins at the second completion of Crisis Caverns, or furniture not appearing in your house items after being purchased. Hopefully, Poptropica will fix these issues in a future update!

Comparison:

Poptropica Original definitely has ways to game the system, if that’s what you’re looking for. From the ASG to iPop, glitchers have discovered and spread various methods for making the most of your Poptropica experience that you simply won’t find with Worlds, because that’s a whole ‘nother ball game.

And yet, even as Poptropica Original had its technical bugs, so Worlds also has a number of issues with gameplay: Bleachy Boy, for instance, might remind old-time players of the infamous Afro Guy. If all else fails with either game, the usual advice remains: clear your cookies/cache, try a different browser, restart the island, and of course, contact Poptropica support if necessary.

Houses

houses

Analysis:

On Poptropica Worlds, you get to customize your very own home! You can find it by entering the house interwoven with the big tree to the left of Home Island. Inside, you can click the “Decor” button on the bottom right to place furniture all over your house – although first you’ll need to acquire furniture via spending coins at the shop.

Review:

On the whole, this is a pretty awesome feature to have, and definitely the highlight of Home Island (it’s in the name, after all). There are a lot of fun options with which to decorate your house, from classy brick walls to hipster-aesthetic triangle wallpaper, potted cacti and mounted antlers, and three whole floors to fill up.

Some items (like the wall map seen above) are members only, but non-members will still find lots of cool options to play with (though members do get a 25% discount on everything!). The selection is decent, but it’s not wrong to wish for more, is it? We know members will have access to the upcoming house expansions (the locked doors in the house), and we’re also hoping for the ability to visit other players’ homes as well as throw parties in our own!

Comparison:

Well, this one’s easy – there’s no player housing in Poptropica Original, and in fact, Houses is one of the big new things about Poptropica Worlds! It’s been often requested over the years and it’s finally here, so that’s pretty neat, eh?

Membership

membership

Analysis:

On Poptropica Worlds, the benefits to a membership subscription are multi-faceted: you get access to purchasing exclusive items in both the clothing and furniture stores as well as 25% off all shop purchases. If you have a membership on your account, it applies to both Worlds and Poptropica Original in one go, so you can play members-only islands and more. Soon, members will also get to expand their house with more rooms.

Review:

This is probably one of the touchiest subjects when it comes to Poptropica gameplay. On the one hand, even Poptropica knows that not every player can afford a membership, but on the other, it’s a way of supporting the people who make the game. Still, Poptropica continues to find a good balance between offering extra perks to those who pay while still allowing those who don’t plenty of access to most of the game’s features.

The incentives Worlds offers are enticing without going overboard. Members get 25% off, but everyone can easily rack up coins to buy things by spinning the daily wheel and replaying islands. Members get exclusive items only they can buy, but everyone else still has lots to choose from (though perhaps a little more to non-members wouldn’t hurt). And soon, members can get house expansions – more room to put things in their house – but with three whole floors for each person to decorate, there’s plenty of room even for the non-members!

Comparison:

The price is still the same as before, and it connects to both new and old Poptropica, so now you get more bang for your buck! There’s no sight of members-only islands just yet on the new Worlds, as there are on Poptropica Original, and we’re really hoping it stays that way.

Player-to-NPC Interaction

Analysis:

On Worlds, you interact with NPCs (non-player characters) by tapping on them. Sometimes, they’ll simply have a speech bubble with a one-liner, as we’re used to from Poptropica Original. For longer conversations, a speech bubble icon will appear over the NPC, and you must click on that in order to talk. Then, a translucent window with both parties’ avatars and names will appear, and the conversation will flow with your speech in white and theirs in blue.

Review:

Both ways of conversing on Worlds are readable, but you won’t know which way it’ll happen until you click on the NPC. It can be a bit disorienting if you’re expecting it to go one way but getting another.

Also, how do Poptropica names even work? On Home Island, we meet three new NPCs: Paula Pureheart, Cliff Housebuff, and Captain Scuttlebutt. Some characters from Crisis Caverns also just go by ordinary first names, such as Stanley or Beatrice. Yet player names continue to follow the adjective-noun format, like Friendly Fish. Why are we different?

Comparison:

In Poptropica Original, we would have speech bubbles with the text appear when we talked to NPCs, and if they had more to say, another speech bubble would replace the one prior after a while. The Worlds method allows us to read each bubble at our own pace and only click when we’re ready to move on, but the differences between long and short conversations may take some getting used to.

Something that’s absent from the Worlds method is the lack of speech options when it’s our character’s turn to speak. On Pop Original, we were sometimes given multiple choices for what we want to say, which would in turn influence the response we would get from the NPC. It’s a small thing, but it would be nice to have that again!

Player-to-Player Interaction

lonely

Analysis:

There is simply no player-to-player interaction, at least not currently. It’s awfully lonely not having any friends on Poptropica Worlds…

Review:

Not much to review in this category, but we trust that the Creators are working on some cool features that encourage player interaction! Here are some things we’d like to see:

  • The return of Friends profiles – pop quizzes and all!
  • Visiting friends in their houses – and having friends visit yours!
  • Playing islands with a friend, or even many friends!

What else would you add to this list?

Comparison:

On Poptropica Original, we had friends. On Poptropica Worlds, we do not.

Liek dis if u cri evrytiem.

Sound

music

Analysis:

Like the Sound-Updated Islands (SUIs) first introduced in 2013 on Poptropica Original, Poptropica Worlds is equipped with sound: both ambient sound effects and music in the background.

Review:

The sounds are generally quite ear-pleasing, though if you do not like them, it’s a simple process to go over to the settings in the menu and click the buttons to turn them off. Home Island has its own distinctive soundtrack, and Crisis Caverns has several different ones you will encounter as you play through it, each helping to enhance the mood of the current setting and story point.

Comparison:

Sound in Poptropica Worlds behaves in the same manner as in Poptropica Original – at least on those islands with sound. On the whole, an excellent aural complement to your Poptropica adventuring.


That concludes our review of Poptropica Worlds! What else would you add? Anything you disagree with? Share your thoughts in the comments below!

Stay tuned for our review of Crisis Caverns Island, coming soon!

– the PHB team – 

Poptropica Worlds: Mystery Items Revealed

Hiya, Silver Wolf here with some news about the Poptropica Worlds mystery items!

Remember the silhouettes of these items from Worlds that the Creators showed us throughout the past month to get us excited for Poptropica Worlds?

PW Mystery Silhouettes

Skinny Moon has now posted the answers to what those mystery items are, so let’s check them out and see how close we were!

The first item was released on May 3rd, and over on the Poptropica Creators’ Instagram, it looks like a lot of people thought it would be a belt. PHB author Lucky Joker theorized in his post that it would be a belt or headgear.

The second item was revealed on May 11th and guesses ranged from a time machine to a techno backpack, including Lucky Joker’s theories that it was either an egg or boulder.

The last item, posted on May 18th, was the most mysterious of all and got a lot of people thinking what it was. Was it a throne? Time machine? Tiki mask? Arcade machine? Along with these speculations, Lucky Joker thought that it would be an armoire, playable arcade cabinet, or pedestal.

And here are the answers: the first one is the magnetic belt used on Crisis Caverns, the second is a chthonian egg from Crisis Caverns, and the third and last one is an arcade machine for your house (sadly not playable). You could say LJ was pretty lucky in his guesses!

Silhouette Answers

I had no clue what most of these were before playing Poptropica Worlds, so props to everyone who got them right! The arcade machine stumped me in particular. Did you figure all of them out?

Thanks for reading, and that’s all for now!

-SW

Remastered Islands are the Best of Both Worlds

Hey Poptropicans, it’s Slanted Fish!

Many months ago, before Poptropica Worlds was announced, we theorized that the classic 24 Carrot Island would be remade with some tweaks, such as a new barn space and funny-looking rats.

Well, a sneak peek leak has surfaced showing off a Worlds-ified 24 Carrot Island on the map, courtesy of a video from Family Education (with thanks to Young Hippo and Yujo_Jacy_the_Jumpy_Coyote for the tip):

24carrot worlds

In the video, we also see this somewhat different view of the Home Island on Worlds:

new home worlds

Here we see a number of changes from the usual: the Daily Spin wheel is yellow and blue, a stand-in character is wearing a Viking warrior costume, there’s an ad for Goldfish FUN, the blimp doesn’t have the engine (which is how it looks on Original Pop), and the house is more cottage-style. What could all this mean?


On a somewhat related note, the official Poptropica FAQ (Frequently Asked Questions) page was recently updated to answer many questions about the new Poptropica Worlds. Below, we’ll highlight some of the more interesting insights from the new FAQ.

faq

You can check out the new questions by clicking here – and thanks goes to idk for pointing it out! Important insights include:

  • Poptropica Worlds will have a mix of remastered old islands as well as brand new ones. They won’t come all at once, but more stuff is on its way – and it seems quite likely that 24 Carrot will be one of the first remastered islands!
  • House expansions are coming (hence the locked doors in your player house), but they will be for members only.
  • Coins (in Poptropica Worlds) are separate from credits (in Original Poptropica).
  • Due to different art styles, you cannot import your clothes, items, and look from Worlds to Original Poptropica, or vice versa. What you can keep, however, is your name, gender, and membership status.
  • Poptropica Worlds should work seamlessly on any device – whether on your computer, phone, or tablet!
play2bpoptropica2banywhere252c2banytime2521

Isn’t that right, Balloon Boy? How’s the signal up there?

And if you’ve been experiencing some bugs when playing Poptropica Worlds, hang on – they’re working on some updates to fix some issues very soon.

In fact, Poptropica offers the following advice if you’re stuck with a glitch:

  1. Try refreshing your browser.
  2. Try logging out of Poptropica Worlds and closing the browser window you have it open in – or by force-closing the app if you are on a mobile device.
  3. Go into your internet history options and clear your Cookies and Cache.
  4. Regarding not being able to grab the Egg on Crisis Caverns: you have to stand in a very specific place to grab it. (But they’re working on a fix for that!)

If you continue to have problems, you should contact Poptropica’s customer support at poptropica.com/help. Your feedback helps them identify and solve problems!

Don’t stop popping, Poptropicans!

~ 🐠